More than one post
Martial arts styles that use a standard, leather hold-up-your-pants belt?
More than one post
Martial arts styles that use a standard, leather hold-up-your-pants belt?
He laughs at your "1.21 gigawatt laser pistol". "If you know anyone who makes anything that powerful that small, send him my way. I could sell a million of them, I'm sure."
He's not sure if anyone makes a fully automatic nine mill pistol, but he'll look into it if you're really interested. Never had anyone ask for such a thing before.
How much silver are you using to make the knife? It's a good lesson, involving casting hard metals and hammering hard metals. Think in terms of how much you want the knife to weigh, and what you're using besides the silver (e.g., to make the hilt).
Lauren is going to teach you how to project a psionic skill pattern the way she does it. You pick it up easily enough.
--M. J. Young
He's not sure if anyone makes a fully automatic nine mill pistol, but he'll look into it if you're really interested. Never had anyone ask for such a thing before.
"No, not really interested. Thanks though. I promised myself a long time ago that I wouldn't use a fully automatic weapon (and I did) I figure if I can't kill the thing with semi-auto fire, I probably couldn't kill it with full-auto fire either. Besides, it's a waste of ammo."
How much silver are you using to make the knife? It's a good lesson, involving casting hard metals and hammering hard metals. Think in terms of how much you want the knife to weigh, and what you're using besides the silver (e.g., to make the hilt).
I was wondering about that myself. I would say probably about the size of the Buck 119 hunting knife. Twelve inches overall, 7 inch blade, 5 inch handle. If I have ever made knives before, I'm betting I would have used a wooden handle. That's probably what I would use. (Wouldn't that also be limited wood working skills? Blacksmiths would make knives wouldn't they? They can't exactly take every knife they make to the wood worker. They would almost certainly get a small amount of the woodworking skill themselves, right? Enough to make knife handles, anyway.)
Maybe 1 pound tops, not counting the wood for the handle.
So, 12 inches of metal, 7 of which is blade, 5 of which is part of the handle, about 1/4 inch thick, with shaped, polished wood for the handle. A Buck 119 (See Also The Scream Trilogy) would be what I had in mind. If the woodworking isn't something that I know, I'll try to teach myself.
(Doing Therapy)
Blacksmiths make knives for tool use, but they don't make wooden handles for these. Most commonly they buy the handles from cabinetmakers and insert the blades. If you've seen a trowel with a wooden handle, you've seen the basic approach. The handle has a drilled hole, and the blade has a barbed spike, and the spike is driven into the hole. More precisely, the blade his held in a vice, and the handle is driven onto the spike. The second most common approach is to make the entire tool from metal, the way table knives are made. The third approach is to sell the blades to others who construct the knives.
You would have experience at all of those approaches. There is another approach, commonly used for steak knives, by which the handle is constructed of two pieces and the blade has a flat extension behind the working portion. The extension is drilled with at least two but not more than four holes, the wooden handle pieces are affixed to opposite sides, and rivets pass through (or more rarely screws pass through one side into the other) to secure the pieces of the handle to the blade. This is a more fragile handle, but a more secure blade/handle connection than the first approach (the blade will not pull out of the handle, but the handle is more likely to break). For some applications, the handle is then wrapped in some sort of tape or spot-wrapped with wire (where the hand won't touch it) to protect the handle.
Wood is rare in the extreme aboard TerraNova. It does not grow here, and it is much cheaper to use polymers, plastics, and epoxies than to import wood. However, you do work for a junk dealer, so you would have access to some of that very expensive wood, if that's what you want to use. Different types of wood are available, but none are cheap.
--M. J. Young
So wood is valuable here, huh? Did I keep those tree branches from Dancing Princess? I know they're not on my sheet, but I could see myself keeping them as souvenirs. Can the dice tell me if I kept 2 tree branches?
There is another approach, commonly used for steak knives, by which the handle is constructed of two pieces and the blade has a flat extension behind the working portion. The extension is drilled with at least two but not more than four holes, the wooden handle pieces are affixed to opposite sides, and rivets pass through (or more rarely screws pass through one side into the other) to secure the pieces of the handle to the blade. This is a more fragile handle, but a more secure blade/handle connection than the first approach (the blade will not pull out of the handle, but the handle is more likely to break). For some applications, the handle is then wrapped in some sort of tape or spot-wrapped with wire (where the hand won't touch it) to protect the handle.
This is what I had in mind. Try to teach myself to carve plastic knife handles. I guess it would be "Carve knife handles" and using wood would be a new use. (What do you think?) Would that 2@1 carve metal count in any way shape or form if I was carving plastic instead?
MJ, I think you goofed. That crossbow that I sold was made of wood. I only got 100 credits for it. Shouldn't it have been worth more than that? I mean I'm sure a solid gold crossbow would sell for a lot more than one made out of iron..... Wood is gold, get it?
(Doing Therapy)
You got 100 credits for a replica of an antique crossbow (it wasn't that old, just made the way old things would have been made). You might have gotten fifty credits for a chunk of seasoned oak in an odd shape, and a few more credits for the scrap metal that comprised the rest.
Carving plastic or wood is significantly different from carving metal, but the skills are similar enough that we can umbrella them--which means that you're not as good when you're carving the softer materials, largely because you're not familiar with the techniques for working with something that soft.
I'm not sure to what tree branches you're referring. I don't remember you taking any tree branches. Refresh my memory.
Your discussion of carving knife handles switched from plastic to wood and back again. Are you making the handles from plastic or from wood? You can mold plastic easier than you can carve it, although you can carve it if you prefer. Plastic does not take screws as securely as wood, though, because it has no grain, so it would make more sense to create a cast and mold the plastic handle around the back shaft of the blade, or to use an epoxy-like polymer (which can be molded like clay and then left to harden).
--M. J. Young
I'm not sure to what tree branches you're referring. I don't remember you taking any tree branches. Refresh my memory.
When I was in Dancing Princess, I took a silver tree leaf branch and a gold tree leaf branch and I was whittling them to see if there was any gold or silver inside the branches. I could see myself keeping those as souvenirs. However, if an oak crossbow body would only be worth 50 credits, then I'm not going to worry about it.
