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		<title>Gaming Outpost Discussions &#187; Topic: Maxximum Reality:  Maxx Starts Play</title>
		<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play</link>
		<description>Gaming Outpost Discussions &raquo; Topic: Maxximum Reality:  Maxx Starts Play</description>
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		<pubDate>Sat, 11 Feb 2012 13:05:03 +0000</pubDate>
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			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-35690</link>
			<pubDate>Sun, 24 Apr 2011 12:12:14 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">35690@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;No need for the bump; all of my game threads are tagged 'Scott', and I check that tag anytime I'm looking for player posts. And anyways, I'm monitoring the Random Chat thread in the other forum, and saw your post there first.&#60;/p&#62;
&#60;p&#62;Speaking of the other forum, this game will continued there in the thread titled &#60;a href=&#34;http://gamingoutpost.com/groups/multiverser/forum/topic/maxximum-realities-1&#34;&#62;Maxximum Realities&#60;/a&#62;.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-35689</link>
			<pubDate>Sun, 24 Apr 2011 11:34:59 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">35689@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#60;em&#62;Bump again for last poster.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-35688</link>
			<pubDate>Sun, 24 Apr 2011 09:55:55 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">35688@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#60;em&#62;Bump for Scott's attention.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-23432</link>
			<pubDate>Wed, 22 Sep 2010 07:48:39 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">23432@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;You get an interesting spectrum from the pistol-shaped device&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Did I get anything else from the surrounding when the analyzing skill is active?&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;we've got the stunning covered.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I got to get my hands on one of those stunning weapons (pun intended) in the future.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;What do you mean, a sample of the disease? Wouldn't that be a sick person?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::A sick person could be a sample but carrying that somewhere else would be hard. What I have in mind is more to tissue or blood sample of the infected person.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Even our telepaths can't think farther than thirty meters or so. We don't have any way of contacting them that doesn't involve someone going back there with a message.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::Too bad that you cannot teleport back quickly to base when you caught the &#34;monkey&#34;. That could save you a lot of time.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;And if anyone could move faster than us, we'd have brought them.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;That makes me think that Aran can teleport or something and Rogar can detect a targeted animal with sense of smell but that is just a guess.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;we'll pick up the hunt on our own.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::That will be up to you but I think searching together will be a lot faster because we will cover more ground.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Thank you for helping, Morach.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::You are welcome.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;are you trying some other tactic?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I will use my Locate Telepathically Known Person skill to detect Oo-hii. I will probably use this skill to find Aran or Rogar later on so I hope that I know their minds enough to detect them later.&#60;/p&#62;
&#60;p&#62;*****&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;In the future, we'll keep in mind the time investment required for examinations this detailed, yes?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;I hope so.&#60;/em&#62;
&#60;/p&#62;</description>
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			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-23425</link>
			<pubDate>Wed, 22 Sep 2010 01:12:49 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">23425@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;I will proceed with the analyzing skill during the time they need to catch their breath then I will start the conversation with them.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;You get an interesting spectrum from the pistol-shaped device, filing it away in your memory and noting that looks like some sort of complex metallic alloy.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::Do you have anything to stun the target but does not kill it then to preserve it longer?&#60;br /&#62;
Or can you extract it from any dead &#34;monkey&#34;?::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Aran replies, &#34;The plan is to bring it back alive. Don't worry, we've got the stunning covered.&#34;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::That is why I only ask for a sample and not the location of the village.::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Rogar asks, &#34;What do you mean, a sample of the disease? Wouldn't that be a sick person? Neither of us are sick. The sick people are back at the village.&#34;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::Do anyone in your village have fast transportation, the ability to get here quickly or the ability to communicate from afar?::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Aran says, &#34;No. Even our telepaths can't think farther than thirty meters or so. We don't have any way of contacting them that doesn't involve someone going back there with a message.&#34;&#60;/p&#62;
&#60;p&#62;Rogar adds, &#34;And if anyone could move faster than us, we'd have brought them.&#34;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::Let me see what I can do about it. If I have any luck then I will contact you guys again.::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Aran says, &#34;Good luck. We'll wait, but not for too long; if we don't hear back from you after a while, we'll pick up the hunt on our own.&#34;&#60;/p&#62;
&#60;p&#62;Rogar says, &#34;Thank you for helping, Morach. I'll remember this.&#34;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;I will then continue my search for Oo-hii's brother by trying to detect fur.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;You don't detect fur in the immediate area. Are you setting off in the direction in which Oo-hii was last seen to be traveling, in the hopes that you will detect fur eventually, or are you trying some other tactic?&#60;/p&#62;
&#60;p&#62;_______&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Four minutes is a long time for them spend catching their breath, but I'll stretch a point and allow it this once - only because we were discussing the mechanics concurrent with the conversation and I don't want to redo the entire sequence of events. In the future, we'll keep in mind the time investment required for examinations this detailed, yes?&#60;/p&#62;
&#60;p&#62;His Multiverser chance of success in this world would be 91% (20 BRA + 11 SAL + 30 bias + 30 SM), and since there's no Gamma World equivalent for the skill (I'm unwilling to award him Ultravision), we'll use that chance of success. The roll is 89, so I'm adding 'Aran's pistol alloy' to the materials list.&#60;/p&#62;
&#60;p&#62;His attempt at fur detection requires both a skill check and a GE roll, neither of which I will reveal here (.5love from pungent and tranquil cardiojurisprudence, respectively).&#60;/em&#62;
&#60;/p&#62;</description>
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		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22912</link>
			<pubDate>Mon, 13 Sep 2010 05:49:29 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22912@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;Do you still want to proceed?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I will proceed with the analyzing skill during the time they need to catch their breath then I will start the conversation with them.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Fresher that way, too.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::Do you have anything to stun the target but does not kill it then to preserve it longer?&#60;br /&#62;
Or can you extract it from any dead &#34;monkey&#34;?::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;we don't usually give out the location of our village&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::That is why I only ask for a sample and not the location of the village.&#60;br /&#62;
I could possibly track your village location just like how I could track the &#34;monkey&#34; location but that might take some time and lives might have been lost if the disease is not cured on time.&#60;br /&#62;
Can you ask someone from your village to come to a specific meeting place or something and bring the sample?&#60;br /&#62;
Do anyone in your village have fast transportation, the ability to get here quickly or the ability to communicate from afar?::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;If we can't see you, it can't either, right?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::Some animal could &#34;see&#34; me so I am not completely invisible or anything. It also seems that the &#34;monkey&#34; earlier reacted to my presence.::&#60;/p&#62;
&#60;p&#62;::Let me see what I can do about it. If I have any luck then I will contact you guys again.::&#60;br /&#62;
I will then continue my search for Oo-hii's brother by trying to detect fur.
