O.K., Brock, that's actually quite a bit of information, and I've got your attributes section completed. Let's see the skills materials.
--M. J. Young
O.K., Brock, that's actually quite a bit of information, and I've got your attributes section completed. Let's see the skills materials.
--M. J. Young
I would hope it is a lot of information, I've been working on it since I got here :)
As for skills, I have a question. If you know the theory on how something is done, but have never tried it, does that count for anything? For example, I know that in lock picking you are trying to raise the tumbler pins into position without allowing the tumblers already raised to fall, and to do that you have to apply torsion to the inner cylinder, and then turn the cylinder when the pins are in place, but I have never done it.
I know some very basic programming skills, and have built a randomizer before (just a randomizer). I know how to use programs like Microsoft Excel, and made an automated character sheet on my computer using it for several different gaming systems. Just amateur stuff. Mostly for lack of trying to learn it :).
I built a robot that could walk slowly once, when I was about 10. I was bored. I never studied how to do it, just took a look at my Mom tinkering with her computer, had her explain what the parts were, just before I went to foster care for a while, then locked myself in my room for a few months experimenting whilst in foster care. Hehe, I remember I tore some wires right out of the upstairs wall to assist (I shouldn't have done that, but it's done now). I made a mistake somewhere though, and I couldn't stop it, and the current was too strong with wires sticking out, so I couldn't pick it up and stop it. It ended up walking into a wall until the batteries died. Hmm, speaking of tech, I have a habit of taking things apart and trying to figure out how they work. (I found a cell phone a while back, tore it apart, then figured out how to make it transmit a call to my aunt without touching the numbers. I'm not sure why, but it dropped the call and heated up fast, so I put it away.
I speak some French, and have a solid understanding of grammar and conjugation. I know what to do with -er, -ir, and -re verbs, how to form the passe compose (past tense), and so on. I can hold a basic conversation-but don't go fast!
I have the musical "ear" but I cannot read sheet music, nor can I play any instrument at all except my harmonica, and that poorly. I can, but not well. I know where the notes are etc., including blowing into many holes at once for a compound sound and placing my hand on the back to change the note, but I can't string that many notes together without messing up-about 10 notes.
I know how to absorb damage from a fall, both by rolling with it or by relaxing my knees and letting myself get carried to the ground, then springing back up. I used to climb a lot of trees in the nearby forest.
I decided a long time ago that I am fond of living, so I developed a few survival skills. I know that, in a pinch, I can start a fire with flint and steel (or iron pyrite if no steel is available), and I have used more modern means as well when camping. Given basic survival supplies and a bow, or maybe a gun :), I could probably hunt pretty well, because I step very lightly, and can track. I know I am fairly accurate with a bow, and I have read some books about survival and taken a course. I can identify many plants, and can identify the difference between them, like say poison hemlock vs. wild carrot. I also know some plants that are poisonous only in certain stages, like pokeweed. I took an online survival course just in case, you know? Heh, and my mom thinks I don't do anything whilst I am on the Internet all day. Basically, the first priority is find water, the second is find shelter near the water, then get food-meat if you can, but always plants, even if you get meat. Hence my ability to identify plants. avoid cowhage, rengas tree, trumpet vine, castor bean, chinaberry, death camas, oleander, poison and water hemlocks, strychnine tree, a few others I can't recall off the top of my head. I can identify some basic animal spoor, but I've never used a snare before. Were I dumped right now in a survival situation, I would rely on plantlife for food until I can figure out what tools I can make with the resources at hand. I wish I owned some rope I could bring!
I have a VERY light step, considering my weight. I frequently surprise people because they never hear me coming unless I want them to. I also am hard to notice at all. You know how some people can just minimize their apparent presence, and that 'sixth sense' we get that someone is there is not there? I do that without knowing how I do it. I have had people look right at me and not see me. A security guard at my school was in the Marines in...Was it 'Nam?, and he does the same thing, says it's a side effect of high level military training, and it supposedly isn't something many people just do. Maybe it's a side effect of my always being aware of my environment?
I focus on pressure point combat and staff use. There are three main categorizations of pressure points. Pain points are the most common, but about 15% of the time an enemy will feel pain but no reaction (for some reason, some people naturally don't respond right (I am one), and others learn the discipline to not respond), and an enemy who is high on some kinds of drugs like PCP will not be affected. The only way to tell if someone is affected is to try one, but thankfully they are the fastest and easiest for the most part. Muscle points, which can only be effectively used to tighten an untightened muscle, sometimes quite violently, potentially causing the entire body to seize up. A classic (and well known) example of a muscle point is a kick to the knee. When done correctly, the foe's knee and butt will move back and their head down, exposing their center-line for a reflex point. The problem with these is, as I said before, tightening the muscles in that area nullifies the reactionary effect, and if you are trying to discover a particular muscles method of stimulation (most have one), then the half second the reaction occurs in will be wasted as you observe the effect. Finally, there are reflex points, undoubtedly the most useful points, as the reaction to these manipulations are hardwired into the body's response system (for humans, anyway) and thus will always work. They are painless but do cause an uncomfortable feeling, sort of like queasiness. Furthermore, they force muscles throughout the body to loosen, opening up making muscle points easy to use again. For example, a very fast tap to the gag reflex (above the sternum at the base of the center of the throat) will force their muscles to pull them backwards. Hmm...In that situation, you could try to rake across the collarbone very hard on the way to the gag reflex, combining a pain point with the reflex point. Oh! and there are light force knockout points, but in some you don't want to hit too hard unless you want them to get a concussion or die. Finally, there are the variant muscle points that prevent an already tightened muscle from being ABLE to tighten, as well as forcing it to release, commonly known as paralysis points. I practice with my friends Chris and CJ twice a week. Thing is, I can never keep up with them because I get tired. Using game vernacular, I use a fast defensive poke/punch (depends on the point) style designed to take down humanoids, defensive because I watch my opponent and let the foe come to me and maintain my balance at all costs. If one is not balanced, then they cannot strike from a position of power. Some of my style's most fundamental moves involves taking away the foe's balance (there are several ways, one is to rake the brachioradalis (did I spell that right? I can't remember)where branches of the radial nerve run through under the elbow). I have not had occasion to use this style anywhere but practice and one very one-sided fight, but I have been practicing it for 8 years, and I can use these moves effectively on Chris, who is a high-blue belt in Tae Kwon Do. Maybe 1@7?
I also know the basic tenets of Tae Kwon Do, because my friend Chris is a high blue belt and we practice once or twice a week, and he trained me. I was also in a dojo myself for 3 months, but that was years ago. probably about 1@2.