Your discussion of carving knife handles switched from plastic to wood and back again. Are you making the handles from plastic or from wood? You can mold plastic easier than you can carve it, although you can carve it if you prefer. Plastic does not take screws as securely as wood, though, because it has no grain, so it would make more sense to create a cast and mold the plastic handle around the back shaft of the blade, or to use an epoxy-like polymer (which can be molded like clay and then left to harden).
Let's use the epoxy polymer stuff. So it's like Play-Dough then hardens into something stronger than steel. Let's do that. Silver knife, 12 inches, 5 inch handle, 7 inch blade. Handle metal wrapped in Play-Dough polymer.
Can I make a separate knife out of the Play-Dough polymer? Would it take an edge?
You don't have a lot of experience creating edges of that sort. You've created edges on picks and adzes and the occasional axe or pickaxe, but those are made dull and then sharpened with a file. The question then is, how do you intend to put an edge on either of these knives?
You mold a handle for your knife effectively. This is your first time using epoxy polymers, but you do adequately well.
--M. J. Young
You don't have a lot of experience creating edges of that sort. You've created edges on picks and adzes and the occasional axe or pickaxe, but those are made dull and then sharpened with a file. The question then is, how do you intend to put an edge on either of these knives?
No, I think you don't know as much about blacksmithing as you thought. Mike, my other older brother who recently died, was teaching himself old fashioned blacksmithing. Take a wild guess what the first thing he made was.... A knife. I would imagine that blacksmiths probably make swords, knives, all manner of bladed weapons. I watched a video with Mike about how muskets were made using blacksmithing. Since guns didn't exist in the world I was in, a musket would be a new use. However, it would be well within the capabilities of a blacksmith.
In short, making a knife is nothing new to me. Making a silver knife is the new use.
I suppose the thing a blacksmith would have made most would've been nails and horse-shoes
(apologies for the intrusion. I only realised this was a gameplay after I posted)
Nikolaj, no problem from me. Never said they made knives more, just that the blacksmith would have made knives. MJ seems to think that blacksmiths don't make knives. Well, they do. They would also make guns, depending on the time period.
Ah, but in the realm in which you learned those skills, specialization was more specific. You had coppersmiths, goldsmiths, silversmiths, and weaponsmiths, in addition to blacksmiths. Blacksmiths worked with iron ("black") and rarely steel; the other metals were included only in rare incidents. They did not make many weapons, but made tools which were sometimes used as weapons, and sometimes made iron bits that were used by people who made weapons not made by weaponsmiths (fletchers, primarily, who made arrows and sometimes spears). Guns would be made by gunsmiths.
It was not uncommon for smiths to change professions. Paul Revere's family were blacksmiths when he was young, and changed to being silversmiths before he was full grown. But it was a change--the hung a different sign outside, and they no longer did work with cold iron or steel.
So if you have experience making the sort of knives you mean, it's amateur experience as of a related field, not something you did regularly. You probably made scythes, though. They would be the sharpest implements with which you've had experience, apart from the occasional spear- or arrowhead.
You can use those techniques to make a silver knife. You can learn how to make the handles from the epoxy polymer. The question remains, what techniques will you use to put a knife edge on the epoxy polymer blade? When it's soft it won't file; when it's hard--well, it will depend on just how hard it is.
--M. J. Young
You can use those techniques to make a silver knife. You can learn how to make the handles from the epoxy polymer. The question remains, what techniques will you use to put a knife edge on the epoxy polymer blade? When it's soft it won't file; when it's hard--well, it will depend on just how hard it is.
Oh sorry, I misunderstood you. I thought you were asking how was I going to put the edge on the silver knife. (How should I know???) The epoxy/resin knife I would probably treat like molten metal, with which my character would have some experience. If it's similar enough to do that, that's what I would do.
As far as the edge, wait until it hardens, then go from there. I work for the scrap dealer, so it's not like the resin is hard to come by.
The resin knife is not going to be a cutting knife. It's going to have more of an icepick kind of shape. A stabbing weapon, not a cutting tool. Maybe 5 inches for the handle, 7-10 inch blade. I don't expect it would take much of an edge, or keep it long if it did, so a stabbing weapon would be what I would make. Not terribly sharp, just pointy. Maybe make the blade about a half-inch wide.
(Idle Chatter with Lauren whilst I'm working)
"I wonder if there's any kind of magical or psionic way you can control what kind of world you jump to next. I'd like to land in an Old-West frontier town. A place where gold and silver are valuable, and weapons are cheap. Maybe go see if there are any Indians around. If there was anything even remotely resembling real magic anywhere, the American Indians had it."
(Doing Therapy)
"I've never heard of anyone controlling where they go. I have heard of them seeing where they're going to be and controlling how they land, but that takes a lot more experience in the verse than I've got."
"Do you think the Indians had real magic? I'm not sure that's where I'd look. Didn't the Pentecostal movement get started in the late nineteenth century, while the west was still somewhat wild? I think that's where I'd look for people who understood spiritual power. I mean, if the Indians had power, where did they get it? I'm always a bit leery of religious magic that's not connected to Christ--although Bob Slade uses it sometimes, and it seems that he's connected to something good, at least."
To make what you describe, I think you would probably roll the epoxy on a flat surface to make a rounded bar, then roll the end into a tapered point. You could create a rather sharp point that way, although getting it centered would be a bit of a trick--and probably not something you need to do. Does that sound like what you want?
--M. J. Young
"I've never heard of anyone controlling where they go. I have heard of them seeing where they're going to be and controlling how they land, but that takes a lot more experience in the verse than I've got."
"Well, The Architect kept saying that 'Anything is possible in the Multiverse' Maybe I'll pray about it later. Who knows? I might get lucky."
"Do you think the Indians had real magic?
"No, I don't believe in magic. I've heard some people saying that praying is a form of magic, but I don't agree with that. I think that the American Indians had the closest thing to real magic that existed anywhere. They were in love with the earth, and they treated it with respect. if there was anyone anywhere that had real magic, it was the American Indian."
