Magic items you won’t find anywhere else — at least until everyone has one. A single d20 magic item is detailed within this article. The Pay-to-View Appendix adds two unique feats and additional items.
Posted on 28 February 2002
Magic items you won’t find anywhere else — at least until everyone has one. A single d20 magic item is detailed within this article. The Pay-to-View Appendix adds two unique feats and additional items.
Posted on 25 February 2002
Seeds #3, on time (for a change). Slight traveling theme this time.
Posted on 22 February 2002
The third installment of Strengthening the Herd briefly examines the idea of making good characters without looking at stats or skills. Also, the “trouble” player continues to haunt Nathan’s dreams. Sigh.
Posted on 22 February 2002
Free this week, we look at how and why to use flashback techniques in games, and flash back to the articles in the past quarter.
Posted on 16 February 2002
More adventure seeds for your gaming pleasure. Like? Dislike? Let me know.
Posted on 15 February 2002
Have your characters ever been really afraid?
Posted on 11 February 2002
Atlantl, a History Part Three: A Sailor on the Kraken Sea By special guest, Aeros Aristophanes
Posted on 08 February 2002
Our perceptions of reality are, ultimately, perceptions. Do we all perceive reality the same? And if not, how can the differences matter?
Posted on 02 February 2002
Atlantl, A History Part Two: In the Forest of Night By special guest, Aeros Aristophanes [Who has an introductory note prior to the essay.]
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