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		<title>Gaming Outpost Discussions &#187; Tag: archives - Recent Topics</title>
		<link>http://gamingoutpost.com/discussions/tags/archives</link>
		<description>Gaming Outpost Discussions &raquo; Tag: archives - Recent Topics</description>
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		<pubDate>Thu, 24 May 2012 10:21:00 +0000</pubDate>
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			<title><![CDATA[Search]]></title>
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			<title>M. J. Young on "An Archive Search Question"</title>
			<link>http://gamingoutpost.com/discussions/topic/an-archive-search-question#post-13200</link>
			<pubDate>Thu, 20 Aug 2009 18:52:52 +0000</pubDate>
			<dc:creator>M. J. Young</dc:creator>
			<guid isPermaLink="false">13200@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Aaron--someone posted looking for help with old threads, but for some reason my efforts to move the thread to the Gaming Outpost Talk forum have not worked.&#60;/p&#62;
&#60;p&#62;The thread is at:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://gamingoutpost.com/discussions/topic/need-your-help-gaming-outpost-archive-diving&#34; rel=&#34;nofollow&#34;&#62;http://gamingoutpost.com/discussions/topic/need-your-help-gaming-outpost-archive-diving&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Thanks.&#60;/p&#62;
&#60;p&#62;--M. J. Young
&#60;/p&#62;</description>
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			<title>M. J. Young on "Working on the Archives"</title>
			<link>http://gamingoutpost.com/discussions/topic/working-on-the-archives#post-6645</link>
			<pubDate>Sat, 23 Aug 2008 21:29:20 +0000</pubDate>
			<dc:creator>M. J. Young</dc:creator>
			<guid isPermaLink="false">6645@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I haven't touched them in a few months, but am back working on the archived articles.  I need to get some of them organized so that I feel justified in continuing to work on my own &#60;em&#62;Game Ideas Unlimited&#60;/em&#62; series.  This is mostly a communication for Aaron and company, noting specific details that need to be addressed that are beyond my current scope, or at least knowledge.&#60;/p&#62;
&#60;ol&#62;
&#60;li&#62;I had mentioned previously the desire to edit author names.  I think there are quite a few authors listed who have no articles and no posts, and ought to be removed (if not for the sake of the database, for the sake of those trying to find specific authors).  More pressing, in some ways, there are articles whose authors are clearly identified in the text but for whom no listing exists for assigning them.  These are all listed as &#34;Lost to the Ages&#34;.  I'm creating tags for them as I go, but that's not as satisfactory a solution as creating author identities.&#60;/li&#62;
&#60;li&#62;The article &#60;em&#62;&#60;a href=&#34;http://gamingoutpost.com/article/narcissist_05/&#34;&#62;Narcissist 0.5&#60;/a&#62;&#60;/em&#62; contains a link that is supposed to connect to a &#60;a href=&#34;http://gamingoutpost.com/contentimages/narcgloss05.pdf&#34;&#62;pre-release PDF&#60;/a&#62; of the game.  It's a dead link (or at least a database error).  I was going to remove the link entirely, but the bulk of the review-like article really is that Gaming Outpost has the game available.  Is that hiding somewhere that we can link it, or should that piece of the article be removed?&#60;/li&#62;
&#60;li&#62;&#60;em&#62;&#60;a href=&#34;http://gamingoutpost.com/article/episode_18_three_for_the_price_of_one/&#34;&#62;Game Designer's Journal:  Episode 18:  Three for the Price of One&#60;/a&#62;&#60;/em&#62; is missing all the pictures.  There are pictures missing from most of the articles that have them, but they matter to this one.  Are the pictures still archived somewhere?  If I knew how to find them from the old links, I could just reinsert them when I hit them.&#60;/li&#62;
&#60;/ol&#62;
&#60;p&#62;Thanks.  If you need to reach me by e-mail, it's still &#60;a href=&#34;mailto:referee@mjyoung.net&#34;&#62;referee@mjyoung.net&#60;/a&#62; for gaming-related mail.&#60;/p&#62;
&#60;p&#62;--M. J. Young
&#60;/p&#62;</description>
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			<title>Oak on "Pre-2005 Archived Multiverser Forum Articles?"</title>
			<link>http://gamingoutpost.com/discussions/topic/pre-2005-archived-multiverser-forum-articles#post-4717</link>
			<pubDate>Sun, 20 Apr 2008 01:35:24 +0000</pubDate>
			<dc:creator>Oak</dc:creator>
