Two players at a table over the letters GOTHEGAMING OUTPOSTThe archive

The Gaming Outpost archive

Articles & blog entries

923 recovered pieces: reviews, columns, essays, and later blog entries. Browse by title, author, or year.

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923 pieces · Titles A–Z

July 9, 2001
Article archive

Ordinary Gods

Want a chance to become a god? Alex Knapik hits us with the first massively multi-player live-action continual role-playing game (MMLACRPG) that allows you to do just that.

June 7, 1999
Article archive

Origins Awards

The Origins Awards 1999 are right around the corner and Mike Mearls gives his opinions on which nominees should get your votes.

January 23, 2004
Article archive

Paladin

This little piece of fiction takes its inspiration from M. J. Young's "Game Ideas UnLimited: Freedom." A young paladin wrestles with a difficult decision that she's made.

August 23, 1999
Article archive

Parable of the Sower

Apocalyptic gaming has remained the red-headed stepchild of gaming genres: it's been there since the beginning, but it has never had a successful title as has fantasy, SF, or cyberpunk.

March 10, 2000
Article archive

Part 1: Impetus

The lights were a bit too bright, the floor a little too sticky, and the breasts on the dancer in front of me a bit too …pneumatic. She smiled at me in an almost maternal way and I paid a dollar for the bizarre version…

March 10, 2000
Article archive

Part 2: The Plot Thickens

Okay, lemme get this straight… The players play Jesus? Jesus Christ?' 'Yeah. Well, Prodigal Children, one step removed from God, yeah.' 'Or they can be Antichrists?' 'Yeah. That’s also a possibility.' 'You can PLAY the…

April 5, 2000
Article archive

Part 3: More Recent Hijinx

I enjoy spending quality time with my dog and pornography too, but I don’t necessarily want to enjoy them together.

September 4, 2000
Article archive

Part I: Welcome to the Beginning!

The most basic aspect of any role-playing game is the persona that we take on to play it, in the form of a character. The most basic aspect of a character is the attributes that comprise that character. They usually…

July 6, 2001
Article archive

Pay Attention

The author reminds us that if you want to create stories and worlds, you have to notice what you see.

September 25, 2001
Article archive

Paying the Price

This week, a look at real heroism as compared to its flippant use in gaming. And Seth makes a decision on the dedication of Alyria.

April 20, 1999
Article archive

Pipeline

With the 21st century right around the corner, what does the future hold for our little hobby?

February 10, 2001
Article archive

Points in Space: GO Exclusive Free Preview!

On a recent outing with Cumberland Games owner S. John Ross, I had the wonderful opportunity to talk with him about where I would like to see the Gaming Outpost in the future and how I would like to get there. I asked…

April 22, 1999
Article archive

Printing

Printing is one of those mysterious processes that are so essential to any publishing endeavour (like roleplaying games!) but one which is shrouded in mystery. This can often be partly due to the printers themselves.

June 18, 2001
Article archive

Prohibition

Elf, Orc, Gnome, and Dwarven sorcerers possessed by spirits mash their way into 1920's Prohibition Chicago.

June 9, 1999
Article archive

Providence Main Rule Book

The world known as Providence is a jungle realm spread across the interior of a sphere but geological instabilities have cracked the jungle floor, flooding the land with an ever-increasing amount of water.

December 15, 1999
Article archive

Puppetland/Power Kill

Welcome to Puppetland, where you assume the role of a puppet. This puppet can be one of the following: Finger Puppet, Hand Puppet, Shadow Puppet, or Marionette Puppet. Each has certain things they can and cannot do...

December 13, 2001
Article archive

Questing for New Players

Learn how to begin the fruitful journey toward the discovery of new players for your gaming group. Treasure and exciting adventure lay waiting....

January 25, 2002
Article archive

Rasmalarthim

This is a follow up to an article I wrote a long time ago for the Demonground fanzine. The article is Innsmouth, based on the work by HP Lovecraft. It is based on the game Dark Conspiracy, but is easly adapted to other…

September 16, 2000
Article archive

Rattler

This short fiction piece was submitted in conjunction with the Unknown Green Armies of the Delta contest, which we ran in conjuntion with Atlas Games.

March 11, 2002
Article archive

Religious Deception

In place of my normal installment of Seeds is this. This is an idea that I've had for a world which I am creating. I wanted to share it with all of you because I'm sure that I am not the only one that can use this idea.

May 8, 2004
Article archive

Remember Me, Part 2

The continuing adventures of the verser spy. This time, she travels to the Sahara to help pick up a new arrival to the world.