As for other combat skills, I have never even seen a real gun in my life (I've always wanted to get one and take it apart). I have fired a bow with my dad accurately from 50 paces. It was his bow, and he set the range, so I don't know how accurate I would be at longer ranges, but I was hitting the bulls-eye every time (I got a beating for showing him up for that(he was an a real ***, and I am so glad he is gone)). I am also acquainted with the use of my B-E-A-Utiful staff, custom made for my birthday. Solid mahogany, polished and lacquered, exactly my height (6'0) (and my most expensive possession). I can use it in my unnamed stance, and know how to hit right behind the kneecap to emulate the first effect of a hamstringing-the fall, hehe. I am GOOD with my staff, and if my staff gets broken in my travels as a verser, I will personally scriff-infect the offender and kill them repeatedly for the rest of their existence. Staff is fast, aggressive, weapon dependent, focus on immobilizing the foe or knocking them down.
Psionic skills, huh? By that, I'm sure you mean abilities a person believes works or should work, but can't really prove? Well, I can see auras whenever I let my mind wander and look at someone. I think it is really my subconscious assessment of the person based on everything I know and can see from viewing them without analysis, and the colors are an unconscious association of emotion with color that most people have even if they don't know it.
I have spent countless hours with my Mom playing games that try to do psionic things. For example, we would take a random card out of a deck of cards, hold it up and focus on the image of the card, and the other person would try to ascertain what the card is via mind reading. My mom usually gets it 40 out of 50 times, which makes it really hard to say that mind-reading doesn't exist, ya know? I get it about 20 out of 50, but since there is a 52 card possibility, and the cards are shuffled...
I also try to read random thoughts from people and evaluate their emotional state whenever there are a bunch of people around me. This is part of my intuition, my ability to read people, actively and passively. It's part of the reason like to confide in me-half the time, I already know what is wrong, and being intelligent, I often know what they should do.
Another thing I sometimes do is try to telekinetically make a coin toss go my way, but my coin tosses are usually about 70% heads, 30% tails when I do that, so again, I can't prove to anyone, even myself, it does anything. I think it does, but if mind powers do exist, they must need a lot of practice to make them at all reliable....
No magic though.
I'm not sure that it translates to a SKILL in the game, but I have always been able to easily multi-task. In fact, I rarely am not. I happen to be writing some stories for an upcoming campaign I am going to run in D and D, making this character, watching a movie, reading the forums, and researching a few things without forgetting any of what I am doing. I have also been known to ponder things completely separate to the task at hand, and often am doing SOMETHING with my hands whilst doing any mental task (I almost have to). Often I am playing my harmonica when I am not doing something specific with my hands, or chewing fingernails.
I didn't know where to put this, but I am ambidextrous, I use either hand equally well. That's part of the reason I type so well with my index fingers, and why I'm good with a staff.
I think the ability to multi-task and such will fall under your attributes, that is, your tendency to multi-task is correlated with your intellect or willpower or what have you. If, for instance, you were in a situation where multi-tasking was important (like trying to disarm the bomb while shutting down their main computer, juggling, and keeping detailed notes for your personal journal) then I think it would be an attribute check, not a skill check.
I was wondering about that. Thanks.
Above post edited at 12:40 AM PST
"When you arrive at the Okydoky Smoky school, you are greeted and offered assistance. In response to your questions, he gives some insights to the style. It is designed around the fact that humans have known weak points, and that it takes very little force to cause someone pain. Thus the basic attacks are looking for these so-called "pressure points". It is fast-moving, but focuses more on blocking than hitting, even though it hits faster than many more aggressive styles, as it uses both hands and feet to strike."
this sounds almost exactly like what I do, except I also try to use reflex points that don't have a chance to fail if the foe is a non-responder. Both hand and foot, very fast, defensive, and so on.
Well, maybe in some situations.I think the ability to multi-task and such....would be an attribute check, not a skill check.
My preference is to consider whether the two tasks interfere with each other, or either of them requires high concentration or attention. If neither of those things is true, then I just let you roll each skill in turn, and a failure may be explained as difficulty walking and chewing gum at the same time, as they say. If the interference is absolute--if you're trying to play the cello while typing on a computer keyboard, both activities requiring both hands--I simply disallow it. The issue arises when two actions might interfere or one might require high concentration. In that case, for each skill you add I assess a penalty--frequently -10 for the second maybe through the fourth (depending, again, on how tricky it is to do these together)--and so the chance of success on each is reduced. If you botch on an added skill, it could mess up the first skill (and chance to botch increases 1% for each -10 penalty). That is how I prefer to do it. For one thing, it's fewer rolls--if I used an attribute check I would still have to roll for the skill check anyway. For another, I think it more realistic to say that trying to do multiple things at once reduces the chance of doing each of them.
Now, for those skills.
If you know the theory on how something is done, but have never tried it, does that count for anything?
That's really determined on a case-by-case basis. That is, it is entirely possible to learn a skill "informationally" without ever having done it, and then done the skill later based on that information. It's the sort of thing that you and I can decide together. Given your lockpicking example, we have two choices. We can say that you actually do have a 1@1 SAL of a skill you can do, and the first time you attempt it roll it as a skill check, possibly giving you a new use. The alternative is to say that you don't really have the skill, but you have an example from having read and studied how to do it which will bonus your chance of learning how to do it when you are faced with the situation.
The benefit of not having the skill is that a pick locks skill is so low on the tech bias scale that when you try to learn it your chance of successfully learning it will be so high you will almost certainly succeed the first time. In that case, you might roll high enough to get a 1@3 SAL as learned--but the odds favor you winding up 1@1. The advantage of having the skill is that the first time you use it will probably be a new use, which will boost your SAL to 1@3. So it's your call.
1@5 is average amateur; your assessment of your computer programming skills suggest something closer to 1@3 Computer Programming T11@1.
As for building a randomizer, did you design this and then build it, or work from someone else's design?
I have the same question about the robot. Was this built from an erector set or the equivalent, or did you have a kit with instructions?
I definitely think we have a 1@7 Electronic Repair T10@3 here.
1@9 French P0@0 I presume includes read, write, speak, and comprehend.
1@5 Harmonica M0@0.
1@10 Fall Impact Absorption B4@6.
1@8 Tumble to Erect Position B4@4.
1@8 Survival: Forest T0@1 includes edible plants
1@8 Ignite Fire from Spark T1@2
1@5 Simple Fire Skills Package T1@X
1@5 Tracking T0@1
1@10 Stealth B0@6 includes stalking, unobtrusive presence
...which I am associating primarily with your high ranged strike value, and so I'm thinking that your limited experience suggests 1@3 Use Bow T2@1.I know I am fairly accurate with a bow
I am a little bit confused about your martial arts combat, so let me get you to clarify for me. You might be describing two distinct combat styles, one dependent on the use of a weapon and the other averse to the use of a weapon, or you might be describing one style which can use a weapon or not. The Tae Kwon Do is separate from this, of course.
A classic (and well known) example of a muscle point is a kick to the knee.