			<guid isPermaLink="false">4717@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;The &#60;a href=&#34;http://discussions.gamingoutpost.com/index.php?showforum=83&#38;#38;prune_day=100&#38;#38;sort_by=Z-A&#38;#38;sort_key=last_post&#38;#38;topicfilter=all&#38;#38;st=330&#34;&#62;archived Multiverser Forum threads prior to 8 January 2005&#60;/a&#62; have the following attributes:&#60;/p&#62;
&#60;p&#62;Topic Title: (normal)&#60;br /&#62;
Replies: &#34;-1&#34;&#60;br /&#62;
Topic Starter: &#34;--&#34;&#60;br /&#62;
Views: (normal)&#60;br /&#62;
Last Action: &#34;--&#34;&#60;br /&#62;
Last post by: &#34;--&#34;&#60;/p&#62;
&#60;p&#62;None of these threads have any content.&#60;/p&#62;
&#60;p&#62;How may we access the text of these archived threads?&#60;/p&#62;
&#60;p&#62;Any and all information appreciated.  Many thanks!  :)
&#60;/p&#62;</description>
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			<title>M. J. Young on "Game Ideas Unlimited:  Transmats"</title>
			<link>http://gamingoutpost.com/discussions/topic/game-ideas-unlimited-transmats#post-4470</link>
			<pubDate>Thu, 03 Apr 2008 14:56:41 +0000</pubDate>
			<dc:creator>M. J. Young</dc:creator>
			<guid isPermaLink="false">4470@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;As long as I'm posting this, I'm going to give a bit of history of the series.&#60;/p&#62;
&#60;p&#62;It was late in late in 2000, maybe the first weeks of 2001, when I got a message--one of the few worthwhile things that ever reached me through an instant messaging system.  (I've since shut them all down, since most of what I get is Spam, and I have several telephones.)  There was a fellow known to me, and many others, as Graveyard Greg.  He had been involved here, publishing interviews with such luminaries as Robin Laws, Greg Stolze, and somehow listed among them, me.  For reasons I have never known, he was no longer working here, but someone had contacted him and given him a budget to create a new gaming web site.  He thought that I would be a good writer for such a site, and wanted to know if I would be interested in doing a weekly column at maybe 1500 words a week, for which he would pay me from this budget.  I said yes; I offered him the title, &#60;em&#62;Game Ideas &#60;/em&#62;Un&#60;em&#62;limited&#60;/em&#62;, and he loved it.&#38;nbsp; I wrote three columns and e-mailed them to him to show where I was going to take it, and we were all agreed that this was going to happen--and then the person who hired him pulled the plug, announcing that they weren't going to do the web site after all.&#60;/p&#62;
&#60;p&#62;This is not that unusual.  I was promised payment for an article once, &#38;lt;i&#38;gt;Re-educating the Power Gamer&#38;lt;/i&#38;gt;, but the site that bought and published it never paid for it, and eventually went under.  There are a few sites that make money at this, but it's not an easy thing to do, and even the big ones have been on the edge of bankruptcy more than once.&#60;/p&#62;
&#60;p&#62;So I had these three articles, a few sketched ideas, and the concept of a series, and nowhere to take it.&#60;/p&#62;
&#60;p&#62;Then Gaming Outpost announced that it was going to attempt something different, a new subscriber-based model in which there would be special content for those who paid a small monthly fee.  They were going to hire five industry professionals to write columns, one for each day of the week.  I fired off a note, saying I had this series looking for a home, and would they want it.  There was some discussion--they had envisioned thousand word columns, and I had framed it at fifteen hundred, but they liked what they saw and gave me my number.&#60;/p&#62;
&#60;p&#62;The three articles they saw by way of introduction were the &#60;em&#62;&#60;a href=&#34;http://gamingoutpost.com/article/giu_introduction/&#34;&#62;Introduction&#60;/a&#62;&#60;/em&#62; I mentioned two weeks back, &#60;em&#62;&#60;a href=&#34;http://gamingoutpost.com/article/an_amusing_dungeon/&#34;&#62;An Amusing Dungeon&#60;/a&#62;&#60;/em&#62; which I presented last week, and this one:  &#60;em&#62;&#60;a href=&#34;http://gamingoutpost.com/article/transmats/&#34;&#62;Game Ideas &#60;/a&#62;&#60;/em&#62;Un&#60;em&#62;limited:  Transmats&#60;/em&#62;.  It is a discussion of many of the things I think are inherently suggested by the existence and understanding of matter transmission technology.&#60;/p&#62;
&#60;p&#62;Some of my forum players are dealing with matter transmission technology in their worlds.  This might get them thinking in new directions.  In any case, I look forward to your thoughts on it here.&#60;/p&#62;
&#60;p&#62;--M. J. Young
&#60;/p&#62;</description>
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			<title>M. J. Young on "Another Article URL Glitch"</title>
			<link>http://gamingoutpost.com/discussions/topic/another-article-url-glitch#post-4426</link>
