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Worlds Away

Posted on 12 February 2009

It is a shame to realize just how far behind a project can get when other projects interfere.  Yesterday I again came upon the seemingly hopeless sheaf of papers which seemed to constitute at least part of the edits to Multiverser:  The Third Book of Worlds.  This time, though, I took them away from the clutter, sorted through them, and managed to make all the changes to the draft on my computer.  I was pleased to determine that much more of it was contained in that packet than I had even dared hope, and that I had completed a substantially greater portion of the needed materials than I remembered–such as having done all the calculations for all the spells in Orc Rising, a considerable expansion over previous editions of the game in response to the recognition that at least some players will seek to learn magic while they are there.

I have also printed a fresh draft for editing.  At a glance, Lilith’s World is the one which most concerns me, and the one about which I can do least, as it is not mine to write.  However, I expect to see the author this week, so perhaps I will drop a copy in his lap and ask him what he wishes to do about it.

Otherwise, it is a lot closer to publication than I thought before–although I have a suspicion that I am going to find some gaps I’ve overlooked as I pass through it once more.  I know it can never be perfect, but at least if I say in one place that something is in another place, it had better be where I said.

–M. J. Young

This post was written by:

M. J. Young - who has written 636 posts on The Gaming Outpost.

Author of Multiverser, Multiverser-related game books, and books on Christian faith; Chaplain of the Christian Gamers Guild

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