I mean, if the Indians had power, where did they get it? I'm always a bit leery of religious magic that's not connected to Christ"
"Yeah, I can understand that, except that there's nothing magical about being connected to Christ. (OOC I know the game treats it that way, but I and my character don't believe that is real magic) I think the magic I'm referring to connected to the Indians is more just their relationship with the world and their respect for the dead. They just seem like they were a magical bunch of people. Perhaps that's just Hollywood propaganda, but I really respect them. Besides that, whatever power they have couldn't be bad. Not the way they would have used it."
To make what you describe, I think you would probably roll the epoxy on a flat surface to make a rounded bar, then roll the end into a tapered point. You could create a rather sharp point that way, although getting it centered would be a bit of a trick--and probably not something you need to do. Does that sound like what you want?
No, I would want something like a blade. It would do more damage. If all I wanted was a stick with a point on the end, I could carry a pencil. I would probably do like you say, roll it out, then flatten it. Make like a short rapier sword kind of thing.
Your first day's effort fails. While you're still trying to figure out how to make it the shape you want, it hardens into a shape that does not appear to be useful for much of anything.
"I guess if you want to make the word 'magic' mean whatever you want it to mean, and nothing more, I can't really argue with you. But I'd be careful about what I claimed was not magic. After all, Merlin always treated what you call psionics as another form of magic--he called them the 'inner' powers, which were distinct from the 'outer' powers. He also thought that calling on God or gods or other spirits for miraculous power was more like tapping such power yourself than like finding the power within yourself--it was the same kind of power, power coming from beyond the universe, distinguished only by whether you were controlling the power directly or asking someone else to control it on your behalf. I think, too, that we have to consider the example of Moses and the magicians of Egypt. They were really priests, you know, servants of their gods, who expected their gods to perform miracles just as Moses' God performed miracles--and according to the accounts, their gods did perform miracles very like those God performed through Moses. What the Egyptian magicians did was much more like what Moses did than it was like what Merlin usually does--or did, I suppose. And I certainly know the difference between when I move things myself, when I ask God to send an angel to move them, and when I tap into energies from beyond the universe to do so. It's the same kind of energy when the angel comes as it is when I tap that outer energy.
"But perhaps I should just let you live with your mistake. After all, Joe Kondor doesn't believe in magic at all, and he can't do any, but that doesn't mean he's helpless--he gets done what he needs to do with the tools he does believe in. You've never used supernatural power other than by prayer. You don't want to believe it's possible. That's fine. Just don't let yourself get blindsided when some wizard assaults you with power you thought he couldn't have."
--M. J. Young
Your first day's effort fails. While you're still trying to figure out how to make it the shape you want, it hardens into a shape that does not appear to be useful for much of anything.
Oh, but it is useful for quite a bit. Check its flexibility, check the hardness, bang it up a little. See if what I made is within acceptable tolerances to even bother trying again.
I think, too, that we have to consider the example of Moses and the magicians of Egypt. They were really priests, you know, servants of their gods, who expected their gods to perform miracles just as Moses' God performed miracles--and according to the accounts, their gods did perform miracles very like those God performed through Moses.
"Yeah, ya know, that's something I really found confusing. The Bible says that the God of Abraham is the One True God. However, in the accounts of Moses and the Egyptian priests, it claims that the Egyptian priests performed miracles through the power of other gods. I think it's possible, just possible, that all of the gods of all of the religions of the Multiverse exist in some form or another. Call them Angels in Training if you want to. I think this is possible. I mean really, we have about as much proof for the existence of the God of Abraham as we do for the existence of Allah. Who is to say?"
Lauren smiles.
"Of course," she says, "Muslims would say that Allah is the God of Abraham; and Allah is not really a name of God any more than God is. They're the same word in different languages: if you were to preach the gospel in Arabic, you would have to call God 'Allah', and Jesus 'the Son of Allah'. I don't know whether, like the Jews, they worship the same God with incomplete or incorrect knowledge, but I would hesitate to say that they don't.
"But I think you're probably right about all those other gods. They're probably created spirits, some of them working with God and some working against Him and some maybe not taking sides at all, just like people."
Your sample hardened material is very promising. It is hard as metal, probably comparable to iron in terms of flexibility. Your banging does not dent, chip, crack, or bend it, and you think it would take a lot of well-placed force to break it.
--M. J. Young
Taking the messed up piece of resin and tossing it into the nearest trashcan:
"Sorry for wasting your time with that Lauren. This is supposed to be metalworking class. Let's get back to that silver knife, shall we? Do you have any silver? I can make you a knife with it too."
Take 4 silver crowns (four ounces each) and start work on the knife. I don't know that I will need that much silver, but it seems like as good a place to start as any.
Two Posts
No, the whole point of making a silver knife is to hunt demons and the like. Why not use the Demon Silver? Use 10 silver tree leaves, not the crowns.
Don't forget to bless the knife when you're finished.
I'm watching Ironman, and I'm wondering if I can build a suit like that. Medieval body armor is something I've probably made..... Let's see.
You show Lauren and Derek how to work with the silver. Your knife does not come out so well as you would like, and rather than put a handle on it you decide to adjust your mold to get a better balance on the blade and re-cast it. That, though, is a job for another day.
You will have worked on plate armor, but there's not that much demand for it from village blacksmiths, so mostly you've done repairs on damaged armor from time to time, and on barding. It's probably within your ability to make such a suit (a medieval suit, that is). Powered armor will require you to develop some additional skills.
My perception is that this is the third day since you started these studies, and that today you learned to project psionic skill patterns into the minds of others. You have finished work, and Lauren has left with Derek to learn computers, so the question is what you want to do with the remainder of your day.
--M. J. Young
so the question is what you want to do with the remainder of your day.
Try again on the knife. I can do it without Lauren there, unless she wants to try to teach me another psionics lesson. If she does, then go and learn that.
Might Derek have the needed skills to make the powered armor?
Derek's skills are mostly in software and computer hardware. He has very little knowledge in robotics, and that all theory. If you need a software engineer to design the stabilization and response systems, or even a hardware engineer to create the processors for it, there's a good chance he could help. He can do nothing with servos and selenoids but tinker with their control systems.
The knife comes out acceptably well on the second attempt. You feel like you could have created something much better, something of genuine quality, but this is a suitable commercial quality product.
Unless there's something else, you will be at work the next day, what I'm calling Day 4 for purposes of my tracking your skills.