			<pubDate>Sun, 30 Mar 2008 23:21:29 +0000</pubDate>
			<dc:creator>M. J. Young</dc:creator>
			<guid isPermaLink="false">4426@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Aaron--&#60;/p&#62;
&#60;p&#62;I tried to access an article published 21 August 1999 under the title &#60;em&#62;Episode 2: You Can’t Please All The People All The Time, Part One&#60;/em&#62;.  The odd character throws off the system, I think, as the link winds up being &#60;a href=&#34;http://gamingoutpost.com/article/episode_2_you_can8217;t_please_all_the_people_all_the_time_part_one/&#34; rel=&#34;nofollow&#34;&#62;http://gamingoutpost.com/article/episode_2_you_can8217;t_please_all_the_people_all_the_time_part_one/&#60;/a&#62; and the system errors, error message reads &#60;em&#62;&#60;strong&#62;Parse error&#60;/strong&#62;: syntax error, unexpected T_ENDIF in &#60;strong&#62;/home/.niggs/aresteia/gamingoutpost.com/wp-content/themes/livewire-20/404.php&#60;/strong&#62; on line &#60;strong&#62;47&#60;/strong&#62;&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;I'm thinking the problem is in that link, but when I remove the code completely I get the same error, so it might be in the article itself somehow.&#60;/p&#62;
&#60;p&#62;--M. J. Young
&#60;/p&#62;</description>
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			<title>M. J. Young on "Old Series Names?"</title>
			<link>http://gamingoutpost.com/discussions/topic/old-series-names#post-4427</link>
			<pubDate>Sun, 30 Mar 2008 23:29:30 +0000</pubDate>
			<dc:creator>M. J. Young</dc:creator>
			<guid isPermaLink="false">4427@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Aaron, I'm trying to remember the names of some of the old article series that ran here.  I know that Seth's was Dreaming Out Loud, and of course mine was Game Ideas Unlimited; but a lot of them had banners when they first ran, so in the conversion to the new format the ubertitles were lost and only the episode titles remain.&#60;/p&#62;
&#60;p&#62;I vaguely remember that there was a Game Design Journal, or something close enough to that which was frequently abbreviated GDJ, and there was another column called Game Design Step-By-Step, but I'm not sure whether that ran concurrently or came from somewhere else.  Wick wrote one of these (the development of his OrkWorld game), and I think the other was Skarka.  Skarka had a second series later, concurrent with Game Ideas Unlimited and Dreaming Out Loud, at which time you also had the Thursday column and there was someone else whose name and series names I cannot now recall who ran on Monday (which if memory serves means Skarka was on Tuesday and Seth on Wednesday, but I'll see that when I get there).&#60;/p&#62;
&#60;p&#62;If you remember the names of any of these columns, I'll tag the articles accordingly as I go.&#60;/p&#62;
&#60;p&#62;Thanks.&#60;/p&#62;
&#60;p&#62;--M. J. Young
&#60;/p&#62;</description>
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			<title>M. J. Young on "Game Ideas Unlimited: An Amusing Dungeon"</title>
			<link>http://gamingoutpost.com/discussions/topic/game-ideas-ltemgtunltemgtlimited-an-amusing-dungeon#post-4416</link>
			<pubDate>Sun, 30 Mar 2008 14:33:30 +0000</pubDate>
			<dc:creator>M. J. Young</dc:creator>
			<guid isPermaLink="false">4416@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I was going to post this on Friday, but if you've seen my &#60;a href=&#34;http://gamingoutpost.com/blog/a-few-hours-here-or-therea-few-hours-here-or-there/&#34;&#62;Blogless Lepolt entry for today&#60;/a&#62; you know what happened to that plan.&#60;/p&#62;
&#60;p&#62;As I mentioned a week ago, there are many articles in the archives here--near a thousand, according to the automatic article counter, but I'm not certain how many of those are articles as opposed to mislabled reviews, blog posts, or interviews (which don't have a category of their own, so they'll remain articles).  I'm only giving you a tour of the two hundred I wrote as part of the Game Ideas &#60;em&#62;Un&#60;/em&#62;limited series.&#60;/p&#62;
&#60;p&#62;Let me invite you to read &#60;a href=&#34;http://gamingoutpost.com/article/an_amusing_dungeon/&#34;&#62;&#60;em&#62;Game Ideas &#60;/em&#62;Un&#60;em&#62;limited:  An Amusing Dungeon&#60;/em&#62;&#60;/a&#62;.  I don't want to say too much about it, as the first time it ran the promotional blurb gave away one of the kickers.  Let's just say that it's about juxtaposing one relatively common setting against another, and making the dissimilar fit in surprising ways.&#60;/p&#62;
&#60;p&#62;I look forward to thoughts, responses, reactions, and ideas.&#60;/p&#62;
&#60;p&#62;--M. J. Young
&#60;/p&#62;</description>
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