I was reading in the book about GE rolls, and I don't think this was mentioned. You can stick a die at 1, at 10, or at 5, to bias the GE roll in different directions.
I was wondering, could you stick on of the dice at 3, giving a range of 5 to 23? Bias it just a little in the player's favor? Or on the other side, stick one at 7, giving it a range of 9 to 27? Bias it a little bad? It was just something I was wondering if it was in the referee's prerogative to do that.
(Doing Therapy)
I just wrote something really stupid and off topic here, then deleted it and wrote this, really stupid, off topic thing.
Realizing this is a good thing.
Therapy is working.
(Doing Therapy)
Sure you can.
But, putting it at 3 isn't just biasing it a little in the player's favor. A three on a die is good, but not as good as a one on that same die; by setting a die at 3, you're saying "I'm not giving you any better than a 5 GE roll, no matter what the dice say." Likewise, if you set a die at 7, you're pushing the roll in the bad direction, but at the same time you're making sure that it can't be all bad - no 30's, 29's, or 28's allowed.
So it's sort of odd to do, and most of the time if you're going to bias the roll you'll set a die at 1 or 10, or rarely 5. But if that's the (odd) effect you want, you can certainly put that third die on whatever number you like.
But, putting it at 3 isn't just biasing it a little in the player's favor. A three on a die is good, but not as good as a one on that same die; by setting a die at 3, you're saying "I'm not giving you any better than a 5 GE roll, no matter what the dice say." Likewise, if you set a die at 7, you're pushing the roll in the bad direction, but at the same time you're making sure that it can't be all bad - no 30's, 29's, or 28's allowed.
Yeah, that's what I was thinking too. It was just something I was thinking about, that's all.
(Doing Therapy)