This calls attention to another aspect of the game design. This kick to the knee could be the description of a "special maneuver". What characterizes special maneuvers is that in play you announce them independently and they are adjudicated that way. So if we have this kick to the knee, and you have your nameless pressure point style and your tae kwon do, we could say that the kick to the knee was just an ordinary attack in the pressure point style, doing ordinary damage for the style, and if you say in play that you are going to kick his knee that's color, a simple statement that you are going to attack him using the style. We could instead outline the parameters of a maneuver called "Kick the Knee", which has defined effects beyond mere damage. Then if you are in the nameless pressure point style you announce that you want to use the Kick the Knee maneuver and we roll success for that maneuver with style modifiers; and if you are in tae kwon do you can announce that you want to use the Kick the Knee maneuver, and the tae kwon do style modifiers then apply but we roll the same skill.
That means that to do your martial arts package right, we have to identify any maneuver which you might specify you are using, and list its effects and your ability with it. That would include feints and fakes, specific targeted pressure points that have special effects, special defensive maneuvers beyond the usual style blocking (which is covered by a fixed sit-mod), and anything else for which you would have the expectation that you could say "I do X", and "X" would have specific in-game results.
How well acquainted are you with the use of your beautiful (I'm sorry, your B-E-A-Utiful) staff? What kind of skill ability level do we need here?
If we assume that you actually can read auras, what kind of information do you get from such readings?
I'm comfortable giving you a 1@1 Read Minds P1@1 and noting that you have +10 familiarity with your mother. I don't know that that will ever matter, but it doesn't cost you anything to have it. The point is that you're not at all good at reading minds, but you can do it, and you've practiced contacting your mother's mind so often that hers comes more easily.
The coin toss thing is interesting, but begs a significant question: assuming that you are actually controlling the coin telekinetically, how are you identifying the sides while it is in motion? That is, I can easily imagine someone telekinetically grabbing a penny in the air and guiding it to the ground such that it lands where he wants, but it is a lot more difficult to imagine how that person can see or feel which side his heads--and if his control is such that he can land it the way he wants, he must have that knowledge. (The alternative is that this is magic, that there is some unseen intelligent being manipulating you such that it controls the flight of the penny but gets you to believe that you are doing it.) Have you any thoughts on these?
I would not ambidexterity under description. It's rare, but that's where I mark handedness if it matters.
Things have taken a few twists here today, and I'm wearing down rapidly; let me post this and get your thoughts and responses.
--M. J. Young
"As for building a randomizer, did you design this and then build it, or work from someone else's design?"
My mom's example, she got random words from a large dictionary and the program puts two together, and she uses it for story ideas. She calls it sparkers, because it sparks ideas. I made a random number generator to assist my roleplaying efforts, not that it matters anymore since I found a better one online. I wonder if I still have that...?
The robot was made from an incomplete kit, I improvised parts of it.
"I am a little bit confused about your martial arts combat, so let me get you to clarify for me. You might be describing two distinct combat styles, one dependent on the use of a weapon and the other averse to the use of a weapon, or you might be describing one style which can use a weapon or not."
I can use the staff for pressure point combat, but I can also use it in a distinct style, based on delivering spinning blows and thrust attacks. I try not to rely on it unless it is single combat, because it is tiring and I have an issue with trying to use the staff to block multiple foes-but then, I am not a trained master, neh? I'm a hobbyist who has spent years practicing with a friend who is almost a master [of Tae Kwon Do], in an informal setting. Heh.
The kick to the knee would be effectively an ordinary attack, as ALL of the attacks I use in that style are based on controlling the foe and allowing me to get a hit on their centerline, which is where most of the reflex points are. Most reflex points have a good potential to be that's all she wrote, if you can capitalize.
Aura reading tells you about their emotional state. The aura glows blue for peaceful, serene individuals, red for angry people, etc. Not that the colors matter to you, as the color has more to do with what the viewer believes those color signify. People who are experiencing some kind of crisis have shimmering auras, and seem unstable.
Telekinesis-I can see the coin, you know...It's a matter of seeing how fast it is turning on average, then always flipping it in the same way, starting from the same point, then mentally tapping the coin in the direction it needs to go to make the flip go the way I want. It requires a lot of observation, and knowing how the coin will flip. The wrinkle is when the coin bounces, trying to stop it from flipping all the way over is the hard part.
EDIT: I love my staff, but I have only had it so long. I had another staff (really more of a stick that I smoothed out a bit) before that I used. Anyway, I am so glad I am not REALLY risking my staff, because I know I would bring it and versing can be dangerous for possessions.
O.K., the randomizer is software. For some reason (probably because of proximity to the discussion of the robot) I thought it was hardware, something like a portable hand-held electronic dice roller. Software is already covered under your computer programming.
1@1 Build Function Machine (Robot) T12@2
1@8 Aura Reading (Empathy) P1@1 identifies emotional state of visibly observed subject +10SM (must see subject)
1@1 TK Pulse T4@1 (used to control coin flips)
Now all that remains, I think, is the martial arts stuff, which I'm going to have to address in detail, and probably have some questions.
1@10 Brock's Vital Area Style B7@1 fast defensive weapon-utilizing poke style RF2
You've indicated that it is more defensive than aggressive; that suggests that we're going to put your bonuses on defense. We have two ways to do that, and we can use both, but we only have so many "points" to use.
We can use situation modifiers (sit-mod or SM). As a defense, this would be, for example, defensive -10SM, and that would mean that any time you are attacked your attacker takes a 10 point penalty on his chance to connect--and because of the single-roll hit and damage system it also reduces his maximum potential damage. That is, if he's hitting you for dangerous damage, the successful percentile roll is divided by ten and rounded up, and assuming he has a 50% chance to hit you he can do 1-5 intensities of damage. A -10 sit-mod means that he's only going to hit you 40% of the time, and that the range is now 1-4.
You can instead take a damage mod. In this case, his 50% chance to hit means that he will hit you half the time, but once we've established that it is a hit we subtract your -10 modifier from his roll, and instead of having rolls from 1 to 50 he has rolls from -9 to 40, and a damage range of 0 to 4--which means that when he rolls any number up to ten, he hit you but did no damage. The other advantage to damage mods instead of sit-mods is they cost half as much, and thus for the same price as a -10 sit-mod you can get a -20 damage mod, reducing his range to 0 to 3 and (since there are twice as many 0 results) the average damage further. A damage mod does not, however, affect any attack that is "absolute", that is, a blinding attack which if successful requires you to check against an attribute or be temporarily blinded.
The real question, though, isn't which you would prefer, but which is more like what you do: do you primarily take the same number of hits but take less damage from all of them, or do you primarily avoid being hit and incidentally get hit less hard overall? If these are combined, to what degree are they combined?
Because yours is a defensive style, I would expect most of the "points" to go to defense; however, you can have a few points go to offense, again as either a sit-mod (increasing your chance to hit and thus also your maximum damage) or a damage mod (not affecting your chance to hit but raising the entire range of your damage).
