However, if it gets sunlight for up to an hour or two after being killed, it will repair injuries and reanimate.
So it becomes sort of traditional not to hunt zombies in the hours before dawn, because there's no point - they'll just reanimate again anyway, unless you go the extra step of burning the bodies.
That's about right. Or perhaps shoot it, toss the blanket, then douse it with kerosene and set it on fire. Overkill perhaps, but you do what you gotta do.
I could see people developing a type of blanket specifically with an eye towards being used as a weapon. Tightly woven so as to be strong but still light enough to carry, and practically made of Velcro on the outside, so you just wrap a zombie in it and leave him there, come back the next night and get your blanket back.
And of course, the Mormon church has risen to a semblance of power as a governmental body. However, most non-Mormons don't pay them much attention. If you're human and need supplies, the local Mormon tabernacle is a good place to start asking for help though. They require you to pray with them and become members of the church, which most people will gladly do (cough cough) for a few day's food and a box of ammunition.
I could see that. They would know they were getting a lot of false converts, but they would probably accept that in exchange for the small percentage for whom the whole thing actually does stick. In fact I could see certain sects of Islam doing similarly... you know, if they could ever actually agree on anything.
Most of the Amish were picked off in the first few weeks of the apocalypse, as most of them live in rural areas
I think you're right that most of them would be gone before they organized a resistance, but I think it has more to do with their culture than their terrain. Remember, you and I know how to deal with a zombie apocalypse because we have forty years of movies (ever since "War of the Zombies" (1962) and "Night of the Living Dead" (1968)) and books showing us how. To them, it's not part of their mythology, not part of their culture. Unless he was a particularly gruesome specimen, they might not even realize they were looking at a zombie until it was too late.
If you need help, Amish are glad to lend it, in exchange for your help doing whatever chores need done. A hot meal and a warm bed to sleep in is about all they offer in exchange for a hard day's work, but they are there to assist.
This sounds both fair and pragmatic. I could see their territory being unusually well fortified, with fences and walls and the like.
An Amish person, male or female, is among the most physically powerful of the zombies.
This depends entirely on whether or not your strength as a zombie is dependent upon your physical fitness in life. If you're dealing with "28 Days Later" type zombies - where you're still a person, just, infected with something - this makes sense. It makes a bit less sense if you're dealing with traditional-fantasy necromantic zombies, who, being animated and held together by pure magic, are probably less dependent on the condition of their actual bodies.
The Amish defense tactics are to entrench, and entrench hard. All of the men and most of the boys are very skilled with their high powered rifles and shotguns (Yes, most Amish do use modern firearms, although muzzle loaders are far from uncommon.) The women are for the most part non-combative, even when under attack (it's just the Amish way) However, the women are skilled in treating non-infected wounds with old-school herbal remedies.
This makes sense to me, too. I could also see the Amish, at least the men, being f'ing scary in melee, too, favoring weapons that double as tools, such as axes, hammers, and the occasional wrecking bar. As a subversion, maybe the women - so long used to working with medicine and herbal remedies - become masters of chemical warfare during the apocalypse, learning how to turn common herbs into weapons against the zombies. Giant Hogweed (a phototoxic plant) comes immediately to mind, and maybe something we think of as harmless (to us) blocks the zombies' ability to absorb sunlight - dosing them with it makes them think it's night, but it also means they're running down their batteries.
Does MultiVerser HAVE an "official" zombie apocalypse world yet?