Disease, illness, and the Raging Blahs in RPGs
Posted on 23 November 2001
Disease, illness, and the Raging Blahs in RPGs
Posted on 22 November 2001
M. J. sews up the week with some thoughts about what it takes to run games in real settings.
Posted on 20 November 2001
When you believe in things you don’t understand, is that superstition? Creating these quirky notions and bringing them into a game world can be challenging, but rewarding.
Posted on 20 November 2001
After a long delay, the series returns with a consideration of how to bring romance into the action.
Posted on 15 November 2001
A general introduction to myself, this series of articles and a group of NPCs for a Supers genre game
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