So, how do you see this matching your primary style?
1@10 Use Staff B7@1 martial arts weapon skill
1@6 Staff-based Martial Arts Style B7@1 weapon-dependent vital area style
Most of the same questions from above apply here, but that we have not established whether this is an aggressive or defensive style, nor whether it is fast or slow. I should mention that slower styles get more "points" in offense and defense, while faster styles get more attacks. Also, the attack multiplier for any style that can use a weapon is limited to 2; weaponless styles (neither of your are weaponless) can have multipliers of 3. Finally, in calling them multipliers, we mean exactly that: you already have a 2@ martial strike value, as I recall, which means that you also multiply the attacks by 2, so a 1 attack slow style would be 2 for you, and a 3 attack fast style would be 6. There are other potential multipliers, such that the Karate Kid (the DC Comics superhero) probably has 27 attacks in a minute.
Let's get these in place.
--M. J. Young
I deflect attacks and sometimes dodge, such as striking an incoming punch to the side, avoiding being hit and then countering. I would think all of the sit-mod points would be defensive for my style, because I am trying to control the battle, not strike down my opponent quickly. I don't take the punch and absorb, I knock it aside, so less accuracy and thus less damage sounds right.
"primarily avoid being hit and incidentally get hit less hard overall"
yes, that's right.
As for the staff, it is more aggressive and has to do with striking the weak spots that require force to work, such as between the second-to-last and last rib. It is about as fast as my main style, but the focus isn't on exploiting various weak points, it's about balance. I would split the staff's points between accuracy and defense evenly.
fast defensive weapon-utilizing poke style, all points defense sit-mod. It's all about capitalizing on the opponent's mistakes, and creating my own opportunities
Fast aggressive weapon dependent smash and thrust style, even split between attack sit mod and defense sit mod. very balanced.
I believe I have your skills in place. Let's move to equipment.
--M. J. Young
All right.
For reference-my room is 4 feet to my left behind a wall.
A 60 liter backpack, divided into two main sections and a small frontal section, containing several (4) t-shirts with witty slogans like "by reading this you have given me temporary control of your mind" (black, white, and blue), an ordinary black t-shirt, an ordinary blue t-shirt, and ordinary black sweat pants (3), and a package of socks (11 left, open), and 4 boxer shorts in blue. This bag is in my room.
A 1-liter canteen I keep in my room (full, it's water I keep in there for when I get thirsty at night, I replace it every other day).
A pocketbook entitled Star Wars: Darth Bane: Path of Destruction: A novel of the Old Republic. 1 foot to my right.
My carved mahogany staff, polished and lacquered, in my room's closet. 5'10 length.
a steel and plastic harmonica made in Germany made by Marine Band (M. Hohner), was stepped on and the highest not won't play. In my pocket.
A textbook entitled Marine Biology fourth edition by Peter Castro and Michael E. Huber, in my room.
a 2 foot by 6 inch by 6 inch baseball card box full of Magic the Gathering cards, about 5-8 lbs? (I don't have anything to measure weight with) in my room.
the paperback set of the Sword of Truth series by Terry Goodkind, up to Chainfire (total of nine books in the set owned). Books are pocket sized, with roughly 600-800 pages each. Bit bulky when not in a container, but there is lots of space left in my backpack. in my room's closet.
A 4 gigabyte pin drive containing a large amount of roleplaying game material .pdf files, and some assorted novels in .lit format, which are exceptionally small and are read by Microsoft Reader. 3.87 GB occupied. In my pocket. If you want, I can tell you everything on it specifically, but that would take awhile.
Assorted roleplaying materials, including a couple maps I took from a BattleMech kit and a bunch of characters I have been asked to hold, as well as the unforgettable characters with fully fleshed out stories that I made, like Kimichiko Otoro for Shadowrun. In a 3-ring binder notebook that can easily hold 1000 pages. about 15 lbs? in my room.
4 journal type notebooks with various notes on a RP system I was making, a book I have been writing, random thoughts, and reminders to do things. On my desk in my room.
a plastic bag containing about 800 assorted Pokemon cards.
another bag containing about 600 Lord of the Rings cards.
A 3-ring binder notebook holding about 1500 Harry Potter cards. all in my room
two more pocketbooks-Elminster: the making of a mage by Ed Greenwood (I think), and the Source of Magic by Piers Anthony. in my room, on my small bookshelf
A Swiss Army Knife-whoops, never mind, it wasn't where I thought it was.
two pictures of my little half-brother William, one where he first walked and one where he was drawing. (My brother is in foster care, I only get to see him twice a year). in my room hanging on the wall.
my wallet, containing a nickel, two dimes, and three pennies, my state ID card (printed vertically to show I am a minor, even though I am now 18, it's a bit old), my high school ID showing my student number and school related info, a June 09 bus pass for Pierce Transit for unlimited free rides during June of 09, and a money tree card allowing me to cash checks at Money Tree made out to me without my ID (that might be useful in Earth similar worlds!). in my pocket
A pair of black boxer shorts on my person, a pair of navy blue shorts reading Air Force J.R.O.T.C. (junior ROTC), on my person, with my harmonica and wallet in the pocket, and my pin drive.
Do you think I went over the weight limit?
Do you think I went over the weight limit?
Without packing your television, bicycle, dog, or your entire bookcase? Not a chance. If you can lift it all, it's almost certainly fine.
By the way, that Star Wars book wins my second place prize for Greatest Number of Colons in a Book Title.
Brock, just an aside. This is what you're supposed to take if you had to leave your home at a moment's notice, knew you were never coming home, and didn't know what lay ahead in the near future. That's the angle you would look at it from.
Looking at it from that angle, it never ceases to amaze me some of the things that people take. You're taking Magic the Gathering cards. No offense, but what practical use could those possibly serve, aside from firewood? I'm sure it fits some idiosyncratic thing to you, but to me, the only thing that really made sense to take were weapons, tools, and food. My character is a walking arsenal at this point. At any given time, I've got 3 pistols, a shotgun, a 22 rifle, and a crossbow, as well as 4 hand grenades, 2 hunting knives and a straight razor on me at all times. (I'm planning to change that as soon as some things happen in game) It just never ceases to amaze me some of the things people take as starting equipment, that's all.
...
...
...Hate to break it to you, but that is everything I own except a shelf on the wall I use as the bookcase, a desk, and my bed.
Scott: I used the colons to indicate separations, I didn't want to put it like this:
Star Wars
Darth Bane
Path of Darkness
a novel of the Old Republic
which is how it appeared.
MJ, equipment is above.
two posts
oh, and John, you look like a walking arsenal. That suggests to me you are just looking for trouble. I'm not. I want tools, but the only one I have is a Swiss Army Knife, but I don't know where it is. Everything else is my mom's, and she isn't coming with.
That suggests to me you are just looking for trouble.
