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940 pieces · Titles A–Z
Why John Wick Writes RPGs
It's no big secret that John Wick and I have had our differences. More than once, we've come to blows. In fact, I recall one instance when, had not Rob Vaux been willing to douse us both with pepper spray he'd gotten on…
Wicked Die #1 I Like Games, But Buzzers Freak Me Out
When Nates mom walked into his family room one day and showed us all what she got for us to play, it was like some wondrous old wizard had cast Charm Person on us all. Apparently, the old codger also cast Conjure Geek…
Wicked Die #2
The Players Guide to Keeping your Character from Being Eaten Whole By a GlargleBeast
Wicked Die #3: So, Your Attribute Rolls Suck. Now What?
If your pals dont strike out like the Bad News Bears, check out the quirks/flaws listings in other RPGs. Theyre great for making your fictional creation a little more realistic and/or enticing to play, not to mention a…
Wingnut Games
What is Battle Cattle?
Witchcraft
CJ Carella's WitchCraft is now in its second incarnation, having burned up one of its nine lives on a failed foray from Myrmidon Press in 1996. It has been resurrected by Eden Studios, who seems to be competing with…
World a Week (Special Edition): A Break
A special article by the author's request. I team up with Eric and prepare to face an old nemesis.
World A Week: A Blurring of Stop Signs
In which the verser decides it must be Friday the 13th everywhere in the Multiverse.
World a Week: A Really Dirty Dozen
The opposition to tyranny doesn't earn much of my confidence.
World A Week: Action Redux!
In which the verser and Miss Carlyle defuse a Nazi plot.
World A Week: Action!
In which the verser returns to the World of Two-Fisted Action.
World A Week: Associate
In which the verser travels to the Fourth Age.
World A Week: Axe Age
In which the verser axes some barbarians a question.
World A Week: Axe Age Above
In which the verser provokes interstellar war.
World A Week: Axe Age Adumbration
In which the verser appraises a gem.
World A Week: Axe Age Again
In which the verser visits the beach.
World A Week: Benighted
In which the verser walks in darkness.
World A Week: Benighted: The Final Night III
In which the verser kisses the Nixie.
World A Week: Benighted: The First Day
In which the verser ministers to the fallen.
World A Week: Beside
In which the verser is observed.
World a Week: Beside Three
In which the verser leaves the girl in a pit.
World A Week: Beside Too
In which the verser mystifies.
World A Week: Caesar
In which the verser discusses payment.
World A Week: Circling
In which the verser meets old enemies.
World A Week: Cities
In which the verser visits the third-best of all possible worlds.
World a Week: City of Riddles
In which the verser finds the Library of Rhodes and other riddles.
World A Week: Clans of the Canis
In which the verser is faced with a moral dilemna. Does he make Prometheus' Choice?
World A Week: Darkland
In which the verser enters a fairy tale.
World A Week: Demented
In which the verser is committed.
World A Week: Dementia Drearium; Pt. Two
In which the verser is detained, drugged, and "defibrilated" for decades.
