Riddle Me Hiss: Paul soldiers on (6 posts)

Topic tags: Multiverser, Paul, play, Scott
  • Profile picture of WilliamTWodium WilliamTWodium said 1 year ago:

    This thread will continue Paul’s game from the old new forum, last seen in a href=http://gamingoutpost.com/discussions/topic/riddle-me-hiss-paul-soldiers-on>this thread. I’m reposting his latest live-play summary here:

    “We set off toward Temken, South of here. Around dusk, the girl pointed out a willow tree that had branches that reached the ground, and we set up camp there. As I build a fire and cooked some of the food I brought along, we began asking each other questions. She revealed she was travelling to Temken for “Asylum,” and indicates that she knows people there that look out for each other, and will look after her as well. In response to a question from her that I come from “Elsewhere,” and that I “haven’t travelled much…here.” She was incredulous that I had not heard of Temken, and asked if I could even read. I responded “Yes, in three languages.” I used magic to enlarge the flame once the tender caught (the spell took two tries). I cooked dinner, set up my tent, and diminished the flame to conserve wood before going to sleep.”

    It was actually a wayward pine, which creates the effect of a conical, evergreen tent, but the rest of this is fine. Before we get started, Paul, could you remind me of the sleeping arrangements? There’s no snow under the pine, but there is snow on the ground generally, which suggests cold.

    Here, I’ll also repost an earlier paragraph containing a helpful on-person equipment summary:

    “One day, the wizard presented me with a map and compass that he was relieved I knew how to use. He charged me with going on an errand he was unwilling to do himself. There is a girl travelling in the wilderness that he believes to be lost, and I am to venture out and ensure her safety. Taking with me food and water, a candle, flint, steel, matches, a bell, my new blanket, the map and compass, my sleeping bag, staff, gloves, jacket, a pair of extra socks, a tent, and a pocket knife, I venture out into the newly fallen snow.”

  • Profile picture of sirpaulthesmall sirpaulthesmall said 3 months ago:

    We have a large blanket and a sleeping bag which I have convinced the girl (I don’t believe I’ve gotten her name yet – can’t remember why not) that we should share by impressing on her the mortal danger of any alternative.

    The plan for the morning is to warm up by the fire (to be enlarged), eat a small breakfast, and continue towards Temken. I believe we’ve already discerned the necessary direction of travel, but if not, we’ll need to figure that out.

  • Profile picture of WilliamTWodium WilliamTWodium said 2 months ago:

    The general direction of travel is south (toward “Solaria”), but the specific direction of travel has not been discussed. The obvious options are:

    (1) due south, which will send you through the bog,
    (2) south as far as the road and then west, which will circumvent the bog but send you through town, or
    (3) south to the road and then east, which will send you through territory you have yet to explore.

    There’s also (4) east to the other road and then south, which will take you out of the forest and put you on a road sooner, but which sends you off your map almost as soon as you reach the road.

    You are awake and thinking about these things, but your young charge is asleep and cuddled up to you snugly. Between the blanket, the sleeping bag, and the child, you’re quite comfortable where you are. The crisp air on your face and the snow still on the ground beyond the boughs of the wayward pine give warning of the long, cold morning that awaits once you emerge from your cocoon. It is dark yet, but daybreak will come very soon.
    __
    In addition to travel plans, I am interested in your thoughts on breakfast.

  • Profile picture of sirpaulthesmall sirpaulthesmall said 2 months ago:

    I decide to take option four. Roads tend to lead to cities, and make travel quicker. When we hit the edge of the map, I intend to flip it over and chart our journey from the edge, using only as much detail as is necessary to find my way back. (My map-making skill is 1@1.)

    I get up, exit the tent, and attempt to enlarge the fire that I diminished last night, making it a medium-sized campfire. After eating some of the food I brought with me (I’m not clear on how much I have or what it is), I will wake my travelling companion and give her some breakfast to eat by the fire, while I collapse my tent and make ready for the journey ahead. I will discuss my travel plans with her, soliciting any information she has about how to get to Temken.

    Some questions for the road:

    1. What sort of danger are you in?
    2. What do you plan on doing after we reach Temken? Do you have family there?
    3. Do you know anything about the creature that was persuing us yesterday?

  • Profile picture of WilliamTWodium WilliamTWodium said 2 months ago:

    I’m interested in your mapmaking endeavor. Are you picking a scale ahead of time, or are you trying to keep things flexible in case you end up traveling farther than anticipated?

    You extricate yourself from her spindly, pajama-clad limbs and don your jacket before leaving to attend to the fire. Your spell works about as well as you could expect, bringing the dying embers of last night’s fire into flame. Your scout skills are enough to bring it the rest of the way to medium-sized in short order.

    The food you have with you is that eclectic assortment you end up with when a significant portion of your food supply is drawn from a small village’s carefully collected left-overs and week-old garbage, subsequently purified and kept fresh by magic. These gathered odds and edible ends are supplemented by fresh seasonal vegetable cubes (from all seasons), presumably from the tower’s small garden, as well as goodly number of shelled, hard-boiled eggs.

    Your listed equipment did not include cooking implements. I might entertain an argument that packing food implied such implements, but then again, I could easily see you intentionally leaving such things behind in order to pack lighter. The wizard’s stores of magically preserved food are such that you could readily pack for several days without actually needing to cook. I’m open to your input as to what you have with you and what you end up serving for breakfast; you do pretty well with what you have.

    The girl emerges on her own as you finish your breakfast, perhaps drawn by the smell of food. Clad in her oversized coat and still wrapped in the wool blanket, she takes what you give her and eats it in groggy silence.

    My next post will cover the rest. Feel free to reply anyway.
    __
    Enhance Flame goes well with a 38, with no need to roll Paul’s professional-level Fire Skills package to take the fire the rest of the way. For an amateur cook, 26 yields passable campfire fare.

    Equipment on hand is quoted from a prior post:

    Taking with me food and water, a candle, flint, steel, matches, a bell, my new blanket, the map and compass, my sleeping bag, staff, gloves, jacket, a pair of extra socks, a tent, and a pocket knife, I venture out into the newly fallen snow.

    Since “food and water” is left open, I’m assuming this was taken from the back of the larder where the magically preserved supplies are kept. The food and water will remain fresh for the foreseeable future.

  • Profile picture of WilliamTWodium WilliamTWodium said 2 months ago:

    Two posts, see above

    You pack up and depart without incident. By the map, it’s about a mile to the eastern road, most of it forested. You tramp through the snow toward the sunrise and ask your questions.

    Again, we’ll do this in parallel, with the timeframe of the actual dialogue remaining somewhat fluid:

    1) “I don’t want to talk about it.”

    2) She practically spits, “No, I don’t have family there.” And after a moment, “I told you before. I know of some people there. Not family, just good people. I’ll be okay when I get to Temken.”

    3) “The ogre? I know they’re not supposed to live around here. They wander down out of the Crag-Skulls sometimes, but the Guard is supposed to take care of that. And . . . they only talk when they’ve been around people too long.”