--M. J. Young
From Behind the Screens:
John 2 rolls 31 on the second effort to make a silver knife, which is a good success. Of course, he is a professional metallurgist, and were he to roll at least 51 but not more than 63, he would have created a weapon of quality, something with inherent bonuses because of its craftsmanship. We'll see if he wants to keep what he's got, scrap it and try again, or attempt to make another.
John the player knows this. John the player would want to try again, in hopes of a better roll. John the character doesn't know that. John the character would probably be happy with the results. However, since John the player is in charge, I'm going to make a second knife. That one was made using the Demon Silver. Both John the player and John the character are kind of superstitious about that Demon Silver. So, I'm going to make the second knife using silver crowns. Let's see.... 10 leaves, 10 ounces silver, so use a pair of 4 ounce crowns and a half crown. Same weight.
And MJ, I need you to post my character sheet in its entirety. My other computer has my sheet, and it is OOC (Out Of Commission) so I can't access my character sheet. Can you please post what you have?
You make another decent silver knife from the coins.
Name John Edward Cross II
a.k.a. John A1nutAttributes
Persuasion 1@6
Charisma 1@5
Animal Magnetism 1@5
Strength 1@9
Stamina 1@8
Resistance 1@10
Density 1@1
Flexibility 1@3
Agility 1@4
Hand/Eye 2@1
Intellect 1@10
Intuition 2@2
Education Level 2@1
Will Power 1@7Averaged Attributes
Ranged Strike Value 2@2
Martial Strike Value 1@10
Target Value 1@6
Damage Value 1@7Best Relevant Attributes
Tech 2@2
Psi 2@2
Mag 2@2
Bod 1@9Bias
Tech 10@2
Psi 5@10
Mag 12@6
Bod 7@5Weaknesses Titanium plate in left ankle, lazy eye (left, can switch eyes), no depth perception, Selachophobia, (fear of sharks)
Description Height 6' 2", Weight 240 pounds, Current Hair Style long, Hair Color brown (natural), Age 29, Eye Color brown, Facial Hair unkempt beard, 6 inch scar on left ankle, 2 inch scar above right eye, bulky, stocky, carry the weight well.
Skills
Tech All weapons are fully loaded
1@1 Survival: Temperate Forest, T0@1
1@3 Edible Plants T0@1
1@5 Basic Fire Skills Package T1@1
1@3 Cook T1@2
1@5 Firebomb T1@6
1@3 Sewing T2@1
1@4 Fishing T2@1
1@2 Knit T2@2
1@1 Whittling T2@3
2@1 Operate Typewriter T3@1
1@1 Build latch & lever crossbow T3@1
1@1 Design lever & latch crossbow T3@1
1@7 Use crossbow T3@1
1@5 Operate Small Boat T3@1
1@1 Pick Locks T3@2
2@1 Blacksmithing Package T5@3 Various tool use skills including hammers, pliers, tongs, and sheers; Identify soft metals T4@0; Smelt soft metals T4@1; Hammer soft metals T4@1; Welding T4@2; Carve soft metals T4@2; Imprint soft metals T4@2; Alloy soft metals T4@3; Draw soft metals T4@3; Identify hard metals T5@1; Smelt hard metals T5@1; Cast hard metals T5@1; Hammer hard metals T5@2; Cut hard metals T5@2; Draw hard metals T5@2; Temper hard metals T5@3; Alloy hard metals T5@3.
2@8 Gun Knowledge T6@0
1@10 Operate Large hand-carried explosive-driven slug thrower (rifle) T6@1 +2
2@2 Operate Ruger P-99 pistol T6@1 +2
2@4 Operate Mossberg Shotgun T6@1
1@1 Operate Explosive-tip Spears T6@1
1@3 Hard Shell Bombs T6@2 (pipe bombs)
1@2 Soft Wrap Bombs T6@3
1@2 Design & Build explosive-driven artillery T6@4
1@4 Electronic Detonators T6@5
1@5 Medical Diagnosis T7@0
1@8 Medical Treatment/First Aid T7@1
2@5 Operate Vehicle (automobile) T8@0
2@1 Operate Vehicle (CDL--trucks & heavy equipment) T8@1
1@3 Automotive diagnosis and repair T8@2
1@1 Use Epoxy Polymer T9@1
2@1 Electronic Assembly T10@2
1@7 Use Computer T11@0
1@1 Operate Heating and Cutting Laser T12@1
1@1 Use Laser Blaster T12@1 (borrowed from Derek Brown)Psi
Familiarity: John the Smith +5, William the Smith's Apprentice +3
1@10 Hypnotic Headache Relief P1@0 involves massaging forehead while speaking gently
1@6 Mind Reading P1@1
1@2 Observe Mental Process P1@1
1@2 Tap Language Center P1@1
1@2 Search Memories P1@1
1@1 Delayed Telepathic Message P1@2 projects thought to be received by the intended target when he is next psionically aware.