No, in my second and third worlds, trouble found me. The second world, I wasn't willing to do anything. After that, I was. I just landed in a world where guns are cheap and plentiful. I'm stocking up. Next time trouble finds me, it better be wearing body armor.
Scott: I used the colons to indicate separations . . .
Yeah, I thought that was probably it. It still counts.
Er, since I feel guilty about bumping the actual equipment list onto the other page, I'll quote it here to save MJ having to page back:
For reference-my room is 4 feet to my left behind a wall.
A 60 liter backpack, divided into two main sections and a small frontal section, containing several (4) t-shirts with witty slogans like "by reading this you have given me temporary control of your mind" (black, white, and blue), an ordinary black t-shirt, an ordinary blue t-shirt, and ordinary black sweat pants (3), and a package of socks (11 left, open), and 4 boxer shorts in blue. This bag is in my room.
A 1-liter canteen I keep in my room (full, it's water I keep in there for when I get thirsty at night, I replace it every other day).
A pocketbook entitled Star Wars: Darth Bane: Path of Destruction: A novel of the Old Republic. 1 foot to my right.
My carved mahogany staff, polished and lacquered, in my room's closet. 5'10 length.
a steel and plastic harmonica made in Germany made by Marine Band (M. Hohner), was stepped on and the highest not won't play. In my pocket.
A textbook entitled Marine Biology fourth edition by Peter Castro and Michael E. Huber, in my room.
a 2 foot by 6 inch by 6 inch baseball card box full of Magic the Gathering cards, about 5-8 lbs? (I don't have anything to measure weight with) in my room.
the paperback set of the Sword of Truth series by Terry Goodkind, up to Chainfire (total of nine books in the set owned). Books are pocket sized, with roughly 600-800 pages each. Bit bulky when not in a container, but there is lots of space left in my backpack. in my room's closet.
A 4 gigabyte pin drive containing a large amount of roleplaying game material .pdf files, and some assorted novels in .lit format, which are exceptionally small and are read by Microsoft Reader. 3.87 GB occupied. In my pocket. If you want, I can tell you everything on it specifically, but that would take awhile.
Assorted roleplaying materials, including a couple maps I took from a BattleMech kit and a bunch of characters I have been asked to hold, as well as the unforgettable characters with fully fleshed out stories that I made, like Kimichiko Otoro for Shadowrun. In a 3-ring binder notebook that can easily hold 1000 pages. about 15 lbs? in my room.
4 journal type notebooks with various notes on a RP system I was making, a book I have been writing, random thoughts, and reminders to do things. On my desk in my room.
a plastic bag containing about 800 assorted Pokemon cards.
another bag containing about 600 Lord of the Rings cards.
A 3-ring binder notebook holding about 1500 Harry Potter cards. all in my roomtwo more pocketbooks-Elminster: the making of a mage by Ed Greenwood (I think), and the Source of Magic by Piers Anthony. in my room, on my small bookshelf
A Swiss Army Knife-whoops, never mind, it wasn't where I thought it was.
two pictures of my little half-brother William, one where he first walked and one where he was drawing. (My brother is in foster care, I only get to see him twice a year). in my room hanging on the wall.
my wallet, containing a nickel, two dimes, and three pennies, my state ID card (printed vertically to show I am a minor, even though I am now 18, it's a bit old), my high school ID showing my student number and school related info, a June 09 bus pass for Pierce Transit for unlimited free rides during June of 09, and a money tree card allowing me to cash checks at Money Tree made out to me without my ID (that might be useful in Earth similar worlds!). in my pocket
A pair of black boxer shorts on my person, a pair of navy blue shorts reading Air Force J.R.O.T.C. (junior ROTC), on my person, with my harmonica and wallet in the pocket, and my pin drive.
Do you think I went over the weight limit?
Maybe I'll delete it again after Brock starts playing, to save future forum-goers the scrolling past it.
I don't know why I'm posting this, mostly just superstition. Wednesday, July 1, I will be exactly the same age as my father was when he died of a heart attack. If you don't hear from me after Wednesday, that's probably why. If I post on July 2, it means I officially outlived my father. It's just superstition.
Since this didn't seem to fit quite right in the sticky's, here is my additional personality info I wrote up:
I am an inquisitive individualist who loves learning for learning's sake, and am always seeking to strive for mental improvement. I practice meditation, and a few psionic skills, though I have never gotten truly verifiable results (as is inevitable with such things). Lately, my interest has been in history, and in the nature of the mind, particularly learning itself, psychology, etc. I prefer to take my time in all things that I can, and often do not feel 'rushed' to do anything, and react badly to pressure to hurry up-another reason my academic achievement is less than it could be. The exception is when there is actual danger afoot. I am also inordinately obstinate unless there is a logical reason for doing something, although in this case 'logic' can include emotion because I do understand how people feel. I rarely say 'yes' or 'no' or make promises, because I *never* break my word. I usually don't give a timeframe for *when* I will do it (unless time is a factor), but I will do what I say. Come Hell or high water, I will do it. I have been known to stop every other aspect of my life, including basic needs like sleep, to do what I have said I will do. I also firmly believe that if I am not learning something or improving myself at any point in time (these roleplaying games teach me about people and esoteric topics whilst being fun, so they are really good to me), I must be asleep. I have a good sense of humor, but my reactions to something funny are usually merely chuckles, not full-blown laughter.
I have studied many religions, mostly for the moral teachings and the absolute truths they believed, because if I study them all, then I can gain more knowledge than otherwise possible. I identify most with the eclectic pagan religion, wherein you construct your own faith by doing exactly what I have been doing-studying those you want to study, and shaping them to your own faith. When I feel the need to offer up prayers, it is to a variety of deities that match the situation. I took a work-name for any and all magickal endeavors (I don't feel like sharing right now). I have only actually tried to work magic but once, with my mom, in her 'fertility, abundance, and prosperity' spell (2 weeks later she was pregnant with my brother, we got $8000, and my step dad went to jail (that's a good thing)), just offer up prayers.
EDIT: I have been called 'solemn'
Two posts:
I forgot my bag of dice in my equipment. I have 5 D20s, 3 D12s, 3 D10 and their match for d100s, 3 d8s, 26 d6s, and 5 d4s. 3 of each type are matched color sets in:
clear w/blue flecks
opaque aqua
transparent jade green
a few posts above, MJ. all the way back a page.
"Heightened Awareness of Surroundings P3@1 enables user to know general layout of buildings or other structures, locations of entrances and exits, and other information, without searching."
I found this skill in Harry's thread. I do this same thing, but I mentioned as an inherent part of my intuition, not really seeing it as a skill. How well does this translate, and how would a SAL be assigned? I pretty much always do this, I can't remember the last time I was surprised excepting the time my mom walked in the door at home when I was reading a book after 8 hours home alone. I know where the people around me are, as well.