&#60;/p&#62;</description>
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			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22907</link>
			<pubDate>Sun, 12 Sep 2010 23:28:44 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22907@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#60;em&#62;Yes, the Analyze Chemistry by Spectroscopic Imaging skill would be a great help in determining the materials of items for later detection. However, I note that it requires four minutes of preparatory concentration, which in this particular circumstance would somewhat inhibit your ability to converse with the humanoids. I'm not saying you can't do it, I'm saying it would be awkward and/or difficult. Do you still want to proceed?&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::How much venom sacs are needed? Can you make more if you get a little sample?&#60;br /&#62;
Is it possible to let the &#34;monkey&#34; survive the venom sac extraction?::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Rogar responds, &#34;I don't know. We were going to bring back the whole monkey, just to be safe. Fresher that way, too.&#34;&#60;/p&#62;
&#60;p&#62;Aran's brow tightens. &#34;Old Man Vita doesn't talk much about the process.&#34;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::I would like to examine the sick ones. Could you tell me or just think of the nearest patient direction so that I can attempt to cure them?&#60;br /&#62;
A sample of the disease would probably suffice too. I do not want to waste more of your time so you can talk to me via telepathy while searching for the cure.::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;They look at each other for a moment; then Aran says,&#60;/p&#62;
&#60;p&#62;&#34;No offense, but we don't usually give out the location of our village to people we just met. It's not that we don't trust you . . . &#34;&#60;/p&#62;
&#60;p&#62;Rogar says, &#34;Isn't it? I mean, we don't, and that's why, right? No offense to him or anything.&#34;&#60;/p&#62;
&#60;p&#62;&#34;Okay, fine, we don't trust you. But you know what would go a long way toward &#60;em&#62;making&#60;/em&#62; me trust you? If you would scout out that monkey's new hiding place and report back to us so we can sneak up on it. If we can't see you, it can't either, right?&#34;&#60;/p&#62;
&#60;p&#62;Rogar looks very impressed with Aran. &#34;Say, that's a good idea!&#34;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22842</link>
			<pubDate>Sat, 11 Sep 2010 23:08:11 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22842@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;(Replying to the newer post)&#60;/p&#62;
&#60;p&#62;::Hi Aran. Hi Rogar.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;&#34;Could you at least tell me what you're near? I'd like to be looking at you, even if I can't see you.&#34;&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::You do not have to worry about that. You are looking at me right now.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;&#34;They have venom sacs, in their mouths and throats. A man back at our village knows how to make medicine from it.&#34;&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::How much venom sacs are needed? Can you make more if you get a little sample?&#60;br /&#62;
Is it possible to let the &#34;monkey&#34; survive the venom sac extraction?::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;My daughter is sick. We left two days ago, so by now it's probably spread to the other children.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::I would like to examine the sick ones. Could you tell me or just think of the nearest patient direction so that I can attempt to cure them?&#60;br /&#62;
A sample of the disease would probably suffice too. I do not want to waste more of your time so you can talk to me via telepathy while searching for the cure.::&#60;/p&#62;
&#60;p&#62;If they tell me the direction of the nearest patient or the disease sample then I will go that direction while maintaining the connection to them telepathically.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22841</link>
			<pubDate>Sat, 11 Sep 2010 22:28:47 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22841@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;My justification for this in-game is that the degree to which you can discriminate between materials when detecting them is the exactly degree to which you can discriminate between materials when examining them.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;What if Morach examine the material with the below skill?&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;1@1 Analyze Chemistry by Spectroscopic Imaging P9@1 allows user to perceive all energies emanating or reflecting from all materials in view as color bars which can be sorted to identify materials and energy levels, following 4:00 preparation, an intellect check may be necessary to interpret the information, +30SM&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;Can he detect the exact material if he can discern it with the above skill?&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62; Sight alone is not sufficient at present to identify the ray-gun's material&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I will try to use Analyze Chemistry by Spectroscopic Imaging skill to check the material of the ray-gun.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22840</link>
			<pubDate>Sat, 11 Sep 2010 22:16:14 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22840@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;::I am right in front of you but I do not blame you for not able to see me. Everyone has its quirk here and there in this world right?&#60;br /&#62;
I am Morach. And you are?::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#34;Fair enough. I'm Aran. This is Rogar.&#34;&#60;/p&#62;
&#60;p&#62;Rogar has his breath back. &#34;Hi.&#34;&#60;/p&#62;
&#60;p&#62;Aran, still looking around for you, says, &#34;Could you at least tell me what you're near? I'd like to be looking &#60;em&#62;at&#60;/em&#62; you, even if I can't see you.&#34;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::Can you tell me more about what you need?&#60;br /&#62;
I would also love some history lessons because my memory of this world seems a little blurry. You know what this world does to your mind right?::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Aran says, &#34;Listen, we don't have time for history lessons. We need to get our hands on one of those monkeys.&#34;&#60;/p&#62;
&#60;p&#62;Rogar gestures toward his face again, &#34;They have venom sacs, in their mouths and throats. A man back at our village knows how to make medicine from it.&#34;&#60;/p&#62;
&#60;p&#62;Aran cuts in, &#34;My daughter is sick. We left two days ago, so by now it's probably spread to the other children. Even if we catch one &#60;em&#62;today&#60;/em&#62; we might not make it back in time for all of them, so either help us or stop wasting our time.&#34;&#60;/p&#62;
&#60;p&#62;Rogar mutters, quietly, &#34;Aran, please, you'll drive it off . . .&#34;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22834</link>