1@1 Project Psionic Skill Pattern P1@2
1@2 Telepathy to Humans P1@3
1@1 Self-suggestion P1@4
1@5 Enhanced Memory P3@0
2@2 TK Pulse P4@1 +2
1@3 Simple TK P4@2
1@1 Heavy Object Telekinesis P4@3
1@3 Out-of-Sight Telekinesis P4@3
1@1 High Velocity Telekinesis P4@4
1@1 Neutral Bouyancy TK P4@6
1@9 Multiple Object TK P4@7
1@1 Levitation P4@8
1@2 Noncorporeality P5@10 RS minutesMag
1@5 Act Psychotic M0@2
1@8 Religion: non-denominational Christian M1@0
1@1 Ceremony: Bless Water M+1@1 0:06 TF say something like "Dear God, bless this water, that it might be effective against your enemies." while making sign of cross with either hand, imbues any contained quantity of water with holy magic for use in other skills -82SM
1@2 Bonus Morale M+1@1 0:12 TF pray "God give me the courage to do what needs to be done" while kneeling, -2SM
1@1 Bless up to 150 weapons to increase damage against demons M+1@3 kneel and pray with appropriate words in established base location over chosen weapons to confer +DC on all weapons so blessed for use in next battle with demons, -2 SM
1@3 Bless up to 150 weapons to increase damage against demons M+1@3 kneel and pray with appropriate words over chosen weapons to confer +DC on all weapons so blessed for use in next battle with demons, -12 SM
1@1 Use Active When Worn/Held Invisibility Cloak M1@3 performs M5@8 Invisibility for those within it plus M7@3 Penetrate Magical Disguise
1@1 Bonus Blacksmithing/Metalworking Skill Checks M+1@4 retire to personal room or quarters, kneel with total body involvement, pray with appropriate words for forgiveness, wisdom, strength, and help with current task, 5:00TF, confers +20 on next major task attempted, +53SM
1@1 Bonus Single Blacksmithing task check M1@4 RF1 appropriate prayer while performing the skill, -25SM
1@3 Bless Named Group M+1@4 gives +RS/5 to next prayers prayed/holy magic skills used by all members of target group for next RS/5 prayers distributed among them equitably, appropriate words, total body involvement (kneeling) in established home base, 2:30 TF, +45SM
1@1 Help with Blacksmithing Project M+1@4 RS/10 bonus on all skill checks for RSx8 minutes, must kneel in established home base, pray appropriate words aloud, 2:30 TF, +15SM
1@1 Bonus Mag Device Use Skill Check M+1@4 TF 0:06 say "Please God let this work" +RS/5 to next mag device use attempt -10SM
1@2 Bonus Psi Skill Check M+1@4 TF 0:06 say "Please God let this work" +RS/5 to next mag device use attempt -10SM
1@1 Blessings on the Day M+1@6 mitigates GE and botch rolls for RS/10 hours, must kneel in established home base, pray appropriate words aloud, 2:30 TF, +45SM
1@2 Torture Spirit Power M+1@10 base dangerous plus pain versus will power RS=S/D/N to act, throw holy water on target with either hand, -15 SM
1@1 Counter Nerve Pain (including Brain Burn) M+2@3 kneel with hands folded and pray "God please relieve my pain that I've been caused. I realize that it was my own lusts that caused it. I pray for forgiveness of my lusty behavior, and for relief from the pain I have caused myself as a result" for five minutes +48SM Brain burn my create penalties
1@1 Cure Diseases M+2@4 retire to personal room or quarters, kneel with total body involvement, pray with appropriate words for healing of specified ailments, sound necessary, 5:00TF, +17SM
1@1 Cure Diseases M+2@4 retire to personal room or quarters, kneel with total body involvement, pray with appropriate words for healing of specified ailments, sound necessary, 10:00TF, +27SM
1@2 Unlimited Damage Repair M+2@7 pray "God, heal (subject, possibly self) injuries, that (subject) might (do what needs to be done)" for five minutes +3SM
1@1 Release Lock M+3@4 kneel with hands folded and pray "God, give me the means to retrieve my belongings. Whatever way you, in your infinite wisdom, believe to be the safest and easiest way to do so. Be it providing me with a key to the door, or by dissolving the wall so that I can pass through it. However would be the easiest, safest way for me to retrieve my belongings, that is what I would like for you to do for me." causes door to unlock so as to open easily, provided that caster owns objects on the other side of the door, +84SM
1@1 Strengthen Object Against Blast M+3@6 kneel and pray appropriate words with hands folded, 10:00TF, success roll is threshold of damage roll of blast that can be withstood undamaged by object strengthened, -53SM.
1@2 Prevent Personal Psionic/Magic Power Release M4@10 kneel and pray "God, please eliminate any unexpected results in the psionics (or magic, as the case may be) that I am about to attempt. The expected results would be success or failure. Anything outside of that (read "botch") I ask you to negate and nulify. Prevent any and all unexpected results (read "botch") from happening." Pray for 5 minutes, +2SM
1@1 Secretly Communicate Plan to Associate M+7@1 pray quietly aloud with hands folded for 10:00, delivering a five minute explanation of an intended plan which will be heard by the one designated ally, +8SM
1@1 Locate Demon M+7@5 pray silently while kneeling for 10:00TF "God, give me direction to the remaining demons, that I might engage and kill them." duration 1:40:00 +20SM
1@1 Communicate with Deity M+7@7 10:00 TF kneeling with hands folded by bed in home base, appropriate words asking questions, 5:00 worth of answers concurrent with second half of prayer, +40SM
1@2 Request Course Correction M+7@7 2:30 prayer kneeling in home base with appropriate words for God to point him in the right direction if he's going the wrong direction; success might be basis for divine directive bonus on subsequent skills, +28SM
1@3 Communicate with Deity M+7@7 10:00 TF kneeling with hands folded by bed, appropriate words asking questions, 5:00 worth of answers concurrent with second half of prayer, +30SM
1@1 Confirm Guidance M+7@7 drop to knees and pray "God, you're supposed to be leading me [optional insert for where]. What happened?" Pray for 5 minutes. +25SM
1@1 Communicate with Deity M+7@7 5:00 TF fold hands and pray appropriate words including desired information +10SM
1@2 Call Local Sentient Fighter M+11@4 5:00TF kneeling in established base camp with appropriate words, calls random sentient fighter to ally against a specified enemy +45SM
1@1 Attract Assisting Angel M+11@6 loudly say, "Please God Help Me" repeatedly for 2:00 while trying to think of ways God could deliver from the current mess, brings Terry, a garishly clothed slender effeminate male guardian angel with long blonde hair and an assortment of 2@ magical powers for solving difficult problems, -2SM.
1@1 Call Angelic Messenger M+11@7 20:00TF kneeling in established base camp with appropriate words, calls specific angel messenger to answer questions +57SM
1@1 Call Angelic Messenger M+11@7 5:00TF kneeling with appropriate words, calls specific angel messenger to answer questions; others present see the angel as a faint image and hear a distant echoing voice +27SM
1@1 Call Off-world Sentient Informer M+11@8 pray for 10:00 appropriate words +2 SM will bring an experienced verser to his world to teach him what he needs to know.
