In which the verser engages in high adventure.
Posted on 30 December 2002
In which the verser engages in high adventure.
Posted on 27 December 2002
The series suggests ways in which language sometimes limits our ability to communicate.
Posted on 20 December 2002
What does it mean to work together? Two conflicting ideas are presented, in relation to party dynamics.
Posted on 13 December 2002
In which the verser meets the last man in the world.
Posted on 13 December 2002
One way to make a setting interesting lies in the tensions of flux.
Posted on 09 December 2002
In which the verser learns about a life without limits.
Posted on 09 December 2002
In which the verser sits down in a cafeteria at Menlo Park, and asks twenty versers what was the quickest time they got “versed out” of their then current world. (OOC: This is useful for the referee with a PC unexpectedly versed out.)
Posted on 06 December 2002
Does your character trust his companions? Should he? Should they trust him? Perhaps at times we assume too much honor among thieves; after all, isn’t it to their advantage for us to think of them that way?
Posted on 01 December 2002
In which the verser decides it must be Friday the 13th everywhere in the Multiverse.
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