Concerning the Swiss Army Knife, the fact that it is not exactly where you thought it was is not essential, as long as it is in a reasonably identifiable area (I would accept that you are certain it is in the house somewhere). It's only a problem if the fact that you don't know where it is means you actually might not own it anymore. Thoughts?
I don't recall seeing any shoes or other footgear apart from socks, and you do not indicate that you are wearing a shirt.
John--Bzzzt, wrong answer. He made a very good equipment list, and yes, there are some people who would take those cards, and actually they might be very useful in many ways besides being firestarter.
Everything else is my mom's, and she isn't coming with.
The equipment rules include things that belong to members of your family that you use as a matter of course. That's specifically because ownership is very blurry in family situations. I know which pillow is mine, but if you asked me about the sheets or blankets I don't know that any of them are mine, not my wife's. I have one fork in the drawer that I consider "mine", but that's a technicality--it's really the last fork that remains from the set of stainless we bought the first year we were married, so it's "ours", and as for the rest, it just all belongs to the family with few exceptions. If you took a knife from the kitchen drawer, that's reasonably yours even if it's technically your mom's. I'd have trouble if you took a brassiere, unless you said it really was something you used regularly without her permission (and I don't think I'd ask for what you used it, thank you). But in general, stuff that belongs to your mom with whom you live which you use as if it were yours is close enough to being yours for the sake of the rules--cups, plates, pots and pans if you cook, bedding, hand tools, lots of stuff like that.
The heightened awareness skill you describe is distinct from the one Harry describes. My impression of yours is that it is much more about what people are doing in the familiar area known to you; Harry's is about having an innate familiarity with places he has never been, and has nothing to do with people. The thing about never being surprised might be a sort of heightened awareness as you describe, but I'll want to understand it better before I decide what it is. It could be a body skill, for example, a simple sensory sensitivity. So talk to me about it.
--M. J. Young
I don't really rely on my eyes to know my surroundings. I know when someone is near, and where they are relative to me, unless I am deeply concentrating on something. I can identify nearby people without looking at them. It does not have to be an area I have been to before; indeed, it works everywhere. I could tell you where the exit to the room I am in is before I look around, assuming I had got there without knowing where the exit is. This is why I included it as intuition-I just know. I'm the guy who knows 5 seconds before the bullet is fired by the assassin it is going to happen. I have a much better sense of the layout of my environs than individual objects, that's why I thought Harry's was similar, and the sense of where the people are is more of a vague directional sense. If the someone is someone I know, I know who it is.
The Swiss Army Knife is either in my room or in a box in the shed, and has the knife, nail clippers, scissors that are hard to use, a file, and some other tools I can only vaguely recall and so can't use. If I can take it I would.
At the time I wrote my equipment, I wasn't wearing a shirt. I was home alone and it was really hot, even with a fan on right next to me. I was kind of dressed like I would be at the beach.
I forgot my shoes. I have one pair of black shoes that fit adequately, size 13, that are 3 feet behind me. They are leather-like, but I don;t know if they are leather. If my feet grow anymore before I finish growing, then I will have to have custom made shoes.
When I say something is my mom's, I meant that she would object if I take it, though I hadn't considered kitchen ware. I am adding a fork, a spoon, a butter knife, a steak knife, a black ceramic plate, a blue plastic bowl with a 6 inch radius and 4 inch height that can contain a little over 2 cups worth of water, one pot with an 8 inch radius and a 6 inch height, and a paper bag full of ordinary plastic bags used by supermarkets (about 80 of them). We have way more kitchen stuff than we will ever need, and she probably wouldn't even notice they are gone, though she would notice I am:). The kitchen ware will be 6-8 feet to my right, I'm in a long trailer, so few things will be in front of or behind me. It's the end of the month, so I don't have much food left, but I can take an old fashioned army can-opener and 2 cans of corn and 2 of green beans.
I also am taking my red blanket that has a quilt pattern on the other side, and a pillow.
I hope THAT doesn't put me over my limit!
Equipment added, and I'm adding the skill at a 1@5 average amateur SAL.
Here's your sheet as it stands; please note any necessary corrections or questions here, and meet me on the new thread, Brock and Roll.
--M. J. Young
Name Brock Anthony Petersdorf-Nelson
a.k.a. Brocky: only mom, and he tries to stop her
Broccoli: as a derogation
genericfantasyname: Internet handle
ohconan: Internet handle
Attributes
Persuasion 1@8
Charisma 1@7
Animal Magnetism 1@5
Strength 1@6
Stamina 1@4
Resistance 1@9
Density 1@1
Flexibility 2@1
Agility 1@10
Hand/Eye 2@5
Intellect 2@1
Intuition 2@1
Education Level 1@10
Will Power 1@5
Averaged Attributes
Ranged Strike Value 2@3
Martial Strike Value 2@1
Target Value 1@7
Damage Value 1@5
Best Relevant Attributes
Tech 2@1
Psi 2@1
Mag 2@1
Bod 1@10
Bias
Tech
Psi
Mag
Bod
Weaknesses
I have very minimal use of my nearsighted right eye that requires me to close the left one to focus it at all, but it has always been that way, so my depth perception is not that bad, I know how to compensate. As such, I don't rely on peripheral vision, I rely on hearing and a "sixth sense" for detection. I am overweight, at 166% optimal weight. Also, I have trouble remembering things unless I consciously commit it to memory, and ritualizing the memory process by writing the info down greatly enhances the retention rate for me. I keep a notebook with me at all times, with a 'promise section' at the front for all things I have to do first.
Description
18 years old, b. 11/27/90 ambidexteritrous
Skills
Tech
1@8 Survival: Forest T0@1 includes edible plants
1@5 Tracking T0@1
1@5 Simple Fire Skills Package T1@X
1@8 Ignite Fire from Spark T1@2
1@3 Use Bow T2@1
1@7 Electronic Repair T10@3
1@4 Computer Programming T11@1
1@1 Build Function Machine (Robot) T12@2
Psi
familiarity: mother+10
1@9 French P0@0
1@1 Read Minds P1@1
1@8 Aura Reading (Empathy) P1@1 identifies emotional state of visibly observed subject +10SM (must see subject)
1@5 Heightened Awareness of Surroundings P3@1 enables user to know general layout of buildings or other structures, locations of entrances and exits, location of individuals and identities of those familiar, and other information, without searching.