1@3 Walk on Water M+12@6 pray "God, there are people on the other side that need our help. As Jesus Christ walked on water, and as Peter attempted, I wish to now walk on water, that I might engage and destroy your enemies. God, give me the ability to walk on water." while kneeling with hands folded and head bowed beside body of water for 0:18 TF then step onto water, +15 SM.Bod
2@8 Photosensitivity B0@4 (exceptional night vision)
2@10 Focus B0@5 (20/13 visual accuity)
1@5 Stealth B0@6
1@1 Depth Perception B0@8 (due to lazy eye)
1@1 Great Jump B5@6 uses one attack, RS/2' up and/or away, may turn to face any direction while in the air, +10 die mod for distance purposes only with 10' run, untargeted success roll.
1@2 Chow En Lai B7@1 martial arts style fast aggressive weapon-dependent
1@3 Bo Stick B7@1 Martial Arts Weapon base damaging RF1
1@10 Boxing B7@1 attack multiplier 1, slow defensive, weapon-adverse, no offensive modifier, -15 Defense modifier, -15 damage modifier, hand & arm
1@3 Okydoky Smoky martial arts style B7@1 Fast Defensive Weapon-utilizing Poke-based -10 Def SM -20 Def Dam mod Att x2 no offensive mods hand and foot primary
1@7 Panoramic Awareness B7@2
1@1 Fighting Blind B7@2
1@1 Solid Punch B7@3 Intensified Damage: damaging, standard attack success required, -10 sit-mod
1@2 Missile Catch B7@5 RS=damage mod on incoming attacks, if attack roll reduced to zero missile is caught, high velocity missiles create penaltiesEquipment
1 school backpack weight 1 pound
1 school duffle bag weight 1 pound
1 luggage style duffle bag, weight 1 pound
1 14 inch hunting knife, black nylon sheath with 2 carrying pouches. Inside one pouch is a Leatherman multi-tool, (pliers, 3 flathead screwdrivers, 1 Phillips screwdriver, blade, can opener, two-sided file and awl punch) 12 sewing needles and 3 small spools of thread. The other pouch contains a magnesium fire starting tool, 1 BIC cigarette lighter, fishing line, fishing sinkers and several fishhooks. Wrapped around the knife sheath is 15 feet of high-tensile black nylon cord. total weight approximately 4 pounds
1 tool box, red painted steel sheet metal, containing complete ratchet set, 2 ratchets, 12 screwdrivers, 2 pair of regular pliers, 2 pairs needle-nose pliers, 1 pair vice grips, 1 soldering iron, 1 solder removal tool, 1 roll of solder, 2 pairs wire cutters, 2 crescent wrenches, 1 hatchet, 1 claw hammer, 1 box of 3 inch nails, 2 rolls duct tape, 1 utility knife with 4 changeable razor blades, leather work gloves, a complete set of Allen wrenches, 2-AA battery flashlight, voltmeter, wood saw, multi-tipped screwdriver, complete set of wrenches. weight, approximately 25 pounds.
100 feet high tensile white nylon cord, weight 1 pound, cut in two pieces ~30' and ~70'
1 21 speed all-terrain mountain bicycle, with security chain and combination lock, weight approximately 15 pounds
1 complete first-aid kit weight 1 pound has tweezers, over 100 band-aids, several gauze pads, an instant ice pack, surgical tape, rubber gloves, instruction book
1 dynamo flashlight (shake it to charge, no batteries needed) weigh 1/2 pound
1 dynamo radio (crank to charge, no batteries needed) and black nylon carrying case with strap. radio receives AM, FM, audio to TV frequencies 2-13, 7 weather bands. It is equipped with an LED flashlight, siren, and hazard signal flasher. It can also be used to charge a cell phone battery weight 1 pound
1 Marlin 22 caliber rifle, 18 round capacity, 2,000 rounds 22 ammunition. total weight, approximately 10 pounds, reload 0:60
1 can opener weight approximately 1/2 pound heavy duty crank type
1 aluminum baseball bat, weight approximately 1 pound
5 BIC cigarette lighters, 15 packs of cigarettes (enjoy them while they last!!!!) weight 2 pounds
Clothing: 3 pair jeans, 3 tee shirts, 1 heavy winter coat, 2 camouflage army jackets, 3 pairs socks, 3 pairs underwear, 2 pairs flannel pajama pants, 1 black leather belt, 1 purple hoodie sweatshirt, total weight approximately 30 pounds
black military combat boots
leather billfold
house keys
Ruger P-89 pistol 15 shot magazine +1 chambered 9mm 3# reload (clip) 0:12 RF10 dangerous
5 boxes 50@ 9mm pistol ammo
15 round magazine for Ruger -10 rounds P-99
$15.75 money from B Movie Monster World
5 magazines 15 round each for 9mm Ruger
Spare 15 round magazine for Ruger, -1 round P-99
Military Surplus Sleeping Bag
Keyring: house key, mailbox key, toolbox key, AND a key that will open standard issue police handcuffs
MAK 90 Russian-made shoots 7.62x39 ammo, low quality detachable bayonet comes with a metal sheath that can be hooked to the bayonet to become a pair of wire cutters, back of bayonet has hacksaw blade as part of the blade, serves as bayonet, fighting knife, wirecutters, and hacksaw, reload 0:24, base lethal RF 30 10':40':80':300':+1/3'
30-round MAK magazine -17 rounds
Utility belt
8x30 round MAK magazines
Leatherman multi-tool, (pliers, 3 flathead screwdrivers, 1 Phillips screwdriver, blade, can opener, two-sided file and scissors) (second of these, slightly different) in black nylon case on belt
radio flyer wagon
universal gun cleaning kit
three throwing knives
holster for a Ruger P-89, has pouch for single spare clip
two-quart aluminum canteen with canvas case and shoulder strap
New Combat Boots, original SWAT brand, size 13
Hobo Knife, splits with knife and spoon on one half, fork and can opener on the other, fanny pack
15 BiC lighters, five (one sealed pack) in fanny pack
KABAR, 12 inch Marine (military) fighting/survival knife, black leather sheath.
4 gold coins, 1 ounce each, 24K ($3200 original price in B Monster Movie World), fanny pack, say "United We Stand" with a picture of the American flag on one side, and on the reverse the words, "We must all hang together, or surely we will all hang separately.--Benjamin Franklin"
10 blocks .999 silver, 1 ounce each ($461.00 original price in B Monster Movie World), fanny pack, say "E Pluribus Unum" under a picture of the United States Capitol building, and on the reverse "United States of America" over the image of George Washington.
