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		<title>Gaming Outpost Discussions &#187; Tag: James Marsh - Recent Topics</title>
		<link>http://gamingoutpost.com/discussions/tags/james-marsh</link>
		<description>Gaming Outpost Discussions &raquo; Tag: James Marsh - Recent Topics</description>
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		<pubDate>Sat, 11 Feb 2012 09:01:34 +0000</pubDate>
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			<title>WilliamTWodium on "Dragons Welcome: James in a new world"</title>
			<link>http://gamingoutpost.com/discussions/topic/dragons-welcome#post-6345</link>
			<pubDate>Fri, 01 Aug 2008 22:37:26 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">6345@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;This thread continues the adventures of James Marsh, lately of &#60;a href=&#34;http://gamingoutpost.com/discussions/topic/simian-circus-james-joins-the-game&#34;&#62;Simian Circus: James joins the game&#60;/a&#62;. The transition from that world was made during live play, so I'll continue the summary here.&#60;/p&#62;
&#60;p&#62;When James came to (after a dream-like experience which I won't attempt to recreate), he found himself lying on his back in a dank, rocky place, most likely a cave or cavern of some kind, in near-total darkness. &#60;em&#62;Near&#60;/em&#62;-total, thanks to the great green slitted eyes, each the size of his face, which gleamed at him reflectively from the dimness. In their light he could just make out a scaly sort of snout - which might perhaps explain the alternating drafts he'd been feeling across his body, first warm, then chill.&#60;/p&#62;
&#60;p&#62;As he sat up, there was slight motion from the direction of the head and eyes. A great voice rumbled out from the darkness, deep and contented and patient, each syllable enunciated with a connoisseur's relish:&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;&#34;Ah, you're awake. How . . . &#60;em&#62;wonderful&#60;/em&#62;.&#34;&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;___&#60;br /&#62;
&#60;em&#62;James, if you have anything to add or any questions to ask, now's a good time. Otherwise - your move, slick.&#60;/em&#62;
&#60;/p&#62;</description>
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			<title>WilliamTWodium on "Simian Circus: James joins the game"</title>
			<link>http://gamingoutpost.com/discussions/topic/simian-circus-james-joins-the-game#post-47</link>
			<pubDate>Mon, 20 Aug 2007 13:40:49 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">47@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;We had just finished summarizing the live-play introduction of James Marsh in the archived thread, &#60;a href=&#34;http://discussions.gamingoutpost.com/index.php?showtopic=83114&#34;&#62;Planet of the 'Panzees&#60;/a&#62;. I'll reprint my last post here.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Superbly summarized. Mentions have also been made (alliteration aside) that you'll probably want to talk with Old Gunther. At least two individuals have said this independently of each other (once on the road and once in the wagon), apparently when the subject has come around to idea of you traveling with the chimps for a little while. You have not seen or been introduced to Gunter as far as you know.&#60;/p&#62;
&#60;p&#62;I've forgotten all the names but one (Tom's), so I'll make them up again now unless you remember them yourself. We'll call the lady chimp who took you from the road into the wagon Rose; she's also the one who did you the favor of changing the subject away from your origin and back to the story that was being told before you arrived. The orangutan's name is Tom, and he apparently managed to track down and capture the ne'er-do-well tinkerer by means a steam-beetle and &#34;Geiger's new device,&#34; despite having broken both of his legs in the fall from the balloon and spending the final week of the chase laid up in a hotel. He still received credit for the capture, however, and consequently got a share of the reward money. &#34;And &#60;em&#62;that's&#60;/em&#62; how I got this hat, Nathan: reward money.&#34;&#60;/p&#62;
&#60;p&#62;That's as far as we got. Before I push on, do you have any questions, clarifications, or immediate actions? The attention in the wagon is off of you, for the most part, so unless you get involved in the conversation or otherwise draw attention to yourself you need not interact with your companions if you don't want to. There's no telling how long the ride will be, but it's currently early afternoon. Your bag and blowtorch, as you noted, are with you. The sense that you left something somewhere points generally in the wagon train's direction of travel.
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