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		<title>Gaming Outpost Discussions &#187; Tag: undeath - Recent Posts</title>
		<link>http://gamingoutpost.com/discussions/tags/undeath</link>
		<description>Gaming Outpost Discussions &raquo; Tag: undeath - Recent Posts</description>
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		<pubDate>Thu, 24 May 2012 11:15:38 +0000</pubDate>
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		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32531</link>
			<pubDate>Sun, 21 Nov 2010 17:56:20 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32531@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Link to new thread&#60;br /&#62;
&#60;a href=&#34;http://gamingoutpost.com/discussions/topic/elis-nine-lives&#34;&#62;Eli's Nine Lives&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32498</link>
			<pubDate>Sun, 21 Nov 2010 13:37:06 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32498@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;This world is Zombie Outbreak
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32494</link>
			<pubDate>Sun, 21 Nov 2010 10:52:18 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32494@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I'm stage two.&#60;/p&#62;
&#60;p&#62;My flexibility is 2@1.&#60;/p&#62;
&#60;p&#62;What is the name of this world?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32489</link>
			<pubDate>Sun, 21 Nov 2010 09:23:36 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32489@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I need to ask if you would really like to do this after pointing out that you only get 8 style attacks, compared to Hiten Mitsurugi Ryu's six; if you were to use regular sword attacks, you would have twelve, but it looks like you're using other attacks.&#60;/p&#62;
&#60;p&#62;Looks like your math adds up for a multiplier of 8, though, so I have to assume you knew all that.&#60;/p&#62;
&#60;p&#62;The roll is (91); that's going to be a failure, but 24 14 25 not a botch.  Still, I'll give you the modifiers from the style you were already in.  14 25 11 = 50 for the defenses, (35) (52), the one worked for a decent sitmod, the other failed.  Initiative, (72) (34), gotta figure if that's a hit for them, but at any rate, it'd be a better miss, so not really.&#60;/p&#62;
&#60;p&#62;21 is the first attack, (does math) looking like bad news at three intensities.&#60;/p&#62;
&#60;p&#62;The next is fourteen, and you're out of there.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;You yell to your comrades and rush into the room.  You attempt to transition from the one style to other, but fail to catch the movements, so keep your first style.  You begin moving to avoid their attacks, but they move before you have a chance to attack them, surrounding you, punching, ripping, and biting your flesh.  Then, abruptly, it's over; as you black out, you feel as if you hear a voice in your head telling you, &#34;You put up quite a fight for a human, but this body is mine, now.&#34;&#60;/p&#62;
&#60;p&#62;Then, darkness.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;Need your current stage, which I believe is two, and your flexibility.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32484</link>
			<pubDate>Sun, 21 Nov 2010 00:57:06 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32484@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#34;CLOSE THE DOOR BEHIND ME!!!&#34;&#60;/p&#62;
&#60;p&#62;I'm switching styles to&#60;br /&#62;
2@4 Eli's Style B7@1 Fast Aggressive Weapon-utilizing style, kick- and punch-based, RF2, +10 Att SM +10 Att Dam Mod.&#60;/p&#62;
&#60;p&#62;I'm using&#60;br /&#62;
1@6 Kiai P8@0 shout to intimidate gives -10 sit-mod to opponent skills for one minute.&#60;br /&#62;
1@1 Defensive Martial Dodging B7@4 RS=SM per minute&#60;br /&#62;
1@1 Active Evasion B7@4  success = -10/-20/-30 def. damage mod., Uses two attacks  &#60;/p&#62;
&#60;p&#62;Psi BRA 2@4&#60;br /&#62;
Psi bias 1@8&#60;/p&#62;
&#60;p&#62;If the style works, I'll get 2x style mutiplier * RF 1 weapon * 3@ SAL Martial Arts weapon skill * 2@ MSV = 12 Attacks with the Katana&#60;/p&#62;
&#60;p&#62;I'm charging in and using four of these two&#60;/p&#62;
&#60;p&#62;2@10 Ryu Sui Sen (Dragon Mallet Flash) B7@3 base weapon +DC&#60;br /&#62;
2@10 Ryu Kan Sen (Dragon Wind-up Flash) B7@3 base weapon RS/2'&#60;/p&#62;
&#60;p&#62;and two of these.&#60;br /&#62;
2@10 Ryu Sou Sen B7@3 base weapon, lethal damage rider
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32483</link>
			<pubDate>Sat, 20 Nov 2010 23:37:19 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32483@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;(40) Your Ryu Kan Sen sends your current opponent flying back into the room, killing him (8 + 4 + 4 = 16) and knocking one down.  &#60;/p&#62;
&#60;p&#62;(34) Another ghoul leaps in to take the place of the last, swings wildly and manages to connect, (51) catching you by the back of the top of your head and wrenching you forward sharply.  (4 intensities, you've got 6 left before zero) (96) Your next Ryu Kan Sen goes wild from the prior strike, (04) but your follow-up hit does some damage, (34) slicing through the inner side of his right forearm and cutting through the creature's lung and spine.  It collapses.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;54 91 13 77 20 &#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;Another steps up, (54) and you wipe him out severely, (91) coming in through his left kidney and out through his skull.&#60;/p&#62;
&#60;p&#62;The next (13) manages to score another hit on you, (77) connecting with a right hand to your left jaw, jarring you somewhat.  (2 intensities, you're down to 4) You taste the familiar metallic twinge of blood in your mouth.&#60;/p&#62;
&#60;p&#62;That makes three more dead with only one down going into the next minute, leaving seven dead, one down, and twelve standing.&#60;/p&#62;
&#60;p&#62;You are hurting badly at under a quarter of your full health.
