Archive | October, 2002

Game Ideas Unlimited:  Kahanamoku

Posted on 25 October 2002

The nuances of cultural values are considered through the recognition of a postage stamp.

World A Week: The Last Dinosaur

Posted on 24 October 2002

In which the verser strives to defend the Last Megacorp from the horde of cyberpunks as a world totters into a Dark Age.

World A Week: tHe EDgE oF MaDNesS CaFE’

Posted on 19 October 2002

In which the verser visits one of the least popular destinations in the Multiverse.

Game Ideas Unlimited:  Food

Posted on 18 October 2002

Here are a few thoughts about what characters eat and how to create those unusual foods that give aliens and elves an alien or fantastic feeling.

World A Week: Hyperactive

Posted on 11 October 2002

In which the verser gloomily wonders if it is ethical to administer Ritalin to a whole planet.

Game Ideas Unlimited:  Encounters

Posted on 11 October 2002

Wandering the dungeons or the cities, what–or who–are you really likely to meet?

Game Ideas Unlimited:  Child’s Play

Posted on 04 October 2002

When children play pretend games, what really are the rules?  The article offers a perhaps disturbing possible answer, hoping to find a better one.

World A Week: The Pantheon of Versers, Pt. Two

Posted on 03 October 2002

In which the verser hears an admittedly unreliable history of the Pantheon from his chance-met companion by the plasma furnace.

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