What’s it like to roleplay a gun? Find out in this week’s Grains of Sand.
Posted on 16 July 2001
What’s it like to roleplay a gun? Find out in this week’s Grains of Sand.
Posted on 14 July 2001
Can storytelling games really claim the title of role-playing games? And just how revolutionary is the “new trend” in gaming? Jack Spencer, Jr. tackles these questions in this latest installment of The Wanna Be.
Posted on 13 July 2001
The author waxes nostalgic for a bit, and calls our attention to game ideas which might be forgotten if we don’t remember them.
Posted on 12 July 2001
Exposing the power of a been-there-done-that genre, Schism is one of the most interesting supplements of the year.
Posted on 11 July 2001
This week, Gareth-Michael Skarka asks that ever important question, “Why do gamers suck?” In answering it, he looks at the lack of diversity in gaming.
Posted on 10 July 2001
Writer’s block and looking for a muse. This week, Seth Ben-Ezra leads us through an assault on the wall writers so often face.
Posted on 09 July 2001
Want a chance to become a god? Alex Knapik hits us with the first massively multi-player live-action continual role-playing game (MMLACRPG) that allows you to do just that.
Posted on 06 July 2001
The author reminds us that if you want to create stories and worlds, you have to notice what you see.
Posted on 04 July 2001
This week, Skara discusses why he thinks Origins will be the only convention worth attending in the coming years and what gamers and manufacturers can be doing about it now.
Posted on 03 July 2001
This week, Seth Ben-Ezra looks at the beauty of rain and the inspirations of art.
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