1@1 TK Pulse T4@1 (used to control coin flips)
Mag
1@5 Harmonica M0@0
Bod
1@10 Stealth B0@6 includes stalking, unobtrusive presence
1@8 Tumble to Erect Position B4@4
1@10 Fall Impact Absorption B4@6
1@1 Tae Kwon Do T7@1
1@10 Brock's Vital Area Style B7@1 fast defensive weapon-utilizing poke style RF2 -20 def SM
1@10 Use Staff B7@1 martial arts weapon skill
1@6 Brock's Staff-based Martial Arts Style B7@1 weapon-dependent vital area style fast aggressive RF2 +10 att SM -10 def SM
Equipment
Backpack, 60 liter, divided into two main sections and a small frontal section
4 t-shirts with witty slogans like "by reading this you have given me temporary control of your mind" (black, white, and blue) in backpack
Black t-shirt in backpack
Blue t-shirt in backpack
3 pairs Black sweat pants in backpack
Package of socks (11 left, open) in backpack
4 pair boxer shorts in blue in backpack
1-liter canteen, full
Pocket Book entitled Star Wars: Darth Bane: Path of Destruction: A novel of the Old Republic
Carved mahogany staff, polished and lacquered, 5'10" length.
Steel and plastic harmonica made in Germany made by Marine Band (M. Hohner), was stepped on and the highest not won't play, pocket
Marine Biology fourth edition textbook by Peter Castro and Michael E. Huber
Baseball card box 2 foot by 6 inch by 6 inch full of Magic the Gathering cards, about 6 lbs
Paperback set of the Sword of Truth series by Terry Goodkind, up to Chainfire (total of nine books in the set owned). Books are pocket sized, with roughly 600-800 pages each, in backpack
4 gigabyte pin drive containing a large amount of roleplaying game material .pdf files, and some assorted novels in .lit format, which are exceptionally small and are read by Microsoft Reader. 3.87 GB occupied, pocket
Assorted roleplaying materials, including a couple maps I took from a BattleMech kit and a bunch of characters I have been asked to hold, as well as the unforgettable characters with fully fleshed out stories that I made, like Kimichiko Otoro for Shadowrun. In a 3-ring binder notebook that can easily hold 1000 pages. about 15 lbs
Journal-type notebook with various notes on a RP system I was making, a book I have been writing, random thoughts, and reminders to do things
Plastic bag containing about 800 assorted Pokemon cards.
Plastic bag containing about 600 Lord of the Rings cards.
3-ring binder notebook holding about 1500 Harry Potter cards
Pocketbook: Elminster: the making of a mage by Ed Greenwood (I think)
Pocketbook: The Source of Magic by Piers Anthony
2 pictures of my little half-brother William, one where he first walked and one where he was drawing
Wallet, contains a nickel, two dimes, and three pennies, state ID card (printed vertically to show I am a minor, even though I am now 18, it's a bit old), high school ID showing my student number and school related info, a June 09 bus pass for Pierce Transit for unlimited free rides during June of 09, and a money tree card allowing me to cash checks at Money Tree made out to me without my ID (that might be useful in Earth similar worlds!), in pocket
Pair of black boxer shorts on person
Pair of navy blue shorts reading Air Force J.R.O.T.C. (junior ROTC), on person
Bag of dice in my equipment. 5 D20s, 3 D12s, 3 D10s and their match for d100s, 3 d8s, 26 d6s, and 5 d4s. 3 of each type are matched color sets in clear w/blue flecks, opaque aqua, and transparent jade green
Swiss Army Knife, knife, nail clippers, scissors, file, and other tools
Pair black shoes that fit adequately, size 13, leather-like
Fork
Spoon
Butter knife
Steak Knife
Black ceramic plate
Blue Plastic Bowl 6" diameter 4" depth ~<2c. Capacity
Pot, 8"r 6"h
Paper bag containing ~80 plastic grocery store bags
Can-opener old fashioned army type
2 cans corn
2 cans green beans
Red blanket with quilt pattern on one side
Pillow
Stage 1
World List
Uhh, whoa, all I remember about the base attributes listing is 2@1 means the top 2 percent, so I think my hand/eye is more like 2@2, not 2@5.
What do the various 1@ attributes mean? 1@5 was average, right? 1@6 is 1 in ?... etc. I want to question my Willpower being average, so I'm going to dredge up some memories...post them later....
Well, besides mental exercises and meditation, I used to fire walk. That's when you walk barefoot over a bed of hot coals, with a very specific way to avoid being burned. It's a practice used by some cultures to test faith. You will get burned if you step too fast, odd as it may seem, because it causes the feet to come down harder and dig into the coals, increasing exposure by a large amount. You really have to know how to control yourself and banish fear to do it effectively.
The only way I can really effectively show my will is to reveal my past, snippets can't do it. I posted it in Family, it was most appropriate.
More as it comes to me. I have little remembrance of my younger days, besides abuse from my father-but more on that later in the family thread, once it;s all written out.
I read a thing about fire walking once... It lead me to discover:
http://en.wikipedia.org/wiki/Leidenfrost_effect
I've always wanted to actually see someone do that, though.
Mythbusters did an episode on fire walking. It's true.
(Doing Therapy)
The scale for attributes is not completely "fixed" in the way you suggest. Mostly it's seat-of-the-pants a bit better or worse. 1@10 is 95th percentile, generally, and 2@2 is 99th. I'm not uncomfortable with your high hand/eye because I think you've demonstrated the ability to use ranged weapons effectively without training or experience in them, and the easiest explanation for that is a high attribute base supporting a high ranged strike value.
If you think your will power is higher than 1@5, suggest where you think you fall.
--M. J. Young
Finally, I logged back in!
Ok, I understand about the Hand/eye. Thanks.
Willpower: 1@8 or so? It's difficult because it's so seat-of-the-pants. An example I heard earlier was "do you climb the mountain through sheer strength, or through agility, or because you would never forgive yourself if you didn't?'
It would definitely be the latter. My worry is, though, that this particular attribute is the hardest for me to define 'average', and thus compare. I don't know what average will is.
So my question is: How much pressure can an average person withstand before caving?
EDIT: I just remembered a recurring problem with my leg for my weakness section. When I move my leg in a certain way, sort of to the side and up or when a lot of stress is put on my hip, it will massively hurt and seize up. It is incredibly infrequent, and I don't know if it even does it anymore, because it has been 9 1/2 months since the last time. I was kicked by my stepdad in the hip, and about 2 weeks later it started hurting like nothing I ever felt before from any movement or pressure whatsoever. I was by that point used to taking everything thrown my way, and said nothing. You know that pain scale from 1 to 10? This was a nine, constantly. I limped everywhere, hiding it as best I could could. I kept falling over (lack of balance), and after another 2 weeks my mom saw me fall over. She took me to the hospital when she figured out what was wrong, and I was put on morphine, which I hated. One day before my surgery where they were gonna put a pin in my leg to hold the ball relatively still in the socket joint, it just stopped hurting. I was suddenly able to move again. Doctors did another X-ray, and I was fine, so far as they could see.
Since then, it has occasionally acted up under stress with a 6 on the pain scale, and restricted mobility when it does. It lasts about a day or two, then goes away again. Doctors are still mystified, though one conjectured it has to do with a nerve and not bones at all. Who knows?
It used to happen every month or so, but it has been slowly disappearing, and it may be gone entirely now.
