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923 pieces · Titles A–Z
A Place Beyond Shame, Part 7: Coop Devils and Live Evil
Hala Winter and I were standing on the corner of Bleeker and Sixth, preparing to make the long trek from the Village to the Lower East Side. She knows The Last Exodus better then I do (by some accounts) and has been a…
A Place Beyond Shame, part 8: Good heavens and Bad beer: Synister at Sea
Josh had been on a fishing kick for some reason and organized the trip with a passion I had rarely seen him use for something other than music, certain women, and tearing through Newark traffic at speeds that can--and…
A Place Beyond Shame, Part 9: Knock, Knock
No human being has ever died at the hands of an implicit villain. The Nazis were very much present at the deaths of the Gypsies, Jews, and other unfortunates. The Serbian Nationalists were RIGHT THERE for every second…
A Plea
In which the author asks the audience for some help.
A Repertoire Composed of the Corpus of Cacophony: An Alternate Worlds Framework for In Nomine
"How can one Symphony be perfect? Isn't there only so much it can encompass? That is, the fall of Lucifer aside, how can a single Symphony embody everything God intended for His creations?" A huge article for In Nomine.
A Review of Hero Wars: Roleplaying in Glorantha
Hero Wars is set at the end of Gloranthas Modern Age. The location featured in the core rules is the Dragon Pass. Located in south central Genertela (Gloranthas northern continent), Dragon Pass is a place where cultures…
A Review of Rascals, Varmits, and Critters II: The Book O' Curses
In this book you'll find descriptions of several things introduced in earlier material. Examples include the Skinwalker as well as the Automatons of Dr. Darius Hellstromme.
A Review of Schism
Exposing the power of a been-there-done-that genre, Schism is one of the most interesting supplements of the year.
A Review of Simply Roleplaying!
The core rules for Simply Roleplaying! are just that- the basic rules for running a game under the SR! system. You're not going to find fantasy spell lists or details on the various alien races that would populate a…
A Review of The Window
A good RPer can pick out any book on the store shelf and build a story in it, while even the most determined min-maxer will have a tricky time blasting his way to omnipotence in something like Call of Cthulhu .
A Review of Weep
As the title emplies, this week's Symbolic Order is a review of Weep, the new sourcebook for Unknown Armies.
A Short Preview of the SIMPLY ROLEPLAYING! System
"So," you might ask, "Bob, just how simple is Simply Roleplaying! , really?"
A System for Lunatics
System mechanics take a radical change of direction as Seth Ben-Ezra explains the rules of Alyria and reveals his mysterious co-conspirator.
Abduction
The subject of Abduction is unique and somewhat droll - players step in to the role of victims - specifically, hapless victims of alien abduction.
Aber Galantonor
This character was entered in conjunction with the 'Badass in the Making' contest, sponsored by 6-0 Games. Entrants were charged with creating a really cool sci-fi character for use in any campaign.
Alien Sex Fiend
This short fiction piece was submitted in conjunction with the Unknown Green Armies of the Delta contest, which we ran in conjuntion with Atlas Games. [ contains language that may be offensive to some ]
All Flesh Must Be Eaten
Halloween has just passed, so I thought I'd drop a line into the good people at Eden Studios and see if I could find out more about their upcoming game All Flesh Must Be Eaten.
All Used Up
The co-author of the Unknown Armies RPG takes a look at the originality of new game ideas and when it's time to move on from an over used genre.
AmberCon North
Amber. The one True World, of which all other worlds are but Shadows. Shining. Eternal. And deadly. Ambercon. The one True Amber DRPG convention. Of which all other Ambercons are but Shadows. Or are they?
An Amusing Dungeon
This week M. Joseph Young takes us into the scariest dungeon of them all: a good, old-fashioned amusement park.
An Interview with China Miéville
This week, Gareth hits us with an interview with China Miéville, author of the fantasy novels King Rat and Perdido Street Station .
An Interview with Ken Hite
Ken Hite's Suppressed Transmission has been a fountain of weirdness for years. Gareth-Michael Skarka chats with this prolific industry writer.
An Interview with Tim Powers
The novels of Tim Powers have provided inspiration for countless gaming adventures. This week, Gareth-Michael Skarka presents an interview with the popular author.
And The Blind Can See . . .
And The Blind Can See is a fiction piece for the upcoming DreamSide RPG .
Another Nail in the Coffin
Wizards of the Coast's big announcement about online retailers has the potential to do real damage to the future of the gaming industry.
Appearance
The Art of Personal Description in RPGs
Aptrusis
The author looks at problem solving and how people think as a way of considering how puzzles best work in game worlds.
Archangel review
This is a review of Archangel by Visionary Games.
Archmage
Rarely has a game been as schizophrenic than ARCHMAGE, a strange licensee RPG that has evolved from the online battle sensation of the same name. It would appear that in light of the new movement toward license-driven…
Aventurien
Aventurien is the world of Germanys most successful roleplaying game DSA (Das Schwarze Auge - The Dark Eye). There is much more about the world and its inhabitants than can be described here - it is full of flavour and…