			<pubDate>Sat, 11 Sep 2010 19:18:29 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22834@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;As long as it is detectable later on.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;All right, I've given this some thought, and I'm not sure I'm comfortable with your detect skill being able to do things like detect 'tiger fur' as opposed to 'rabbit fur' or 'lion fur'. I think if I were to let you do that, we would have to list all the individuals you had examined on the materials list, which is NOT something I'm willing to do. Skin is skin, and if you attempt to detect skin, that's what you'll detect. I'm stretching a point by allowing you to detect skin in the first place; I'm not going to allow a Detect Materials skill to be twisted into a Detect Animal Kind skill, or worse a Detect Individual.&#60;/p&#62;
&#60;p&#62;My justification for this in-game is that the degree to which you can discriminate between materials when detecting them is the exactly degree to which you can discriminate between materials when examining them. I'll add that this is context-free: that is, if the only reason you can tell it's rabbit fur instead of cat fur is because it's on a rabbit, that's not good enough; you have examined merely 'fur'.&#60;/p&#62;
&#60;p&#62;Accordingly, I have added 'fur,' 'skin,' and 'iron' to your detectable materials list. Sight alone is not sufficient at present to identify the ray-gun's material, so I have neither added it nor named it.&#60;/p&#62;
&#60;p&#62;I'll respond to the remainder of your post in a second post, forthcoming.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22822</link>
			<pubDate>Sat, 11 Sep 2010 03:50:22 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22822@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;What do you hope to discern?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;The material of the machete and the ray-gun.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Unless you employing some special means to examine them, you wont be able to tell much more than that.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;As long as it is detectable later on.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;could you quit hiding and come out in the open?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::I am right in front of you but I do not blame you for not able to see me. Everyone has its quirk here and there in this world right?&#60;br /&#62;
I am Morach. And you are?::&#60;/p&#62;
&#60;p&#62;::Can you tell me more about what you need?&#60;br /&#62;
I would also love some history lessons because my memory of this world seems a little blurry. You know what this world does to your mind right?::
&#60;/p&#62;</description>
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		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22791</link>
			<pubDate>Fri, 10 Sep 2010 16:13:39 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22791@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;::The pursuers have lost track of the target.::&#60;br /&#62;
I think to myself and to Oo-hii so that he will know that he is not pursued anymore.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;You no longer feel any connection to Oo-hii. You don't think your thoughts reached him.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;I will examine the ray-gun then after that I will examine the machete.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;What do you hope to discern?&#60;/p&#62;
&#60;p&#62;The machetes are broad iron blades with slight back-curve, all of one piece with their handles; they greatly resemble the blades in these &#60;a href=&#34;http://4.bp.blogspot.com/_DVwdgV3zruw/TAPFonUIxhI/AAAAAAAABeA/HpFcDwVX3gc/s1600/100120+DSC09743.jpg&#34;&#62;two&#60;/a&#62; &#60;a href=&#34;http://2.bp.blogspot.com/_DVwdgV3zruw/TAPFo4JRVzI/AAAAAAAABeI/s607svntPOs/s1600/100120+DSC09746laraw.jpg&#34;&#62;images&#60;/a&#62;. They are designed for hacking and slashing, not for piercing, fancy swordplay, or peeling fruit.&#60;/p&#62;
&#60;p&#62;The ray-gun is shiny, of a silvery hue. It is small, and looks lightweight.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;I will also try to examine the skin of both human to see if anything is different from normal human.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;The man's appears normal - deeply tanned, hairy where you would expect. Aran's is a deep, vegetable green, as mentioned earlier. All else appears normal. Unless you employing some special means to examine them, you wont be able to tell much more than that.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::Wow! That was close. So why have you been hunting those creature?&#60;br /&#62;
Do you have a way to track them?::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;The man looks around as though searching for you as he replies (still catching his breath),&#60;/p&#62;
&#60;p&#62;&#34;They . . . they've got . . . &#34; he gestures vaguely toward his own face with one hand, &#34;we need . . . &#34;&#60;/p&#62;
&#60;p&#62;Aran, also glancing every which way, interrupts him.&#60;/p&#62;
&#60;p&#62;&#34;Okay, first off, could you quit hiding and come out in the open? It's unnerving trying to talk to somebody you can't see.&#34;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22770</link>
			<pubDate>Fri, 10 Sep 2010 05:29:24 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22770@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;::The pursuers have lost track of the target.::&#60;br /&#62;
I think to myself and to Oo-hii so that he will know that he is not pursued anymore.&#60;/p&#62;
&#60;p&#62;I will examine the ray-gun then after that I will examine the machete.&#60;br /&#62;
::Wow! That was close. So why have you been hunting those creature?&#60;br /&#62;
Do you have a way to track them?::&#60;br /&#62;
I will also try to examine the skin of both human to see if anything is different from normal human.&#60;/p&#62;
&#60;p&#62;*****&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;A very near thing, for reasons which may become apparent.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;I wonder what that is.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22726</link>
			<pubDate>Thu, 09 Sep 2010 13:06:24 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22726@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Oo-hii's pursuers quickly leave you behind, but they're not difficult to follow. You float along after them at your sedate spirit pace, uninhibited by the vegetation. A few seconds into the chase (while you can almost still see the humans), there is blue flash up ahead, accompanied by a low, thrumming &#60;em&#62;vwmmm&#60;/em&#62;; after about a minute, you catch up to them.&#60;/p&#62;
&#60;p&#62;The man is breathing heavily, machete held limply in his right hand while he braces himself against a tree with his left. Aran is just catching up with him herself; her machete is stowed, with her gleaming silver ray-gun having taken its place in her right hand.&#60;/p&#62;
&#60;p&#62;&#34;I was &#60;em&#62;so close&#60;/em&#62;,&#34; she says. &#34;I could &#60;em&#62;swear&#60;/em&#62; I almost got him.&#34;&#60;/p&#62;
