What do you write first, the words or the music? A composer and game designer suggests that this question has lessons for game design as well.
Posted on 28 November 2003
What do you write first, the words or the music? A composer and game designer suggests that this question has lessons for game design as well.
Posted on 24 November 2003
The identity of my host is surprising, and explains a lot.
Posted on 21 November 2003
The one hundred thirtieth article in the series gives thought to why we want to remember what has gone before while taking a free look back at those entries which have made up the tenth quarter.
Posted on 16 November 2003
The opposition to tyranny doesn’t earn much of my confidence.
Posted on 13 November 2003
Sometimes the most powerful characters are the more interesting for their hidden weakness.
Posted on 07 November 2003
The promised foray into questions of alignment tackles what it means to be good, finding confusion in two uses of the word and clarifying it in a way that offers better heroes and better villains.
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