Archive | June, 2001

Screen Wrap

Posted on 29 June 2001

M. Joseph Young reveals a sadistic streak as he suggests several ways to get player characters completely lost and confused.

Tags: , , , , ,

The Level Playing Field

Posted on 28 June 2001

Class, race, elves, and halflings. And what RPG’s reveal of our attitudes about the real world.

An Interview with Ken Hite

Posted on 27 June 2001

Ken Hite’s Suppressed Transmission has been a fountain of weirdness for years. Gareth-Michael Skarka chats with this prolific industry writer.

A Blaze of Glory

Posted on 26 June 2001

Good doesn’t have to be nice and unicorns don’t have to be cute. This week’s “Dreaming Out Loud” looks at Good and Evil and asks the question, “Why should Good be terrible?”

150 Channels

Posted on 25 June 2001

This week, Alex Knapik delves into the strange world of television, where Execs have super powers and it’s all about the Ratings.

My North Wall

Posted on 22 June 2001

This article reminds us that even when looking at ordinary things it’s not always what you see but how you see it that matters.

Tags: , , , ,

The Psychoanalytic Elf

Posted on 21 June 2001

Wherein it is explained just what “Symbolic Order” means and an introduction is given to the column as a whole.

Confessions of an Improvisational Game Master

Posted on 20 June 2001

We’ve all been there: a perfectly planned adventure and the players do the unexpected. Gareth-Michael Skarka talks about not getting into that situation in the first place.

Dreaming Out Loud #11

Posted on 19 June 2001

This week, the merits of maps are discussed and Seth explains to us just why you won’t see one for Alyria.

Prohibition

Posted on 18 June 2001

Elf, Orc, Gnome, and Dwarven sorcerers possessed by spirits mash their way into 1920’s Prohibition Chicago.

|