&#60;/p&#62;</description>
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		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32479</link>
			<pubDate>Sat, 20 Nov 2010 23:03:25 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32479@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I'll just use them the next minute.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32476</link>
			<pubDate>Sat, 20 Nov 2010 22:46:47 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32476@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;It depends.  If the defenses are active defenses, that is, they use an attack to activate, then you may certainly use one.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32473</link>
			<pubDate>Sat, 20 Nov 2010 22:09:38 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32473@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Yes, I think I have to wait until the next minute to activate defenses.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32472</link>
			<pubDate>Sat, 20 Nov 2010 22:05:31 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32472@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Chances are good that it isn't taught as part of the style but is still taught as a maneuver.&#60;/p&#62;
&#60;p&#62;Mark it down on your sheet at a 3@1 level/intensity.  Honda would have taught it to you as part of your Ninja-do training.&#60;/p&#62;
&#60;p&#62;31 14 25 = 71&#60;/p&#62;
&#60;p&#62;2&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;You spring back to your feet in time to continue the battle, losing only two attacks.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;Same strategy still?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32466</link>
			<pubDate>Sat, 20 Nov 2010 21:56:46 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32466@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;My bias level is &#60;a href=&#34;mailto:7@9.Due&#34;&#62;7@9.Due&#60;/a&#62; to my&#60;br /&#62;
2@10 Do Ryu San (Ground Dragon Flash) B7@9 base annoying area attack 3':6':9':12':+20/1 &#60;/p&#62;
&#60;p&#62;The people I saw doing it were probably high amateurs or low professionals.(maybe mid professional.)&#60;br /&#62;
It is not taught as part of the style, but a few of the black belts and the high ranking belts know how to do it reliably.
&#60;/p&#62;</description>
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		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32462</link>
			<pubDate>Sat, 20 Nov 2010 21:45:28 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32462@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;how good would you say the best example you've seen was?  A black belt?  A grandmaster?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32445</link>
			<pubDate>Sat, 20 Nov 2010 18:46:17 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32445@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I've seen a kip-up done in my martial arts class. But I haven't done it before.&#60;br /&#62;
Well this seams like a good time to learn.&#60;/p&#62;
&#60;p&#62;My bias is 7@9.&#60;br /&#62;
My BRA is 2@5.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32402</link>
			<pubDate>Sat, 20 Nov 2010 10:14:14 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32402@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Do you have any ability for rising quickly, IE a kip-up or some trained ability?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32379</link>
			<pubDate>Fri, 19 Nov 2010 23:55:38 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32379@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I stand up and use my body as a meat shield.&#60;br /&#62;
(i.e. I'm standing in the door.)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32378</link>
			<pubDate>Fri, 19 Nov 2010 23:38:13 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32378@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;You are standing in the doorway.  If you walk in, they will be able to get to you more than one at a time.  If you step back they may be able to rush out.&#60;/p&#62;
&#60;p&#62;Would you like to do either of these things?
