Two players at a table over the letters GOTHEGAMING OUTPOSTThe archive

Roleplaying Games · Read-only archive

Weird Thought

Started by JohnA1nut · October 16, 2008

4 surviving posts. Original order and wording are retained; deleted and spam-marked entries are excluded.

What if Multiverser players are set up to become gods? We are a reincarnated form of ourselves, and more advanced than most, because we have a better understanding of the complexities that the God of the Bible works with. Not many other people consider a multiverse, let alone some of the worlds we've come up with.

Yes, I believe the Bible, however, Jesus does clearly say "You will be born again." Who knows how that could be translated?

I've had that thought myself.

I even asked one time, at what point does one qualify as actually being a god, as opposed to just pretending to be one? I mean, I could go to any indigenous people, demonstrate some damage-negating powers and some minor "miracles" (@1 magic way above their level) and have a cult to my worship, but that doesn't mean I'm a god, just a really good charlatan. MJ answered that it has something to do with drifting off into the deep outer realms, or some such, where you develop the ability to hear prayers to you regardless of interdimensional distance, and then grant divine spells. I'm not really sure how you grant divine spells to others out of your own power, or even how you learn to do so - it seems to be one of those things that defies the standard bias areas we're used to working with as Versers.

I think that the answer is that it takes more to be a god than merely being immortal and powerful. Usually, the gods came into being as gods, or are descended from other gods.

Of course, it does sometimes happen; ascension is part of the mythologies in some worlds, and thus must be so in some way.

As Harry observes, being a god means you live in the deep supernatural, that you listen to the prayers of your followers, and that you grant them supernatural power in response to these. That also means that you are unlikely to walk in mortal worlds yourself--although you can do so, you are only visiting, and probably at that point maintaining a dual existence. Of course, I know versers who can maintain a dual existence, a seemingly fully material projection of themselves through which they have full sensory and motive capability while they are elsewhere, so the only problem with this is the power it takes to do so across universe boundaries.

It is stated that gods are restricted by the biases. This is something of a legal restriction, that the gods who are rulers of any particular universe get to decide what is possible within those universes, and both they and all other gods must abide by those decisions. The ruling powers can change the biases, but must do so fairly for everyone.

Since it was never envisioned that players would play gods in Multiverser, the details of how gods work have not been completely addressed.

--M. J. Young

I think you just did define it, in general terms.

The only thing we're really missing is a mechanical definition of:
1: How the deep supernatural works,
2: what exactly is required to grant divine magic to others, and
3: exactly how much power is required to do all this across universe lines, and where do you get it from?

Like you said, everything else the gods are known to do is already covered by one bias area or another, including the Create Universe abilities and the power to define the biases in a universe you've created. The gods already play fairly in each other's worlds.