Big Eyes, Small Mouth accomplishes what a lot of games want to - it’s a genre game that’s just the right amount of general (as opposed to too general or not general enough).
Posted on 23 March 2000
Big Eyes, Small Mouth accomplishes what a lot of games want to - it’s a genre game that’s just the right amount of general (as opposed to too general or not general enough).
Posted on 26 January 2000
If you encounter a male between the ages of 16 and 60, and profer two extended fingers in the general area of the eyes, I daresay you will encounter the ritual response of a hand extended parrallel to the nasal ridge along with the reponsorial “Nyuck, nyuck, nyuck!” It was with great affection, therefore, that I discovered THE THREE STOOGES CARD GAME in my review box.
Posted on 10 January 2000
The year is 2027, and the Edgerunners have all but vanished; most adults have been assimilated, and spend their days working dull, soulless jobs and their nights dreaming of the days when they had s real future. A deadly plague sweeps the land, killing most people over 20 who encounter it. The adults have only one chance left, one hope of destroying the Megacorps and returning America to a free state. Their children.
Posted on 28 December 1999
SANCTUM is an online card game in where you play one of the Twelve Houses. Your goal? Invade the opponent’s home base, called a Sanctum. You do this by casting spells, and advancing your armies on the playing field. But there are obstacles along the way: Mountains, desert terrain, enemy armies, and the opponent’s spells. Not to mention summoned monsters…
Posted on 15 December 1999
Welcome to Puppetland, where you assume the role of a puppet. This puppet can be one of the following: Finger Puppet, Hand Puppet, Shadow Puppet, or Marionette Puppet. Each has certain things they can and cannot do…
Posted on 13 December 1999
I jump at a chance to review microgames and microgame-like products; there’s a certain Zen-like beauty in a game that is complete unto itself, done in a small format.
Posted on 08 December 1999
One of the most unexpected recent entries to the well-worn category of classic fantasy games is Gemini, a very dark fantasy game from Stockholm, Sweden. It’s a fascinating study–on one hand, it’s a D+D retread game without much to comment upon, but at the same time it subverts your expectations again and again with some very interesting variations on classic themes.
Posted on 30 November 1999
In a time when I find myself disenchanted with many of the directions that tabletop RPGs have been taking in terms of production values, I have found the White Wolf Updates for both Trinity and Aberrant a breath of fresh air.
Posted on 18 November 1999
The ad copy for the game states, ‘Any roleplayer with an interest in Mythic Scandinavia should have Ultima Thule!’, which begs the question, ‘Am I interested in Scandanavia?
Posted on 01 November 1999
I have had little or no experience with the Warzone system prior to receiving several items for review. Now, I’m seriously rubbing my chin and contemplating making an investment in the system, as my wife despairs.
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