Archive | June, 2002

Game Ideas Unlimited:  Comparisons

Posted on 28 June 2002

What makes a good sandwich?  It’s only partly subjective.  The same goes for a good weapon.

Rogue Thoughts: Little Girls with Candy

Posted on 26 June 2002

Wherein the author briefly focuses on addiction in role-playing games. Read and discuss amongst yourselves.

The Postman, Chapter Three: The Serpent’s Grip

Posted on 24 June 2002

This time around we get introduced to Nathaniel Jonathan Bethlehem, a man more ruthless than Holn himself.

Opinion Piece #1

Posted on 24 June 2002

Mythusmage insults The Gaming Outpost.

Game Ideas Unlimited:  Props

Posted on 21 June 2002

Why do some gamers use props even in tabletop role play?  Certainly it helps set the mood–but does it do more?

Game Ideas Unlimited:  Shares

Posted on 14 June 2002

The process of dividing up the stuff at the end of an adventure, whatever the game or genre, has many different approaches.  You may not have considered some of these.

Game Ideas Unlimited:  Cash

Posted on 07 June 2002

Money has taken many different forms over the millennia; it may be helpful in approaching our games to consider what form it takes in our worlds.

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