Posted on 18 November 2007
We goofed about for Saturday morning, with the Ladyfaire getting three hours of sleep. And then it was off to the Tiger Cub hike.
The local area is ridges, hollows, and ravines.
So the hike starts with a steep, multiple switchback down several hundred feet. And then across river bottom woodlands which had [...]
Posted on 26 October 2007
I’m still coughing, but I’m better. Got Mr. C to school, and was halfway to Wally world with the Cuteasaurus before the first cough this morning, I guess. Maybe if I do another day of mostly goofing off, I’ll finally be on my feet sorta. I have the fearsome example of a [...]
Posted on 16 October 2007
Out here in Hohenwald (sounds like ‘hole-in-the-wall’ or close to it), we have a week-long yard sale running down State Twenty. It goes along with the celebration in town called ‘Oktoberfest’ which since this is a Swiss-German community makes sense (hey, we have a cemetery labelled the Swiss Cemetery which I drive by every [...]
Posted on 16 October 2007
Mr. C and the Cuteasaurus had a week off from school for the Fall Break. Of course, Mr. C was supposed to go to school for an hour and a half on Monday morning, but that was ridiculous. Besides, it spoiled our plans to go to Chattanooga for a very long weekend.
So, no [...]
Posted on 04 October 2007
McCallister said in response to my asking for ‘Bug World’ weapons—
Ummmm, you could have fly cruisers. Gnat personal transports. The outsider Moth-nectar collector teams. Spider-tanks. Beetle-class destroyers. Wasp pirate-vessel
====I’m not at all sure how you’d build a vehicle. Much less how you build an animal.
Also, these strengths and what not would have to be [...]
Posted on 02 October 2007
I’ve begun The Templar Legacy which is yet another of the Da Vinci Code style books. And it occurs to me that flipping this attempt at subversion around would be a good idea.
Such books tend to start in the Middle Ages with some esoteric conflict between powerful men with the hero dying, but his [...]
Posted on 02 October 2007
This is some speculation on how to create a near-future or next century SF world with psi powers used to solve a pschyological problem for a group for the game Multiverser(r).
I was reading Dream Thief by Stephen Lawhead, and although it doesn’t really have this idea, it reminded me of one. Although it does [...]
Posted on 29 September 2007
I need to finish ‘Mountain Home’ like yesterday even though I don’t want to.
And then maybe I need to take a week to do fun things. I’ve done a lot of fun things in the last couple days, but my brain is overclocked and burnt out a bit. Maybe instead, I [...]
Posted on 27 September 2007
Disasters d20
1.Storm(s)
2.Monster(s)*
3.Earthquakes
4.Political Upheaval
5.Cosmic Imbalance
6.Invasion*
7.Zombies/Undead
8.Machine backlash
9.Purist Good dies/is dying
10.Warp(s)
11.Major Crash
12.Important Artifacts: Lost
13. “”:Destroyed
14. “”:Altered
15. “”:Opened/Closed
16.Technological Mishap
17.Supernatural Mishap
18.Evil Plan/Psychological disaster
19.Compound Disaster-rollx2 combining
20.Roll again
*=see Monster creator lists
=====================================================================
Settings
1.Island
2.Asteroid
3.Desert
4.Mountains
5.Canyon Lands
6.Plains
7.Underground
8.Extradimensional (rollx3 comination)
9.City/Urban
10.Illusionary setting (roll again)
11.Spaceship
12.Air
13.Fire World
14.Water world
15.Micro World(s)
16.Macro world(s)
17.Dungeon/Labrinth
18.Unfinished development
19.Compound Setting-rollx2 combination
20.A living setting-roll again to combine
======================================================================
Time Periods
1.Old west
2.Victorian
3.Modern day
4.Noir
5.Cyberpunk [...]
Posted on 25 September 2007
Shekel of silver is about one-third of an ounce.
Barter chits for types with sixteen differenent chits.
Rings of silver as a way to carry larger amounts of cash.
Copper, tin, lead, and barley (the last is small change).–Welcome to Sumeria
Cowrie shells, cigarrettes, and many other items (generally those that are rare) have been used.
Credits–The Typical SF currency
Latest [...]