Apparently I forgot to mention John 2 in Friday's post. Mea culpa. I note in passing that there were no rolls made and nothing really to say, but I should have noted that there.
I hope I can get through tonight's posts; I'm very tired and have a deadline for an errand ahead, but the weak promises to get worse before it gets better, so I cannot promise to make every day this week. We will start with Kurt, and then see if we can get through Harry, John 3, and John 2, and if not whoever is missed will be bumped to the front tomorrow--or whenever the next game is.
Kurt needs an overview of Mariska's place, so he can decide what to do next.
It's time to crunch the numbers on Harry's new purify spell. Looking back for the details, I find that there were several posts last week that I completely overlooked. As Pooh would say, oh, bother; or perhaps it is Gandalf I ought to be citing, and I was already tired. I will get to them, I hope.
Harry, the thing that I have not asked--well, I can't tell you, because it's asking whether you are going to do something that you either will think to do on your own or you won't do. Suffice it that you made it to Durnmist. You are here.
Let me compile any information I have on this purification skill:
- with just one of my stones. I'm going to set up a ritual - I'll spend an hour on it. One eye closed in honor of Odin, sword in hand in honor of Thor, one window open to allow in the wind in honor of Loki in his capacity as Shapeshifter. I'll speak appropriate words invoking each god and asking them to remove the impurities from this stone, reducing it to a more useful form. I will kneel in the circle, at the side of my bed as though using it as an altar, and swish an othala rune (which means 'estate' or 'wealth') with my sword (requiring a skill check).
- 1. Does this work for only emeralds, all gemstones, or any rock that might be considered pure/impure (e.g., ore)?
1: Any rock that might be considered pure/impure - this would be the same spell I would use to purify iron ore, for instance.
- 2. You are performing it within your holy ground. Is the existence and/or activation of the holy ground an essential element of the skill, or is it only that you will take the bonus for performing this in active holy ground?
2: Existence and activation are essential. - 3. Is the sound vital or not? Are they spoken loudly and/or forcefully?
3: Sound is vital, but not volume. - 4. You are doing this on a single stone. Is there a limitation on the volume or quantity that can be purified with a single casting, or is this simply a safety precaution in case you botch? That is, would this same spell be able to purify your entire crate of stones, or the gold in a one hundred foot tall statue, or the iron ore in a dump truck, or the oil in a supertanker?
4: Like all of my other purity spells (notice how I was able to purify all the food in the cargo hold with one casting), the limit of the spell is contingent upon the holy ground it is cast in. It affects a sphere with a radius equal to that of the holy ground. It could, theoretically, purify all the gold in a 100' statue, if I bothered to consecrate a 200' holy ground around it, but that sort of thing isn't terribly practical anyway... - I have to stash my crate in the corner in order to avoid purifying them all. This was never an issue before because the only thing I'm controlling is what class of object I'm purifying ("gems", "wine", "food", etc) not which specific items of that type I am purifying. I cannot control which objects of that class are targeted within the spell area - if its of the class I'm specifying (again, this is where that 'divine magic reads your intentions' thing comes into play) it is affected, or at least targeted.
That observed, let's try to piece this together. M+3@1 Purify Minerals, the base TF is 1:00 and this is going for 1:00:00, sixty times, which is 1/8 of a doubling less than 6 doublings, so that's going to be +58 for time. Since the area is tied to the casting of the holy ground, I'm going to take away -5 because he indirectly controls the area (he controls the size of the holy ground). We have +5 appropriateness to answer that. Vital sound is +2, I just hit another question but let me push forward on this for the moment. After all, if there are more questions, I should find them. Total body involvement is indicated, +15. Yes, there is another question. He gets +10 because he must successfully activate the holy ground, +10 because he must successfully perform the sword flourish. That's +95 and we have the two questions pending.
John 3 begins a conversation with yet another vic--er, prospect.
My post for John 2 is brief. I do need to address the comments raised above.
John is right: Mother is not Whisp's associate, and a principal/associate relationship is based on the fact that the two want to be together, and so ends when either of them does not want that.
Which is why it will not begin with Lauren: she will never want that.
Also, anyone who engages in an associate relationship does so from the internal perspective of, "I will never leave you; not even death will keep us apart." That means it cannot possibly be done from the perspective of "let's stick together for a while while I think it's convenient". Granted, associate relationships end. They don't end that often, because they don't start flippantly.
Going through the associates I can identify in my head, the majority of them turn out to be horses, dogs, and cats--animals devoted to their owners. Next on the list is spouses, mostly wives, and in only one case that I recall was she not the wife when she became the associate--she was the faithful brother in arms in the terrorist commando unit he headed, who died alongside him. Apart from that, there is one man who was a sworn protector of the princess who was the wife of the verser, and when the verser went, the princess went, and the protector went with her; and there was the slave purchased and freed but embraced as friend who probably still doesn't know whether he's really a slave or a friend; and there was the adopted big sister who fought alongside her adopted little brother and so became a spy and commando as his partner.
Those are the kinds of relationships that result in associate status, the kind that scream permanence.
And if you try to use magic to impose that kind of permanence on a relationship with someone else, it's apt to backfire on you--precisely because the associate relationship will not work unless you have that same permanence imposed on yourself.
--M. J. Young