&#60;p&#62;The man looks like he wants to reply, but is breathing too heavily to articulate his response.&#60;/p&#62;
&#60;p&#62;___&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Oo-hii is fleeing at a wing-assisted base speed of 12m/melee turn through his native terrain; his pursuers also have base speeds of 12, but as they are inhibited by the terrain, I'm cutting that to 9. The book tells me trotting speeds are 4/3rds of base, charging is double, and maximum speed is five times base, or 60 for Oo-hii and 45 for his pursuit. Since he had a five meter head start and a round has passed, that puts the gap at twenty meters. (One melee turn is ten seconds.) Of course, both sides are putting themselves in grave danger by traveling through a Gamma World jungle at maximum speed, but this is not necessarily a bad move on Oo-hii's part: ranged weapons cannot be fired if the attacker is trotting or charging, much less moving all-out.&#60;/p&#62;
&#60;p&#62;Initiative for the second round comes up 4, 4. As there are no initiative adjustments for Dexterity on either side, action for this round is simultaneous. (It's meant to be imagined simultaneously anyway, but in this case it will be adjudicated simultaneously). By this time the humans have realized they will lose Oo-hii soon, so Aran will take a shot before she loses the opportunity. I'll interpret simultaneous action to mean that Oo-hii has traveled 30m and Aran has traveled 5m at the time she takes her shot (she's slowing to base speed to allow ranged attacks), placing the gap at 45m: just inside the maximum range of her pistol, but well outside of the effective range (25m). Taking a -5 penalty on the attack for range, she rolls 13 on 1d20, reduced to 08; checking the Physical Attack Matrix, we find that for a Weapon Class of 12, she needed at least a 09 to hit Oo-hii's Armor Class of 8. &#60;/p&#62;
&#60;p&#62;A very near thing, for reasons which may become apparent.&#60;/p&#62;
&#60;p&#62;No need to check for the other human - Oo-hii is already beyond the maximum range for all his weapons, and at this point there is no hope for closing the gap barring extraordinary good luck for the pursuers (Oo-hii caught by a carnivorous plant, etc.). No such luck occurs. After another melee turn or two, the winged lemur-creature has escaped.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22709</link>
			<pubDate>Thu, 09 Sep 2010 04:21:44 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22709@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;So I guess the target is Oo-hii's race then.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;::If you want to help, then stop that monkey! Don't let it get away!::&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::Could you match that speed?&#60;br /&#62;
Stopping something like that is too much even for me.&#60;br /&#62;
I could probably search for them though.::&#60;/p&#62;
&#60;p&#62;I will then follow them to see if they could catch up to Oo-hii.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22689</link>
			<pubDate>Wed, 08 Sep 2010 17:10:44 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22689@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;As you warn Oo-hii, the two humans emerge.&#60;/p&#62;
&#60;p&#62;One - the one on the left - has skin of a deep, vegetable green, and appears to be dressed only in such belts and straps as are necessary to secure her equipment, which is extensive. She has a very high forehead (which makes her appear a bit eggheaded), and a modestly athletic build. Her gear, among many other items and containers, includes a rifle on her back and something resembling a pistol on one of her many belts, though she currently wields a machete.&#60;/p&#62;
&#60;p&#62;The man on the right is the taller of the two. He is not green; his only physical oddity is his astoundingly ugly face. (It puts one in mind of a bulldog licking lemon juice from a nettle.) He also wields a machete and carries a stowed rifle, and though he is burlier than his companion, he looks like he's been exerting himself to a greater degree.&#60;/p&#62;
&#60;p&#62;They both spot Oo-hii just as the man finishes his sentence:&#60;/p&#62;
&#60;p&#62;&#34; . . . elusive.&#34;&#60;/p&#62;
&#60;p&#62;The three only stand and stare at each other for an instant before Oo-hii bolts, fleeing at top speed along the ground (away from the humans, perpendicular to your prior path of travel). As you greet the humans telepathically, the woman - presumably Aran - shouts, &#34;After him!&#34;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;&#34; . . . we could search for it together.&#34;&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;As the two humans begin to take off in pursuit of Oo-hii, the man thinks back,&#60;/p&#62;
&#60;p&#62;::If you want to help, then stop that monkey! Don't let it get away!::&#60;/p&#62;
&#60;p&#62;___&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Maxx's side had First Strike (due to surprise, see above posts). Oo-hii exercised his option to retreat rather than attack, and Maxx chose to negotiate. The other side has initiated its action for the round, namely pursuit of Oo-hii, who has a bit of a head start but is not using his preferred mode of travel. Next round, first strike will be determined by an initiative roll.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22623</link>
			<pubDate>Tue, 07 Sep 2010 08:10:28 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22623@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;::Oo-hii, you better hide or something. I will try to talk to them.::&#60;/p&#62;
&#60;p&#62;I will then try to open a telepathy channel with the humans (by using mass telepathy) or contacting one of them (if mass telepathy failed).&#60;br /&#62;
If I succeed, I will greet them by saying, &#34;Greetings. Nice to meet you. I overheard that you are looking for something. Care to fill me in with what you are looking for? If we are looking for the same thing we could search for it together.&#34;&#60;/p&#62;
&#60;p&#62;*****&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Happy Vacation.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22614</link>
			<pubDate>Mon, 06 Sep 2010 22:31:06 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22614@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;Oo-hii travels slowly and cautiously through the canopy, keeping to the black-barked trees when he can and avoiding decent to ground level whenever possible. The sounds of the jungle continue around you, and every few decameters some new oddity presents itself to your senses (an eight-petaled flower with seven petals the colors of the rainbow and the eighth an eye-numbing black whose reproductive parts are, on closer inspection, actually tiny teeth; a fallen tree whose insides teem with bioluminescent grubs, with multi-winged dragonflies circling over them like pelicans over a school of fish and occasionally diving down to snatch one away; a porcupine-spiked bush which seems to be shuffling ever-so-slowly to the left).&#60;/p&#62;
