Archive | December, 2003

World A Week: Pax

Posted on 26 December 2003

In which the verser enjoys la dulce vita.

Game Ideas Unlimited:  Challenge

Posted on 26 December 2003

Whether you’re designing a game or running one, it’s necessary to consider what it takes to win.

Game Ideas Unlimited:  Selfish

Posted on 19 December 2003

The examination of alignment continues with some surprising revelations about the one you thought you knew.

Game Ideas Unlimited:  Power

Posted on 12 December 2003

Sometimes relationships within a gaming group break down; this is one of the ways that happens.

World A Week: Action Redux!

Posted on 10 December 2003

In which the verser and Miss Carlyle defuse a Nazi plot.

World a Week: For Want of A Plow Share

Posted on 09 December 2003

The Second American Revolution is more “free at last” and less “give me death” and I die an unexpected death.

My Adventures as a New GM: Cheating

Posted on 09 December 2003

Is it ever okay for a GM to bend the rules….or ignore them entirely?

Game Ideas Unlimited:  Auspicious

Posted on 05 December 2003

Sometimes you just have a good day, sometimes it’s a bad one; can you write that into a game?

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