Two players at a table over the letters GOTHEGAMING OUTPOSTThe archive

The Gaming Outpost archive

Nathan Hill

7 recovered pieces under this original byline.

February 22, 2002
Article archive

Herd 3.0: Good Characters Make Happy Parties

The third installment of Strengthening the Herd briefly examines the idea of making good characters without looking at stats or skills. Also, the "trouble" player continues to haunt Nathan's dreams. Sigh.

December 13, 2001
Article archive

Questing for New Players

Learn how to begin the fruitful journey toward the discovery of new players for your gaming group. Treasure and exciting adventure lay waiting....

April 15, 2002
Article archive

Review of InSpectres

When things go bump in the night, who you gonna call? Enter InSpectres, your one stop shop for paranormal deliverance. Read on to get the lowdown!

January 10, 2002
Article archive

Strengthening the Herd 1.0: Starting Your Campaign

Strengthening the Herd is a column about the social side of gaming, with all the pitfalls and traps therein. Today, I give you a short introduction and a hefty look at starting your own campaign. Proceed with caution,…

April 18, 2003
Article archive

Strengthening the Herd: Can Gaming Change You?

As a GM, I sometimes have these flights of fancy where I see my games transcending entertainment into the realm of political and social change. In actuality, I'm an idiot for thinking that. Sure, a game might…

June 12, 2003
Article archive

Strengthening the Herd: Everything to Everyone

How do you make sure all of your players are having fun? How do you make sure their characters are important to the story? How do you make sure your group is leaving the game with a smile on their face? Read more to…