&#60;p&#62;At one point Oo-hii goes to ground to avoid a well-established patch of vehemently orange vines infesting the canopy; it would be thirty or forty meters out of your way to go around, and he appears to have chosen to shortcut underneath. After a minute of cautious scurrying, he suddenly freezes in the middle of a nearly bare patch of ground between three trees - a human voice sounds to your left:&#60;/p&#62;
&#60;p&#62;&#34;Are you sure we'll even find one, Aran? I heard they're really  . . . &#34;&#60;/p&#62;
&#60;p&#62;Rustling/tromping sounds and the movement of the several broad-leafed shrubs to the left reveal the position of the speaker (and, presumably, his intended listener); you have an instant's notice before they emerge from the undergrowth. You and Oo-hii are in plain sight, or will be once they emerge. (Of course, you personally are presumably invisible.)&#60;/p&#62;
&#60;p&#62;___&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Rolled d6s for surprise in a situation where one or both parties encountering each other might be caught unawares: Maxx &#38;amp; party roll 6, mystery speaker &#38;amp; party roll 1. As a 1 or 2 indicates surprise, Maxx's side has first strike (or the option of doing something other than initiating combat). Ordinarily I would have the entities come into view before asking about intended actions, but I figure Maxx might want to try something instantaneous before that. I'll allow that he can delay until seeing the entities before deciding his action without losing first strike, if he so chooses.&#60;/p&#62;
&#60;p&#62;Also, this way I save on the length of the post. I'm on vacation, you know.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22547</link>
			<pubDate>Sun, 05 Sep 2010 03:45:47 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22547@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I will follow Oo-hii until he stops or asks for my help. When he stops, I will probably try to the skill again to see if I can detect anything.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22543</link>
			<pubDate>Sun, 05 Sep 2010 01:43:07 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22543@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;At present, you detect only Oo-hii's fur. Be sure to let me know if you check again later (or if you intend to check regularly, let me know how often).&#60;/p&#62;
&#60;p&#62;Oo-hii has begun to travel through the jungle canopy, presumably in the direction of his brother's territory.&#60;/p&#62;
&#60;p&#62;__&#60;br /&#62;
&#60;em&#62;I think baseline specificity for a detection of this kind would be &#34;fur,&#34; so &#34;fur of this species&#34; is going to incur a penalty despite being on the list of known materials. This ability does not appear in the Gamma World list of mutations, so I'll allow it to function at its Multiverser percentage chance of success within a reasonable range. That's 64% minus sitmods (2x15@ = 30, + 1@10 BRA + 1@4 SAL), but a roll of 06 means I don't need to worry about the exact size of the penalty. It's certainly no greater than -50, so the detection works. Its range will not be great enough to pick up the next-nearest member of Oo-hii's race, but at least Maxx knows it functions.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22535</link>
			<pubDate>Sat, 04 Sep 2010 17:56:14 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22535@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;Or are you expecting more specific (e.g., Oo-hii's relatives, but not other winged lemurs)? Or less specific (e.g. primate hair but not bat hair)?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I guess I would try to detect any winged lemurs type fur which may include other than Oo-hii's relatives.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Or was range not really an issue in the past?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;If I am not mistaken, I think it just gives direction of detected material so the range is not an issue in the past which probably is similar to scriff sense.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22533</link>
			<pubDate>Sat, 04 Sep 2010 16:53:18 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22533@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;I think Morach have use this to detect particular hair type before so I think he could possibly use it to detect similar fur or skin.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Oo-hii's fur covers most of his body, so we'll assume you're detecting fur. He's like a lemur, but with wings and sharper nails. There is a physical description &#60;a href=&#34;http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/16#post-18352&#34;&#62;here&#60;/a&#62;. A Google image search for 'ring-tailed lemur' would be a good guide, save for the coloration and the lack of large, bat-like wings.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;&#60;em&#62;I think Morach have use this to detect particular hair type before so I think he could possibly use it to detect similar fur or skin.&#60;/em&#62;&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I meant, how discriminating is the search? For example: Would you be satisfied with detecting body hair of any primate, or would you expect &#60;strong&#62;not&#60;/strong&#62; to detect monkey hair while still detecting lemur hair? Or are you expecting more specific (e.g., Oo-hii's relatives, but not other winged lemurs)? Or less specific (e.g. primate hair but not bat hair)?&#60;/p&#62;
&#60;p&#62;This will affect the difficulty of the search.&#60;/p&#62;
&#60;p&#62;Also, when you've used this skill in the past (i.e., in the sprite world), what sort of range did the detection have? Or was range not really an issue in the past?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22529</link>
			<pubDate>Sat, 04 Sep 2010 14:23:50 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22529@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;::I will tell him it is my fault if it comes to that.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Which one - fur, hair, or skin?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;It depends on how Oo-hii really looks. If he outermost part of Oo-hii body is fur then I will go for that. I will also take the part which is the most abundance into my consideration so if the skin coverage if more than fur then I will go for that.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;how different could a particular sample of fur/hair/skin be&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;I think Morach have use this to detect particular hair type before so I think he could possibly use it to detect similar fur or skin.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22517</link>
			<pubDate>Sat, 04 Sep 2010 01:47:30 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22517@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;::Alright, I'm coming, I'm coming. We'll have to go into his territory to look for him, though. If he gets mad at me, I'll him it's your fault.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;I will then leave (with or without Oo-hii) and try to use Detect Material and see if I can detect other fur/hair/skin that is similar to Oo-hii.
