Two players at a table over the letters GOTHEGAMING OUTPOSTThe archive

The Gaming Outpost archive

John Wick

52 recovered pieces under this original byline.

September 17, 1999
Article archive

Episode 5: The Saga Begins

Let me tell you something about that Wheel of Time thing. It’s a fragment of what Greg’s got on his little world of Glorantha. Maybe a particle on a fragment. A molecule on a particle on a fragment. Eric Rowe once told…

September 24, 1999
Article archive

Episode 6: Quote Any Chris Isaak Song

Stop drinking? That was easy. Asking Jennifer to marry me? That was easy. Six teeth extracted from my mouth in one day? That was... Okay, that was tough. Leave AEG? The hardest damn thing I’ve ever done in my life.

October 5, 1999
Article archive

Episode 7.5: The Bonus Column

In the forums, Ed Healy asked a whole bunch of very good questions. Since a lot of folks have been asking for a few more “down-to-earth” game design considerations, I thought I’d take a minute or two and jot down my…

October 1, 1999
Article archive

Episode 7: Nothing Up My Sleeve, Part One

You are in a dark room. You aren’t alone. There are others there with you, seated at tables, much like yourself. There is a slight glow coming from the lamp in the center of your table, just enough to cast shadows, but…

October 8, 1999
Article archive

Episode 8: Nothing Up My Sleeve, Part Two

Last week I talked about shamanism, magical realism (a term I hate as much as I hate “genre”), and I eluded to a fellow named Hermes Thrice-Great. Let’s talk about him for a while.

December 16, 1999
Article archive

Episode 9: Asking for Trouble

I’ve been trying to think of a cute and clever way to do this, and it just ain’t happening. So, this week, you get it quick and dirty. After all, we are talking about Trouble.

September 1, 2000
Article archive

GDJ Epilogue: A Tip-Toe 'cross the Chasm

Well, this is it. The end of the trip. It's been more than a year, and there's a few last things to say. A few last words of advice for all you out there who still have the wistful notion that this journey is worthwhile.

August 11, 2000
Article archive

GDJ Episode 37: Part Two

But there's a problem. The boxes weigh about fifty pounds. There's a seventy pound limit on luggage. I've got four boxes and the luggage limit is three. This means I've got to get my Scorpion hat on.

May 14, 1999
Article archive

Hit 'em Where it Hurts

The creator of the Legend of the Five Rings RPG takes a look at all the mean things GMs can do to players in a game of Champions.

February 16, 2001
Article archive

How Bashthraka Got Love Sick

"I entreat you to join some old friends in celebration of a Catholic monk getting hacked to pieces in a tale from Orkworld..."

February 21, 2000
Article archive

If You Want Something Done Right…

One of the first things I learned in English 401 (that was Creative Writing) was if you're trying to write for everyone, you'll fail every time. The folks who read H.P. Lovecraft don't read Danielle Steele. The folks…

September 15, 2000
Article archive

The History of Warhamster

Welcome to Volume 2 of the Game Designers Journal. Ive made a few changes (youll notice the couch now faces the west wall) that I hope youll be happy with. However, I have to let you know, this one is a renter. Im only…

February 1, 2001
Article archive

The Last Paladin

It begins in a tavern, and a stranger, coming in from the rain. Its the mean kind of cold outside, the kind of cold that bows your bones and makes them ache. The stranger shakes the wet off his steaming cloak and looks…

February 9, 2001
Article archive

The Wastelands: Chapter 2, The Clockmaker

The tools in his bag and on his belt are arranged carefully. He knows the arrangement well, and can find any tool without the use of his eyes; his thick fingers are all he needs. And thats fortunate& considering he only…

September 22, 2000
Article archive

Why Hamsters?

I'd like to start off this week's installment with a little apology. I'm sick. I haven't had any sleep in two nights and I'm typing pretty much on instinct. If you look really hard, you can probably see the sneezes…