&#60;/p&#62;</description>
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		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32370</link>
			<pubDate>Fri, 19 Nov 2010 23:30:17 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32370@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I try to get up, get out of the room, and hold them at the door&#60;br /&#62;
.&#60;br /&#62;
Wouldn't going though the door force them to come out one by one?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32365</link>
			<pubDate>Fri, 19 Nov 2010 23:22:13 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32365@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;(78 92) According to relative failure, you have the initiative.&#60;/p&#62;
&#60;p&#62;(98) You slip in the pool of blood, and fall down.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32358</link>
			<pubDate>Fri, 19 Nov 2010 23:14:32 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32358@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Let's see how another minute turns out.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32342</link>
			<pubDate>Fri, 19 Nov 2010 22:44:02 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32342@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;The question was anticipated, and the answer is that at the moment, you are blocking the doorway; any gunfire is very likely to hit you rather than the intended target, and any other misses are likely to ricochet, wreaking havoc.  If you step back or into the room, they will be able to attack more than one at a time, but your companions may be able to join the fray.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32334</link>
			<pubDate>Fri, 19 Nov 2010 20:58:16 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32334@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I continue with the same maneuvers.&#60;/p&#62;
&#60;p&#62;What are Stojan, Ashley and Professor Bradford doing?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32289</link>
			<pubDate>Fri, 19 Nov 2010 18:49:29 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32289@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Hmm... I'll allow it.&#60;/p&#62;
&#60;p&#62;16 16 53 43 68 45 32 14 79 73 67 78 92 98 40 84 41 34 51 96 04 34&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;You strike the next who comes up with another Ryu Kan Sen (16); this one dies (1 + 6 + 5 = 12) and knocks down three more.  Four down, four dead.&#60;/p&#62;
&#60;p&#62;The next one (43) manages to hurt you worse than you've been hit yet, (68) tripping slightly over one of the bodies, reaching around, and dragging its nails across the back of your left thigh.  (5 intensities of damage, you are worn down to half your reserve.)  You feel the warm flow of blood on the back of your leg.  Ashley screams.  You retaliate, lashing out before it has time to regain its balance, (45) striking it with another Ryu Kan Sen.  (3 2 1 = 6) The body bursts, and the flying limbs knock down 5.  As so many are down (9 down, 5 dead), it's easier to get a more accurate count of those standing; there are six standing and nine regaining their feet.  One of the six steps up to the plate; your two swings (73 and 79) both miss him narrowly, but thankfully, his attempt (67) also misses.&#60;/p&#62;
&#60;p&#62;New round.  Continue with the same maneuvers?  You have ten intensities remaining going into round three, and there are fifteen of them.
&#60;/p&#62;</description>
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			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32276</link>
			<pubDate>Fri, 19 Nov 2010 18:05:51 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32276@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Four of the Ryu Kan Sen and two style basic attack.&#60;/p&#62;
&#60;p&#62;After I hit it with the Ryu Kan Sen, I shout &#34;FORE&#34;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32273</link>
			<pubDate>Fri, 19 Nov 2010 17:55:19 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32273@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;So, you're using the four of those you're able to, or two of them and three style basic attacks?&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;(59) (95) Your initiative.&#60;/p&#62;
&#60;p&#62;Your first attempt (95)is a miss, but you manage to try again before he attacks, (09) killing him and sending him flying back into the room. (4 + 4 + 7 = 15) and crashing into another one deeper in the room, knocking him down.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;Answer question asked at the top of this post to continue.