&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Which one - fur, hair, or skin? And, how different could a particular sample of fur/hair/skin be without this detection attempt ignoring it?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22444</link>
			<pubDate>Fri, 03 Sep 2010 04:18:37 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22444@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;What do I care what happens to him?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Sounds like his brother is still alive. This feels like self-fulfilling prophecy or something.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;But, how do I know you're not tricking me?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::You don't. Whatever reasons that I will give will only make me look bad. So my advice is keep your guard up and sense your surroundings well.::&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Why do want to help my brother?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::Because I wanted to. Is that wrong?::&#60;/p&#62;
&#60;p&#62;::I got to continue my search now. His time might be running out. You are welcome to come with me if you wanted to.::&#60;br /&#62;
I will then leave (with or without Oo-hii) and try to use Detect Material and see if I can detect other fur/hair/skin that is similar to Oo-hii.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/15#post-22441</link>
			<pubDate>Fri, 03 Sep 2010 01:02:21 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22441@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;I am Morach. I felt that something will happen or have happen to your brother which is why I ask for his location. You are not against helping him, are you?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::What do &#60;strong&#62;I&#60;/strong&#62; care what happens to him? I've got my own territory now.::&#60;/p&#62;
&#60;p&#62;Something about his posture tells you he's not being entirely forthright with you about this.&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Do you not feel curious about what happened to him?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;:: . . . maybe. But, how do I know you're not tricking me? Why do want to help my brother?::
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22414</link>
			<pubDate>Thu, 02 Sep 2010 10:28:14 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22414@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#60;em&#62;If the question being tested is, &#34;was my post invisible for the last three days?&#34; I believe the answer is &#34;yes.&#34; I'll try to respond soon (after work).&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
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			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22407</link>
			<pubDate>Thu, 02 Sep 2010 04:16:27 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22407@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#60;em&#62;Post for the sake of testing.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22270</link>
			<pubDate>Sun, 29 Aug 2010 04:15:05 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22270@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;::I am Morach. I felt that something will happen or have happen to your brother which is why I ask for his location. You are not against helping him, are you?&#60;br /&#62;
Do you not feel curious about what happened to him?::&#60;/p&#62;
&#60;p&#62;If Oo-hii agrees to search for his brother then I will try to track Oo-hii's brother with his help.&#60;/p&#62;
&#60;p&#62;If not, I will to track Oo-hii's brother myself using Detect Material and see if I can detect other fur/hair/skin that is similar to Oo-hii.
&#60;/p&#62;</description>
		</item>
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			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22269</link>
			<pubDate>Sun, 29 Aug 2010 03:19:40 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22269@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;&#34;Greetings, Oo-hii. Sorry for disturbing your sleep but do you mind me asking a few questions about your brother?&#34;&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;::Who are you? And, why do you want to know?::&#60;/p&#62;
&#60;p&#62;While he thinks this, Oo-hii leans once to the left and once to the right, keeping his eyes on you all the while.&#60;/p&#62;
&#60;p&#62;_____&#60;br /&#62;
&#60;em&#62;2d6 rolled yields 7, minus 1 because Maxx is classified as a Humaniod Mutant attempting to interact with an Animal Mutant; a Charisma of 12 give no reaction adjustment, so we're left with 6, which the table tells us is Uncertain (just above 3-5 Hostile, Distrustful, May Attack). That's subject to change, of course, depending on Maxx's further actions, but it gives us a baseline.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22268</link>
			<pubDate>Sun, 29 Aug 2010 01:39:38 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22268@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;That also makes it easy to calculate your GWCharisma, which is 12 (on a scale of 3 to 18).&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;Good decision.&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;I've rolled the Reaction Roll already, but we'll get into that tomorrow/next post.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;Carry on then.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22255</link>
			<pubDate>Sat, 28 Aug 2010 04:20:17 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22255@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#60;em&#62;Then unless you object, we'll peg your Charisma and An-Mag at 1@7, the same as your original Persuasion - above average, but not by much. That also makes it easy to calculate your GWCharisma, which is 12 (on a scale of 3 to 18).&#60;/p&#62;
&#60;p&#62;I've rolled the Reaction Roll already, but we'll get into that tomorrow/next post.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22182</link>
			<pubDate>Thu, 26 Aug 2010 02:04:09 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">22182@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;&#34;Includes&#34; sex appeal, not &#34;is defined by.&#34; Until you make a seduction attempt while in spirit form, I'm not going to worry about it.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;That crack me up. I have to try that one of these days.&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;All I know for certain is, your guess is far better than mine.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;I think my An-Mag and Charisma might be high but that might just be me thinking positively. I do not mind if you put both of those attributes on low or average though because it depends on other people reaction and your reaction is good as any.&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Sorry for taking so long to post this - I realize it's not terribly helpful.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;Do not worry about it. It is an amusing post and very helpful.&#60;/em&#62;
&#60;/p&#62;</description>
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			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-22179</link>