Diamond ring, gold setting, $225 original price (B Monster Movie World), fanny pack
Diamond ring, gold setting, $235 original price (B Monster Movie World), fanny pack
Fanny pack, black leatherette with cloth strap and plastic buckle, on waist
Ronco Pocket Fisherman
Deck playing cards
20 steel quarrels, imitation metal fletching, ranges in crossbow 3:9:15:30:+1/30' (1:3:5:10:+1/10 yards), lethal, trashed in TerraNova Habitat
150 wooden quarrels, steel heads, ranges in crossbow 12:45:90:240:+5/12' (4:15:30:80:+5/4 yards), damaging, sold in TerraNova Habitat
lever & latch crossbow T3@1 8 pounds maximum range for the wooden arrows 80 yards, and maximum range for the metal arrows 10 yards. I don't remember the damage categories, except that the metal arrows were one step above the wooden arrows. Sold, TerraNova Habitat
Ruby, 3 carat (~1cm diameter)
Emerald, 3 carat (~1cm diameter)
20# in 4z silver crowns (coins)
+21 crowns 4z each
2 silver half crowns 2z each
16 silver leaves 1z from Dancing Princess trees
32 gold leaves 1z from Dancing Princess trees
64 shillings, 0.5z nickel
116 pence, 0.5z bronze
4 Jumpsuits, drab green khaki (standard WW2 army) one piece, step into legs, pull shirt up behind you, put arms through sleeves, and button front from fly to collar; twin patch breast pockets, left and right outside pouch pockets above the waist, front and rear hip pockets stitched inside, and a pair of large outside pockets on the upper legs with snap-down flaps on top. sleeve cuffs button, and there are loops for a belt, cuffs on the legs, apparently so the length can be adjusted--or so that if you drop a screw you know where it landed.
4 pair boxer shorts, army drab
4 pair socks, army drab
Pair white tennis shoes
3 sets medieval clothing
Invisibility cloak M1@3 Active when Worn confers M5@8 Invisibility and M7@3 Penetrate Disguise
Straight Razor
Quiver, 30 quarrel capacity
19 "Boom Stick" spears, 18 disowned in TerraNova Habitat, one 6' kept, from Dancing Princess
Priest's traveling robes
3 sets manacles, wrist cuffs covered with rabbit pelts
Wristop, a computer with a terrabyte of memory and a terraherz processor that fits on your wrist, displays through a flat screen similar to those on the walls, and can interface with most known systems via internal wireless modem.
10 Fragmentation grenades, 10':30':60':100':+1/1', fatal 10'r
10 Glue grenades, 10':30':60':100':+1/1', 10' diameter sphere of glue strands difficult check, additional 10'r simple check to break strands
1000 rounds 9mm ammo
1000 rounds MAK90 ammo
MAK 90 clip, 100 round drum, empty
MAK 90 clip, 50 round, empty
MAK 90 clip, 30 round, empty
Smith & Wesson .357 six-shot revolver with 4" barrel and rubber grip
500 rounds .357 revolver ammo
3 days worth trail/adventure food. Water is required to prepare these, but some components are ready to eat particularly in the "lunch" packs.
Full-sized synthetic backpack with lightweight polymer frame can carry 240 pounds in a six cubic foot interior , 3'x2'x1', with a maximum enclosed diagonal (for an object running from opposite corners through the center of the pack) of 3'9". It weights 2 pounds
High-tech (Terranova) Crossbow, It's a bottom lever action drawstring and a simple mechanical trigger mechanism to release the string. The frame is a lightweight material, something like plastic but extremely hard and not at all flexible. The bow is obviously a different material, flexible, only about twelve inches across but with tremendous draw power when pulled back. Quarrels sit in the track in a drop-in loading system, and there are clips along the right side to hold five quarrels for ready access, point down, fletching up. There is a flip-up cross-hair a pin sighting system that is calibrated for range and gravity. The drawstring seems to be a synthetic spider web. The bow twists ninety degrees, folds down, and slides parallel beneath the stock, making the entirey device twenty-seven inches long, three inches at the widest point, and five inches top to bottom. RF1, 20':50':100':150':+2/3'
100 Chlorine water purification pills, one pill per 2.5 gallons/10 liters normal contamination water
120 Crossbow Bolts, hunter heads, polymer shank and fletching
Plastic Ground Cloth, green, 6'x5'
35 platinum ingots, 2z each
80 gold ingots, 2z each
2 Spidersilk Crossbow Strings
100' 2000# test spidersilk rope, 1/2" diameter, 4#
4 skeins synthetic yarn
2 pairs metal knitting needles
3 Speedloaders for .357 revolver
Collapsible .22 rifle with 6-bullet clip, barrel slides into stock, can't fire without extending barrel; rear of stock folds down and up flush over trigger guard, latching in place to either position; clip inserts into rear portion of stock, can be kept in place, but gun will not operate unless fully opened. 0:30 to open gun fully. Uses standard .22 ammo. Barrel does not unscrew but telescopes, slightly wider in diameter in extended end than in stock (shortens range). Think of it in three sections. Center section has trigger mechanism and chamber; stock folds around to cover this, partly hollowed, also has part of feed mechanism to hold bullets and feed them to chamber when in open position. Barrel pops out from other side. Completely collapsed it approaches rectangular, barrel extension flush with side and other side has two relatively flat surfaces (bulge on rear stock meets indentation on the central section, pressure interlocks mechanisms, released by lever on underside). Release button beneath barrel unlatches lower section and allows barrel extension to slide out. It does not store spare ammo. Each section is about fifteen inches in total length, barrel extension shorter (has to stop before the hammer mechanism and have an inch or so inside when fully extended). 48" tip to back. Folded, 15"x~8"x~1.5-2", not perfectly squared in any direction. Floats in water, constructed almost entirely of polymers and plastics with some metal parts, made for survivalist use. lightweight, #3. Does not fire folded because ammo supply is in rear stock, partly intended as safety feature, to prevent weapon from firing when stowed.Stage 1
World List B Monster Movie World
Pearl Harbor
Dancing Princess
--M. J. Young
You make another decent silver knife from the coins.