&#60;/p&#62;</description>
		</item>
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			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32268</link>
			<pubDate>Fri, 19 Nov 2010 17:40:43 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32268@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I'm switching over to using&#60;br /&#62;
2@10 Ryu Kan Sen (Dragon Wind-up Flash) B7@3 base weapon RS/2' .&#60;br /&#62;
I'm hoping that it will knock a few down with each hit.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32264</link>
			<pubDate>Fri, 19 Nov 2010 17:16:03 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32264@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;70 61 41 86 77 82 32 9 86 12 91 9 33 10 3 59 95 95 9 74 41 61 65 38&#60;/p&#62;
&#60;p&#62;Should be enough for now. &#60;/p&#62;
&#60;p&#62;(70 for style)&#60;/p&#62;
&#60;p&#62;(61 initiative for you, 41 for him)&#60;/p&#62;
&#60;p&#62;The room is full of them; the black skinned ghouls, too many to count at a glance but more than a dozen.&#60;/p&#62;
&#60;p&#62;The first dives for you, and you miss him in your haste (86).  Your next swing is also a miss (77), and the third (82) is too low to connect.  He (32) strikes you solidly (09) with his fist on the front thumb side of your left arm. (4 intensities) That's going to leave a mark.  (86) Your next swing misses, (14) but the fifth swing finally finds him, (91) lacerating through his kidney from the left and coming out his navel after severing his spine, putting him out of commission. &#60;/p&#62;
&#60;p&#62;The next comes on his heels, and slice number six (09) cuts (33) through the exterior right side of his right elbow, severing it before cleaving into his skull and coming out clean halfway through his face.  Two down, but the punch of the third stepping up (10) catches you off guard (03) in your throat.  (One intensity of damage) You involuntarily gag a moment, but recover yourself.&#60;br /&#62;
That concludes round one.  Special actions for next round?  You're down a quarter, they are not quite.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32258</link>
			<pubDate>Fri, 19 Nov 2010 16:33:38 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32258@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I'm swipe the card.&#60;br /&#62;
I have my sword out and ready.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32244</link>
			<pubDate>Fri, 19 Nov 2010 15:19:21 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32244@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;You find one after some searching; you also find doors with wolf emblems and doors with bird emblems.&#60;/p&#62;
&#60;p&#62;This door is closer to the center of the complex.  It doesn't have a handle; it seems that swiping the card will open the door.&#60;/p&#62;
&#60;p&#62;You feel your pulse quicken, a feeling of palpable dread and anticipation emanating from your friends as you reach out to swipe the card.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32241</link>
			<pubDate>Fri, 19 Nov 2010 14:58:52 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32241@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#34;Thank you,Now all we have to do is find a door with a bear icon.&#34;&#60;/p&#62;
&#60;p&#62;I'm going to look for a door with a bear icon.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32240</link>
			<pubDate>Fri, 19 Nov 2010 14:48:34 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32240@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;You find bills and ledgers, cash statements for various purchases and sales.&#60;/p&#62;
&#60;p&#62;Ashley walks up to you and hands you a key card.  It is white, about the size and shape of a credit card, and has a silhouette of a bear in the top right corner, but no other imagery or identification is on it.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32233</link>
			<pubDate>Fri, 19 Nov 2010 14:33:43 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32233@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#34;Maybe we can find something in here.&#34;&#60;/p&#62;
&#60;p&#62;I search thought the filing cabinets.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32229</link>
			<pubDate>Fri, 19 Nov 2010 14:18:39 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32229@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;According to the initial section describing damage category bonuses and penalties in the combat chapter, weapons of quality confer a damage category bonus.&#60;/p&#62;
&#60;p&#62;I'm fairly sure that you don't get both a DC bonus for the style and the weapon, at any rate, but I'm absolutely sure that with a weapon-utilizing style and not a weapon-dependent one you calculate the number of attacks seperately and are restricted by the maximum number of attacks for each; thus if you had 4 attacks with the sword and 8 with the style, you would have 8 attacks four of which could use the sword.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;There are filing cabinets, computers, printers, and a copy machine.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32221</link>
			<pubDate>Fri, 19 Nov 2010 13:24:44 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32221@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#34;...Remember what I told you about my origins? Still, At least it didn't explode when I hit it.&#34;&#60;/p&#62;
&#60;p&#62;What else is in the room?&#60;/p&#62;
&#60;p&#62;OOC:&#60;br /&#62;
If I am remembering this correctly, All martial arts styles grant A DC bonus to all bod&#60;br /&#62;
based attacks within the style. Being professional in the style grants another DC bonus.&#60;/p&#62;
&#60;p&#62;I think you only apply the bonus from the martial arts SAL or the martial arts weapons SAL&#60;br /&#62;
to the attack, not both at the same time.&#60;/p&#62;
&#60;p&#62;I think quality weapons only give a Damage Point Bonus between +1 and +10.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32214</link>