			<pubDate>Wed, 25 Aug 2010 23:30:04 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">22179@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;That makes me wonder about the sex appeal of a spirit.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#34;Includes&#34; sex appeal, not &#34;is defined by.&#34; Until you make a seduction attempt while in spirit form, I'm not going to worry about it. (It's kind of like asking what happens to your Strength attribute if you lose your thumbs - it's not even a relevant question until you're thumb-wrestling.)&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;How would any person rate these attributes themselves?&#60;br /&#62;
How would that person know that the score for these attribute is low, average or high?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Yeah, I know it's hard. I had the same problem in my own game.&#60;/p&#62;
&#60;p&#62;Maybe ask people who know you well? Barring that, perhaps simply reflect on how people relate to you in contrast to how they relate to other people. There should be some observable effect of these attributes, and someone should be able to observe it. All I know for certain is, your guess is far better than mine.&#60;/p&#62;
&#60;p&#62;Sorry for taking so long to post this - I realize it's not terribly helpful.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21981</link>
			<pubDate>Sun, 22 Aug 2010 13:41:21 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">21981@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;It includes sex appeal, but it is generally considered a non-physical attribute.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;That makes me wonder about the sex appeal of a spirit.&#60;br /&#62;
Would that depend on how another being perceive the spirit?&#60;br /&#62;
Since the spirit is invisible, that would probably be like how I communicate with you via forum although telepathy that conveys intonation might be different.&#60;br /&#62;
If that is the case, how would you rate my An-Mag and Charisma?&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Is that enough, or would we like more clarification?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;How would any person rate these attributes themselves?&#60;br /&#62;
How would that person know that the score for these attribute is low, average or high?&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21977</link>
			<pubDate>Sun, 22 Aug 2010 02:55:00 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">21977@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;I'd forgotten that you had two attribute listings. If &#34;Morach's&#34; Persuasion is different on the sheet, that means it's changed since you entered the verse, which means &#34;Maxx's&#34; Persuasion is also 1@8. The only time the old scores will matter is if there is a question of your physical form reverting to what it once was.&#60;/p&#62;
&#60;p&#62;There is some discussion of the social attributes &#60;a href=&#34;http://gamingoutpost.com/discussions/topic/beast-mag&#34;&#62;here&#60;/a&#62;. &#60;/p&#62;
&#60;p&#62;&#34;Animal magnetism&#34; is a bit of an idiomatic expression; it has less to do with actual furry animals than you might think. Magnetism was once a mysterious force of attraction, and animals are thought of as being base creatures of instinct, so &#34;animal magnetism&#34; is that force which draws people to you without their conscious comprehension of what it is exactly that draws them. It includes sex appeal, but it is generally considered a non-physical attribute.&#60;/p&#62;
&#60;p&#62;An-Mag checks are used most often in first meetings and seduction attempts. It's usually obvious when to use Persuasion checks. On the other hand, Charisma is used least often for first meetings, but it's used almost exclusively when a social attribute is needed for a long-term situation. Charisma is what keeps friends, however they were acquired, and maintains loyalty, no matter its initial basis. Leaders who are successful because they are &#60;em&#62;well-liked&#60;/em&#62; may be relying on Charisma; leaders who are successful because they are &#60;em&#62;unquestioningly obeyed&#60;/em&#62; may be relying on Persuasion.&#60;/p&#62;
&#60;p&#62;Is that enough, or would we like more clarification?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21919</link>
			<pubDate>Fri, 20 Aug 2010 13:57:47 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">21919@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;Charisma and An-Mag. Do you know enough about the distinctions between the social attributes in Multiverser to score yourself, or do we need to go over them?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;Finally, the Charisma and An-Mag attributes. I would prefer if we go over them because the rating is a bit subjective. I was usually elected as the leader of the group but I usually decline the position if I think another person would fit that position better. This is because I like to have equal position with my peers rather than exerting my authority over them. I probably attract animals such as cat or dog whether I give them food or not. I wonder if Lelach's An-Mag is passed on or something. I also wonder if the telepathy or mind reading practice with the creature of the forest somehow affects this.&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Also, how close are you to Oo-hii when you greet him?&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I think I would overlap Oo-hii's eye which means that I would be at Oo-hii eye-level when I greet him.&#60;/p&#62;
&#60;p&#62;*****&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;I already have his Persuasion: 1@7&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;That would be Maxx's Persuasion. Morach's Persuasion would be 1@8. I wonder which Persuasion score would be used if the body is not present. I also wonder if the higher score will be used if a check is needed.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21896</link>
			<pubDate>Thu, 19 Aug 2010 23:44:55 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">21896@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;At this point, I need you to rate yourself on two of your attributes: Charisma and An-Mag. Do you know enough about the distinctions between the social attributes in Multiverser to score yourself, or do we need to go over them?&#60;/p&#62;
&#60;p&#62;Edit: Also, how close are you to Oo-hii when you greet him? You had to be &#34;touching&#34; him for the History of Person, but it occurs to me you may have backed off since then. Are you at, above, or below his altitude?&#60;/p&#62;
&#60;p&#62;&#60;em&#62;I was about to roll a GE or an An-Mag check to help me determine how Oo-hii reacted to this, but then I remembered that Gamma World has a mechanic for this: the Reaction Roll. To adjudicate this properly, I'll need Maxx's Gamma World Charisma, which I will need his Multiverser Charisma and An-Mag to determine. (I already have his Persuasion: 1@7.)&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21842</link>
			<pubDate>Thu, 19 Aug 2010 01:57:27 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">21842@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;Please specify which materials you are examining.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I will examine Oo-hii fur or hair. If Oo-hii does not have those then I will examine Oo-hii skin.&#60;/p&#62;
&#60;p&#62;&#34;Greetings, Oo-hii. Sorry for disturbing your sleep but do you mind me asking a few questions about your brother?&#34;&#60;/p&#62;
&#60;p&#62;If he replies positively then I will ask, &#34;Do you know where is your brother now and can you guide me there?&#34;&#60;br /&#62;