That's good. What to do now? Well, whatever is scheduled for my day, be it sleep, martial arts lessons, or just hanging out with Lauren. That's what I'm doing.
On day four, after work and before your martial arts class, you get together with Derek and Lauren.
Lauren has a new skill pattern for you. It's something at which she is very good, but she says she wants you to remember that this is invasive, and can be frightening, and is certainly annoying if overdone.
She then projects into your mind the pattern for how to open a two-way telepathic link with another person whose mind is "human".
"This works," she says, "if you are looking at the person, or if you have had some kind of mind-to-mind contact with the person before such that you can recognize that person's mind. It's a bit like tuning in a specific frequency on a radio, so you can hear a single station, but that it's like CB, two-way.
You pick it up very quickly, and of course you've already been in contact with Lauren's mind, so you know how to find her.
--M. J. Young
Did I ever put the epoxy handle on those two knives, or did I just make the metal bodies? I would have tried to put the handles on both of them before I went to see Lauren. If I haven't put the handles on, keep rolling until I succeed. That's how I would do it. Make the two sides, and screw them on.
"Hey Lauren, I was wondering. Do you know if there's any way that we can verse together if we go out of this world? (As in, one of us becoming the other's associate) You seem like a pretty cool person. I'd like to stick around with you."
Any martial arts improvements?
Oh yeah, and from the description, this OkyDoky Smokey seems to focus on human pressure points. I had a friend in high school. His mom was a registered nurse, and she showed us a bunch of pressure points. The wrist, face, back of the neck, the "Vulcan Neck Pinch" (It's based on a real human pressure point) Would any of that be a bonus on the OkyDoky Smokey?
Speaking of that, is my friend that OkyDoky black belt around? After I finish with Lauren, I still owe him a sparring match.
MJ, I know there's no way my character can communicate this to Lauren, but I specifically asked to learn the @1 skills first. Can't we just pretend like I can communicate that to Lauren? All of this is fine and good, but it's also totally unless in a flatline world. By your count, I've only got 19 days before the manure collides with the box of whirling blades. I'd like to learn as many "Flatline Compatible" skills as I can before that.
Yes, you finished the handles using the epoxy polymer.
"Hey Lauren, I was wondering. Do you know if there's any way that we can verse together if we go out of this world? (As in, one of us becoming the other's associate) You seem like a pretty cool person. I'd like to stick around with you."
"It has never happened to me and I've never known anyone it happened to. I won't say it's impossible, but I can't tell you how to make it happen."
Any martial arts improvements?
We find out the answer to that question on day 25.
Oh yeah, and from the description, this OkyDoky Smokey seems to focus on human pressure points. I had a friend in high school. His mom was a registered nurse, and she showed us a bunch of pressure points. The wrist, face, back of the neck, the "Vulcan Neck Pinch" (It's based on a real human pressure point) Would any of that be a bonus on the OkyDoky Smokey?
You are learning how to exploit stuff like that. You didn't mention having any skills in that area, but if you think you do be very specific concerning what you are able to do.
Speaking of that, is my friend that OkyDoky black belt around? After I finish with Lauren, I still owe him a sparring match.
My recollection is that he was going to be gone for a couple of weeks.
MJ, I know there's no way my character can communicate this to Lauren, but I specifically asked to learn the @1 skills first. Can't we just pretend like I can communicate that to Lauren? All of this is fine and good, but it's also totally unless in a flatline world. By your count, I've only got 19 days before the manure collides with the box of whirling blades. I'd like to learn as many "Flatline Compatible" skills as I can before that.
Absolutely and unequivocably not.
You can't communicate that to Lauren because Lauren has no way of knowing which skills those would be. She has never been in a world with a flatlined psi bias, and when the psi bias was low she simply avoided using psionic skills.
Further, even if you were able to communicate this to her, she would not change her teaching methods to satisfy "this is what I want to learn" because she is much too good a teacher for that. It is as if you were saying, "I know that this addition stuff is useful sometimes, but I really want to jump to the calculus, so can we forget all these basics and move to that?" It is as if you were to say to your Okydoky Smoky instructor, "I know you want me to learn all this stance stuff, but what I'm really interested in is that trick where you manage to hurt someone without touching him, can we just skip all the other stuff and get to that?" The good teacher knows that the student has to build the more difficult skills on the foundation of the easier ones.
The Architect has a very different view in connection with teaching versers. He figures if you mess up and die, you'll do it better next time. Lauren figures that if you mess up and die, it's her fault, and she should have known better and taught you better.
So she's going to bring you up the ladder slowly.
Be thankful that she's accepted your assertion that you don't want to learn any magic, because she'd rather be building you up on both ladders.
--M. J. Young
You are learning how to exploit stuff like that. You didn't mention having any skills in that area, but if you think you do be very specific concerning what you are able to do.
Bending someone's wrist down towards their forearm is a submission hold. You can bend their wrist until their fingers touch their elbow, and you won't break anything. They will, however, do anything you tell them to do. Bend it up, and their wrist will snap.
Grab someone's face by the cheek, where their dimples are is a pressure point on a human.
Back of the neck, if done properly, is another submission hold I've used in fights in school.
Base of the neck, just above the collar bone. The "Vulcan Neck Pinch" is another submission hold. I had a guy put that on me, he had me on my knees before I realized what was happening. Fortunately he was just a friend demonstrating it.
Your wife is a nurse, is she not? I'm sure she can verify all of these and probably demonstrate them on you, as it was a nurse who showed them to me.
Now you're asking "What's your SAL in these?" Some things, you don't have skill at them, either you know how to do it or you don't. The first time you boil water, you have a 3@10 Boil Water skill, ya know what I mean? These pressure points are probably something like that. If you MUST give me an SAL at it, it would be low amateur.
Be thankful that she's accepted your assertion that you don't want to learn any magic, because she'd rather be building you up on both ladders.
Well, I'm assuming that would have come up in conversation (I don't recall exactly)
"Hey Lauren, I don't believe in magic, but why don't you show me some things that you call magic. Might as well learn all I can while I can."
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