			<pubDate>Fri, 19 Nov 2010 12:21:08 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32214@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;There should be one for the quality weapon, too, if it doesn't say it, add that.&#60;/p&#62;
&#60;p&#62;I don't recall gaining two dc bonuses for having a professional SAL in the style and don't see an indication of that in the book, but I will give you one for professional SAL with the weapon.&#60;/p&#62;
&#60;p&#62;6 attacks, yes, that makes more sense; as the style is weapon-dependent, they're all able to be used with the sword, regardless of the SAL with it.  (what is the SAL with it?  3@1, right?)&#60;/p&#62;
&#60;p&#62;That should bring us to lethal base +4 dc +30 for style +6 for weapon +1 for 3@1 SAL style +1 for 3@1 SAL sword against a 2@ damage value comes to annihilating damage category +48 for damage, so the roll is effectively ... 60 for damage calculations, divided by two is death.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;Your cut comes before his swing, and you seperate his body into two halves, which both fall on the floor unmoving.&#60;/p&#62;
&#60;p&#62;Stojan says to you, &#34;You just killed one of them, one of the strong ones, in one swing.&#34;  He seems beyond impressed, even amazed.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;It isn't the strongest thing in this world, but it's still a tough opponent.  Congratulations.&#60;/p&#62;
&#60;p&#62;And I know what your two next worlds are.&#60;/p&#62;
&#60;p&#62;Let's see, a roll of 1 +4dc -2dc is annihilating +38 is 39/3 casting out the remainder(which isn't here) is 13 intensities of damage at least to an individual with a 3@ damage value and no other defenses.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32205</link>
			<pubDate>Fri, 19 Nov 2010 10:24:42 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32205@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I also have a DC bonus for the style being professional.&#60;/p&#62;
&#60;p&#62;I have six strikes per round (three for the expert level in the style * two for my 2@ MSV)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32204</link>
			<pubDate>Fri, 19 Nov 2010 10:16:39 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32204@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Alright, sensible, then, that it is rf1 and you have two strikes a round (for the MSV adjustment).&#60;/p&#62;
&#60;p&#62;That puts you both at even for the round, so we'll say an attack occurs every fifteen seconds.&#60;/p&#62;
&#60;p&#62;15 + 36 = 51 +dc style +dc msv +dc??  &#60;/p&#62;
&#60;p&#62;do you have another damage category bonus other than the one for style and the one for msv that I'm missing?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32164</link>
			<pubDate>Thu, 18 Nov 2010 23:47:52 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32164@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;weapon-dependent, slow defensive, -15 defensive sm, +30 damage mod &#60;/p&#62;
&#60;p&#62;TV 1@10&#60;br /&#62;
DV 1@10&#60;/p&#62;
&#60;p&#62;katana Lethal +6
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32154</link>
			<pubDate>Thu, 18 Nov 2010 23:21:03 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32154@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;31 25 25 = 81 +14 = 95 - 25 = 70&#60;/p&#62;
&#60;p&#62;12 25 84 8 86 85 19 78 86 93 60 19 26 49&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;Your first strike connects.&#60;/p&#62;
&#60;p&#62;§&#60;/p&#62;
&#60;p&#62;But I'll also need the style modifiers, weapon stats and your target value.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/12#post-32147</link>
			<pubDate>Thu, 18 Nov 2010 22:28:55 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32147@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Bump (of cheese?)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/11#post-32145</link>
			<pubDate>Thu, 18 Nov 2010 22:27:47 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32145@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Bump (of Courage!)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/11#post-32144</link>
			<pubDate>Thu, 18 Nov 2010 22:27:09 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32144@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Bump (of Justice!)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/11#post-32143</link>
			<pubDate>Thu, 18 Nov 2010 22:26:19 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32143@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I attack it with a normal Hiten Mitsurugi Ryu attack. &#60;/p&#62;
&#60;p&#62;3@1 SAL&#60;br /&#62;
2@5 BRA&#60;br /&#62;
2@5 MSV
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/11#post-32141</link>
			<pubDate>Thu, 18 Nov 2010 22:17:31 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32141@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;The door swings open slowly.&#60;/p&#62;
&#60;p&#62;The lights flicker.&#60;/p&#62;
&#60;p&#62;A dark, black skinned ghoul leaps at you from within the room.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kyler on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/11#post-32140</link>
			<pubDate>Thu, 18 Nov 2010 22:16:34 +0000</pubDate>
			<dc:creator>kyler</dc:creator>
			<guid isPermaLink="false">32140@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;The door swings open slowly.&#60;/p&#62;
&#60;p&#62;The lights flicker.&#60;/p&#62;
&#60;p&#62;A dark, black skinned ghoul leaps at you from within the room.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Magnus on "Eli&#039;s game: The Final Hour"</title>
			<link>http://gamingoutpost.com/discussions/topic/elis-game-the-final-hour/page/11#post-32139</link>
			<pubDate>Thu, 18 Nov 2010 22:07:42 +0000</pubDate>
			<dc:creator>Magnus</dc:creator>
			<guid isPermaLink="false">32139@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I open the door.
&#60;/p&#62;</description>
		</item>

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