Archive | October, 2003

World A Week: Injustice

Posted on 07 October 2003

In which the verser goes to court.

Game Ideas Unlimited:  Beliefs

Posted on 03 October 2003

Defining characters by their primary beliefs may be a more effective method than has been credited in the past.

My Adventures as a New GM: What You Don’t Know…

Posted on 02 October 2003

What do you do when your players know more about a world than you do?

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