I think MJ missed this. I'm bumping this thread to the top of the forum list in the hopes he'll see it.
I think I got to repost my character again :( joy, now I got to remember in detail what i was wearing all convention and what I ended up in my attributes and what I ended up in my carrying stuff, oh well, here it goes.
Name: Ahmetia Andréus Campbell
Attributes :
Attributes @
Persuasion @
Charisma @
Animal Magnetism @
Strength @
Stamina @
Resistance @
Density @
Flexibility @
Agility @
Hand/Eye @
Intellect @
Intuition @
Will Power @
(I need help and will edit later)
Education: High school graduate, current student Brookdale Community College, studying in film and anthrpology(which I imagine is going to come in handy many times later over).
Weaknesses: Wears glasses, allergic to dust and pollen.
Physical: 5'2" 180lbs Dark Brown Hair (really long) 20 years old Blue Eye Fair Pale Caucasian
Tech
Psi
Mag
Bod
Bias
Tech
Psi
Mag
Bod
Skills: Basic Fencing, Basic Sewing, Writing: Fiction Stories, Singing (Specialty: Renaissance/Medieval), Dance (Renaissance/Medieval, Ameture Belly)
Equipment:
Black corset shirt dress w/ studs and lacing
Black ruffle med-short skirt in 4 layers
White chemise style shirt with drawstring sleeves
Black 'fairyland'; shoes with lace high heeled
Black stockings
Black gothic lolita top hat with ribbon and fake lillies
Flower non-digital watch, pink painting for flower (I think stainless steel maybe copper but I got no green markings to be sure)
US Passport
Black linen purse
Pink Indian Style Wallet w/$25usd, Drivers License, credit-debit cards (which I am guessing will be useless)
Pens X2
Erasable Pens x5
Pencils x7
Yellow small hand-cranked plastic pencil sharpener
4 packs of travel tissues
5 journals
2 sketch books
1 journal book of shadows style
1 Irish-style chemise
1 Black renaissance skirt with drawstring
1 Renaissance bodice with gray soft leather and dragon embedding on ones side and black with white strips on the other, lacing
1 gray wool cloak with hood with red ribbon ties
1 tall wooden staff
Career in Film book
Belly Dance Instructional Book
Complete Works Of Shakespeare Book
Drawing Fairies Book
Tales Of Bettle Barb Book
My heart is my own Book (on Mary Queen of Scots)
Pink Dell Laptop w/ac charger
2g Memory Stick on a stainless steel necklace chain.
Black leather bag of watt converter plugs: (1 for Europe Middle East Africa Asia and the Caribbean, 1 for n and s America japan and Caribbean, 1 for Great Britain Ireland Africa Hong Kong Singapore, 1 for Austrailia New Zealand Fiji China,)-From a US Plug, 1 110v-250v converter, 1 50watt-1875watt converter
Violin + 2 like new Bows + Sap thing for it + Learn To Play Violin Book
Music Stand
1 Blue Duffle Bag with long black strap for over sholder and 2 med straps for backpack like carrying and zippers
1 Large Box Matches
1 Green celtic rectangle stash
2 pairs of jeans
3 t-shirts
1 pair of sandals, brown velvro straps
1 pair of black leather shoes
3 pairs of socks
1 Sprint Cell Phone, slide with case covering
1 metal spark tool (it's used to create friction along this rough nut bolt like peice in this enclosed space and you move the long piece of metal along it to create sparks to try and create fire)
((I think that's it))
I forgot about something I can't believe I did because if I forgot those Verser-Me is going be more violently upset.
3 plushies: 1 brown fluffy teddy bear with green ribbon around it's neck (from my current bf), 1 colonial style poppet with a black and green bonnet and dress (from my best friend), and 1 pocket goth bearing a small resemblance to Voltaire (sold by my favorite artist ever)
Yay! Plushies. This makes me happy for some reason.
If MJ were running your game, he'd probably ask that future forgotten equipment be added in the game thread ("this thread is dead to you now"), but since O'Sevens is your ref I don't suppose it matters. (I mention this partly for the benefit of future players reading back through this thread before joining the game under MJ.)
I try to remember everything, looked around my room and wrote things down.
And M. J. would also allow the addition, partly because it's still early in play, and partly because there's no particular game reason why these would be needed right at this moment in play. E.g., if you were in combat, and you said, "Oh, I forgot to bring the fully loaded AK-47 I keep in the closet, I should have listed that," you're going to get a very skeptical response from me, but a couple of plushies aren't going to matter to your conversations in the kitchen.
--M. J. Young
OK, I'm going to agree with MJ - my player(s) post any future new equipment in your thread. Why? Because I wasn't expecting any new players and only bothered to poke this thread because I was curious who was dropping in (unlike MJ I'm not a mod and don't have to read absolutely everything). I wouldn't want to miss something like that and three worlds from now be like "what plushies?" and have you give me the look of death.
In all honesty, I have never done anything like this...but after stumbling upon Multiverser, I suddenly fell into a rabbit hole that I now feel I am convinced I can't get out of. I would like to try and get into this but I don't know where to start at all. May I ask for help to learn to join in this alternate life?
Howdy! Since I saw you first, I'm your friendly neighborhood greeter for today. Getting started, you'll want to go here and here - that's 'Yes, You Can Play, But' and the first post of The Character Creation Thread (that is, this thread), respectively. MJ should be by within a day or two to pick up your game.
If you have any questions at any time (that aren't answered by reading those threads), feel free to ask. Welcome to the boards!
Oh, and you might also want to check out Coding On This Board, which has some useful information about - well . . . yes.
Thank you very much! I just have several more questions; do I need to have the book first at all? Or can I proceed with out it? Will I be hindered in any way if I don't have it? What if I don't understand any concept of dice rolling (attributes, bias, etc.) and what not since I'm a total noob and game illiterate. Will that keep me from enjoying this at all?
You're on the right board and playing the right game. No, you don't need the book to play, the mechanics are all handled by your referee (posted in a separate thread from your game), and ignorance of the game's inner workings probably will not detract from your enjoyment. Don't hesitate to start on that account.
That said, these are teaching games. MJ can justify taking time away from his busy day to run games here on the forums because the players here can learn, through playing under MJ, how to referee their own games back home. The hope is that players here will become referees, buy the book, and teach the game to their friends (all of whom will also buy books, because they love Valdron and want the company to be successful). So the expectation is that you will learn the mechanics as you go along. But, no one expects you to know them now, and it will not even slow you down not to know them in the beginning.
Clear enough?
Clear as day!!! Speaking of which...the sun will be up in a few seeing as it is 5:18am. Haha, but thank you very much! I can't wait to start! But first is time to get some rest. Once again, thank you very much! Can't wait to start exploring all those worlds!
Maybe on your coast; the sun's been up for while on mine. But, aye, rest is rarely a bad idea.
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