If he replies negatively then I will say, &#34;Oh well, I just hope that your siblings is still alive right now.&#34;&#60;br /&#62;
Then, I will wait for his reaction.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21841</link>
			<pubDate>Thu, 19 Aug 2010 01:21:50 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">21841@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;You can detect materials, not entire organisms; organisms are made of quite a variety of materials, and I doubt you have time to examine all of them before Oo-hii gets his bearings. Please specify which materials you are examining.&#60;/p&#62;
&#60;p&#62;How do you greet him? (Well, obviously by telepathy; I mean, what do you say?) What do you ask, and in what order? &#60;/p&#62;
&#60;p&#62;&#60;em&#62;Just as with your &#34;first&#34; conversation with Oo-hii, I'll need dialogue-level detail for this conversation; your world-views are alien enough to each other that what each of you thinks he is saying and what the other understands to have been said may vary greatly, and the best way I know of to run that is to require you to specify your phrasing so that I will be at liberty to misinterpret it appropriately.&#60;/p&#62;
&#60;p&#62;Never mind the fact that with time travel involved, even the most minute detail has the potential to be important . . .&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21567</link>
			<pubDate>Mon, 09 Aug 2010 12:44:35 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">21567@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;Oo-hii instantly awakens and rolls up into a crouch, swiveling his head to gaze in your direction. For the moment, he's still mentally off-balance, and his surface thoughts are confused and unclear.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I will greet him and give him time to clear his thoughts before proceeding to ask him about his brother via telepathy. During the time Oo-hii tries to clear his thoughts I will examine him closely (which will make him detect me around him because he could not pinpoint my location) so I can also detect him (or his kind) physically in the future.&#60;/p&#62;
&#60;p&#62;*****&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Gamma World mechanics. This is getting interesting.&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;I'm looking forward to seeing just how much deeper Maxx can dig himself.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;... into trouble? (Grins.)&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21532</link>
			<pubDate>Sun, 08 Aug 2010 15:36:12 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">21532@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;You send the thought that Oo-hii is going back in time to meet his brother, and with it you send a mental push designed to cause him to believe it. Although your telepathy is completely unhindered, the mental &#60;em&#62;force&#60;/em&#62; accompanying the thought strikes Oo-hii's mental barrier and utterly fails to penetrate.&#60;/p&#62;
&#60;p&#62;Oo-hii instantly awakens and rolls up into a crouch, swiveling his head to gaze in your direction. For the moment, he's still mentally off-balance, and his surface thoughts are confused and unclear.&#60;/p&#62;
&#60;p&#62;___&#60;/p&#62;
&#60;p&#62;&#60;em&#62;(Continued from my previous post.)&#60;/p&#62;
&#60;p&#62;Attempting to force a change in Oo-hii by an exercise of psychic power is necessarily a mental attack, so we'll roll a d20 for Maxx's attack roll: 03. Referring to the Mental Attack Matrix in the back of the 1st Edition Gamma World manual, I see that I am spared the trouble of deciding what Maxx's Mental Strength score is - the scale does not allow a MStr score high enough that an attack roll of 03 would succeed against Oo-hii's mental defense. We established earlier that Oo-hii is a light sleeper, so in light of this abysmal failure, we'll have the winged lemur-mutant awaken.&#60;/p&#62;
&#60;p&#62;I'm looking forward to seeing just how much deeper Maxx can dig himself.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>WilliamTWodium on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21528</link>
			<pubDate>Sun, 08 Aug 2010 14:04:19 +0000</pubDate>
			<dc:creator>WilliamTWodium</dc:creator>
			<guid isPermaLink="false">21528@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;p&#62;&#60;em&#62;There's no need to link to Wikipedia; I'm quite familiar with the terms. My question dealt strictly with your character sheet. Behind the screens, you are by now almost certainly aware that your character cannot invent psionic skills here, so if there were hypnosis (distinct, in game terms, from suggestion) already on your sheet, that would certainly be relevant to my adjudication of your attempt.&#60;/em&#62;&#60;/p&#62;
&#60;p&#62;So far, you have only attempted to directly influence another's thoughts once: when you tried to get Oo-hii to listen to you with forceful telepathy &#60;em&#62;(page 16 of the game thread)&#60;/em&#62;. You learned the technique, but on that occasion Oo-hii resisted the commanding force of your thoughts. I will assume it is your intent to take advantage of your telepathic connection to use that same technique - I'll call it Commanding Telepathy - to influence Oo-hii's dreams in the hopes that Oo-hii's dreamed actions will yield the information you seek. Correct me if I'm mistaken.&#60;/p&#62;
&#60;p&#62;&#60;em&#62;I'm off to eat a late lunch. I'll post again soon even if there's no response to this post.&#60;/em&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Max on "Maxximum Reality:  Maxx Starts Play"</title>
			<link>http://gamingoutpost.com/discussions/topic/maxximum-reality-maxx-starts-play/page/14#post-21377</link>
			<pubDate>Wed, 04 Aug 2010 09:12:08 +0000</pubDate>
			<dc:creator>Max</dc:creator>
			<guid isPermaLink="false">21377@http://gamingoutpost.com/discussions/</guid>
			<description>&#60;blockquote&#62;&#60;p&#62;Oo-hii dreams that the jungle has died, and he is starving&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;I will try my suggestion skill so that Oo-hii will be able to go back in time where he will meet his brother. I will make Oo-hii brother (Ee-bai) ask Oo-hii if Ee-bai is still alive. I will also suggest that the last location that Oo-hii met his brother is the key (or solution to the dying jungle and starvation problem) and ask if Oo-hii remembers that place.&#60;/p&#62;
&#60;p&#62;*****&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;the only hypnosis I see on your sheet is self-hypnosis, which &#34;causes character to feel positive.&#34;&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;How about suggestion skill that Morach have tried before?&#60;br /&#62;
I think it is a type of hypnotism but we left the description to proceed on with the game so I am not sure about it. Suggestion is closely related to hypnotism.&#60;br /&#62;
&#60;a href=&#34;http://en.wikipedia.org/wiki/Suggestion&#34;&#62;Suggestion and hypnosis relation.&#60;/a&#62;&#60;/em&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;will he think the thoughts you send him without being aware that they are not his own thoughts&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;&#60;em&#62;I think this is the closest to what I envision the skill effect would be. Morach thought would be some sort of guide to what Oo-hii will dream just like how a hypnotist would make a patient simulate the past or any other situation.&#60;/em&#62;
&#60;/p&#62;</description>
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