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923 pieces · Titles A–Z
Bad Moon Rising
Oh there you are. So glad that youve come back. Here, have a seat beside me. Lovely view, isnt it? Pardon? What am I doing here? Simple. Im waiting for sunset. Theres something I wanted to show you, and I cant until…
Banging on the Walls
The GW legions are on the march again. What can be done to stop their advance?
Beyond Pigeon-Holing Gamers
Youve been there before. Youre role-playing with a group of friends and you love to get into combat but either the DM doesnt like combat or the rest of the party tries to avoid it. Or it may be the other way around, but…
Big Eyes, Small Mouth
Big Eyes, Small Mouth accomplishes what a lot of games want to - it's a genre game that's just the right amount of general (as opposed to too general or not general enough).
Blue Planet 2E: Players Handbook
RUN, dont walk, to your nearest game store and pick up this book. Nearly every flaw from the first edition has been fixed. You dont need theModerators Guide to play, and the new Synergy system is a breeze to use and…
Book 'em Danno
Reach up to your nearest bookshelf and take something down. I'd say there's a pretty good chance it's a book. Now look at it very carefully. Can you see it? That's actually quite remarkable, as what you are looking at…
BRAWL
BRAWL is a real-rime card game about quick reflexes and quick thinking, played with different character decks. Each deck represents all the tricks, strengths, and flaws of one character, and each character needs one…
Building a Better Mousetrap
With so many games out there and so many different systems, it only makes sense to consolidate. Our editor looks into the principles of system licensing.
Button Men
Button Men is one of those rare birds: a game that looks extremely simpleminded on the surface but in reality demands cunning and foresight. A game of Button Men is a lot like a game of chess. The basic rules are…
Cast Out
This week's Dreaming Out Loud gives us a look at Alyria's Misbegotten, those twisted by the plague of the Rape.
Century Station
I'll be honest, between the Champions' versatility and Aberrant's simple rules, I really hate Heroes Unlimited's limited hero classes and archaic game mechanics. Even so, I like Century Station.
Character Death
Character death is always a delicate issue in any campaign. It rarely appears in most RPGs, but it always has a powerful impact when it shows its ugly face. Below is some advice on how players should deal with the death…
Chat: Steve Long
This is the edited transcript of the Steve Long chat session/open interview held right here on The Gaming Outpost. It's quite lengthy, but there are lots of great questions and just as many answers.
Chez Geek
oday's review deals with a neat card game from Steve Jackson Games entitled Chez Geek--a game where the object is to be the first to reach your personal Slack Goal, so let's see just how it's done.
Clock Work
There are people out there who can store up time, taking it from some and giving it to others. This week, take a look inside the strage world of Clockworkers.
Column 1: Inspiration to Perspiration
Welcome to 'Game Design: Step by Step.' This is the first in a series of articles that will act as a journal of the process of designing a game from the ground up. It will hopefully offer insight into the workings of…
Column 2: Comin' wit da Nifties
As promised, in this second installment, I will talk about the development of the concepts and features that will drive Underworld forward. I'll be honest--when I sit down to design a game, I look to include what I have…
Column 3: Concepts Continued
This week we continue with an examination of the concepts that I hope to include in UnderWorld. Last week we took a look at the basic rules mechanic (the use of Tokens in what has now been termed the "Head Count",…
Column 4: Character is what you are in the Dark
Those of you who recognize the title of this week's installment as a quote from the inestimable Doctor Emilio Lizardo may give yourselves one gold star. What did the good doctor mean?
Column 5: Forces of Occupation
This weeks column is devoted to the second factor contributing to the definition of characters in UnderWorld. As I discussed last week, characters will be defined within the "who/what" paradigm-who they are, and what…
Column 6: Forces of Occupation, Part II
Last week's introduction of the Guilds ran a little longer than I had anticipated, and so this week, we finish up our look at the occupational groupings of the UnderWorld. We have three more Guilds to cover-and the…
Confessions of a Rabidly-Hostile Anti-Gamer
I think my earlier problems with D&D stem not with the game itself but with the miasma of nerd-taint surrounding it. Too-fat or too-skinny teenage kids with bad haircuts sitting down in their parents basement drinking…
Confessions of an Improvisational Game Master
We've all been there: a perfectly planned adventure and the players do the unexpected. Gareth-Michael Skarka talks about not getting into that situation in the first place.
Conned into Having a Good Time: The ApartmentCon! Adventure
Live game demos are a little bit controversial in the gaming industry. A lot of people will tell you that you can not sell a game unless you demo it. On the other side of the fence, however, is the very good advice that…
ConQuest Report
I visited as much as I could, but I'm a role-player at the core, so large blocks of time were spent experiencing new (to me) RPGs. I make no excuses for not spending time on what might have interested other people,…
Conspiracy X
Conspiracy X, a roleplaying game that makes the X-Files look like the Teletubbies. Why? Because in the world of Conspiracy X, the Greys are just the tip of the iceberg.
Conspiracy X
Conspiracy X, by Eden, is the first great in the relatively new conspiracy genre. It deals with the subject of aliens on earth, studying humanity for their own uses. The players take on the roles of Aegis operatives,…
Constellation Convention 2006: My Report
In which the author rants and raves about Constellation Convention 2006.
Contest Runner Up
This review was voted second place in the Wicked Press sponsored "Orkworld Sucks Review Contest."
Contest Winner: Orkworld Review
This was the winner of the "Orkworld Sucks!" review contest. The grand prize was an autographed copy of Orkworld. How appropriate.
