Two players at a table over the letters GOTHEGAMING OUTPOSTThe archive

The Gaming Outpost archive

Articles from 2001

Browse the surviving writing from this year.

March 1, 2001
Article archive

On Magic(k?) I

"Welcome to I.M.O. in the next three installment I will attempt to shed a little more light on the only phenomenon that has been as dear as combat to the heart of roleplayers: Magic."

April 23, 2001
Article archive

On Magic(k?) III

In this final installment of his Magic(k?) series, Holger Nahm looks at five different pieces of "magical miscellanea."

July 9, 2001
Article archive

Ordinary Gods

Want a chance to become a god? Alex Knapik hits us with the first massively multi-player live-action continual role-playing game (MMLACRPG) that allows you to do just that.

July 6, 2001
Article archive

Pay Attention

The author reminds us that if you want to create stories and worlds, you have to notice what you see.

September 25, 2001
Article archive

Paying the Price

This week, a look at real heroism as compared to its flippant use in gaming. And Seth makes a decision on the dedication of Alyria.

February 10, 2001
Article archive

Points in Space: GO Exclusive Free Preview!

On a recent outing with Cumberland Games owner S. John Ross, I had the wonderful opportunity to talk with him about where I would like to see the Gaming Outpost in the future and how I would like to get there. I asked…

June 18, 2001
Article archive

Prohibition

Elf, Orc, Gnome, and Dwarven sorcerers possessed by spirits mash their way into 1920's Prohibition Chicago.

December 13, 2001
Article archive

Questing for New Players

Learn how to begin the fruitful journey toward the discovery of new players for your gaming group. Treasure and exciting adventure lay waiting....

June 29, 2001
Article archive

Screen Wrap

M. Joseph Young reveals a sadistic streak as he suggests several ways to get player characters completely lost and confused.

July 20, 2001
Article archive

Snow Day

Those of you feeling the heat of summer may appreciate this refreshing moment in a cooler place.

November 12, 2001
Article archive

System Monkey #1

A set of system mechanics I came up with. It is not a complete system as of this system, but provides a basic framework to build on.

February 1, 2001
Article archive

The Last Paladin

It begins in a tavern, and a stranger, coming in from the rain. Its the mean kind of cold outside, the kind of cold that bows your bones and makes them ache. The stranger shakes the wet off his steaming cloak and looks…

February 20, 2001
Article archive

The Making of a Hero (version 0.3a)

"Well, it seems as though folks are interested in seeing the mechanics that I have prepared for Alyria. So I will accede to their wishes and write a bit about my basic mechanic."

June 21, 2001
Article archive

The Psychoanalytic Elf

Wherein it is explained just what "Symbolic Order" means and an introduction is given to the column as a whole.

July 23, 2001
Article archive

The Setting Grab Bag

This week, Alex hits us with twelve short settings ranging from King's Maine to Perspective Elastic's Mystery Theatre .

September 13, 2001
Article archive

The Two Towers

Subtitled "Or The Wanna Be Grows Up," Jack Spencer's column provides introspection on the horrible and tragic events of Tuesday morning.

March 13, 2001
Article archive

The Wanna Be #10 "Reach for the Stars"

From the pages of Critical Hit, the Wanna Be emerges! I had been posting on the Critical Hit forum this little column for a couple months now. I was a little shocked when Nick asked me to submit the column…